Necrobarista

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Necrobarista
Necrobarista.png
Developer(s)Route 59
Composer(s)Kevin Penkin
EngineUnity
Platform(s)Microsoft Windows, macOS, PlayStation 4, Nintendo Switch
Release2020
Genre(s)Visual novel

Necrobarista is an upcoming visual novel video game in development by Route 59 for Microsoft Windows, macOS, PlayStation 4, and Nintendo Switch, and is planned to be released in 2020. Nintendo Switch and PlayStation 4 versions are scheduled for release in 2020.[1]

Overview[edit]

Necrobarista is a visual novel, set in a Melbourne coffee shop, which serves both the living and dead, and is visited by gangsters, hipsters, and necromancers.[2][3] Unlike the 2D art typical to the genre, it is presented through cinematic 3D sequences.[2][4]

Development and release[edit]

The game is developed by the Australian studio Route 59,[3] using the Unity game engine.[5] The visual style of the 3D cinematics was influenced by anime.[2] The game was announced for release in October 2017 for Microsoft Windows and MacOS,[3][6] but was delayed until 2020, with a Nintendo Switch version also planned for later release.[7][8] The composer for the project is Kevin Penkin.[9]

Reception[edit]

Pre-release[edit]

In pre-release coverage, multiple critics praised the game's presentation.[2][3][10] Nathan Grayson at Kotaku and Kyle LeClair at Hardcore Gamer both compared it to the Japanese developer Atlus's titles,[3][10] with Grayson describing it as stylish and like Persona in a coffee shop,[10] and LeClair saying that the anime-like aesthetics, the music and the atmosphere "wouldn't seem out of place in a top-level Atlus game".[3] Rock, Paper, Shotgun's Kate Gray said that the game looks "so good you just want to eat [it]", praising the sunset-like color palette used and comparing it to the visual style of the game Firewatch.[2] Joel Couture of Siliconera called the art style "striking", with its use of 3D art rather than the traditional animation and static 2D images common to the visual novel genre.[4] Gray, while noting that it was difficult to pinpoint the exact tone intended from just the trailer, also said that she liked the concept of a coffee shop visited by both the dead and the living,[2] and LeClair said that the environment interaction and investigation shown in the trailer felt like they were setting up an interesting mystery.[3]

References[edit]

  1. ^ "Necrobarista launches August 8 for PC, 2020 for PS4 and Switch". Gematsu. Retrieved May 16, 2019.
  2. ^ a b c d e f Gray, Kate (2017-01-21). "Necrobarista is about hipsters, baristas, and death". Rock, Paper, Shotgun. Archived from the original on 2017-01-21. Retrieved 2017-01-22.
  3. ^ a b c d e f g LeClair, Kyle (2017-01-20). "Supernatural Visual Novel Necrobarista Coming This October". Hardcore Gamer. Archived from the original on 2017-01-21. Retrieved 2017-01-22.
  4. ^ a b Couture, Joel (2017-01-19). "Visual Novel Necrobarista Serves Coffee Or Booze To The Dead & The Living". Siliconera. Archived from the original on 2017-01-21. Retrieved 2017-01-22.
  5. ^ "Necrobarista – Welcome to the terminal". Route 59. Archived from the original on 2017-01-21.
  6. ^ "NECROBARISTA - Announcement Trailer". Route 59. 2017-01-14. Retrieved 2017-01-22 – via YouTube.
  7. ^ Route 59 (2019-05-16), Necrobarista - Gameplay Trailer, retrieved 2019-05-16
  8. ^ http://www.hardcoregamer.com/2017/09/08/pax-west-2017-necrobarista-gives-the-visual-novel-a-caffeinated-kick/271076/
  9. ^ "Composer Kevin Penkin on Symphonic Metal and Flamenco Music Influences in The Rising of the Shield Hero, and More!". Crunchyroll. Retrieved 2018-11-28.
  10. ^ a b c Grayson, Nathan (2017-01-18). "Necrobarista is a game about "a supernatural cafe where the living come to mingle with the dead."". Kotaku. Gizmodo Media Group. Archived from the original on 2017-01-21. Retrieved 2017-01-21.

External links[edit]