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Putt-Putt Enters the Race

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Putt-Putt Enters the Race
Cover art
Developer(s)Humongous Entertainment (1998)
Nimbus Games (2014)
Publisher(s)Humongous Entertainment
Designer(s)
  • Mark Peyser
  • Richard Moe
Writer(s)Laurie Bauman Arnold
Composer(s)Tom McGurk
SeriesPutt-Putt
EngineSCUMM
Platform(s)Windows, Macintosh, iOS, Google Play
ReleaseUS: 1998 and November 2011. iOS/Google Play: June 27, 2014 Steam: October 30, 2014 UK: 2001
Genre(s)Adventure
Mode(s)Single player

Putt-Putt Enters the Race is an educational adventure game developed and published by Humongous Entertainment in 1998. The game is the fifth entry in the Putt-Putt series.

Production

The game was created by Humongous Games as part of the popular edutainment series Putt-Putt in 1999. The game was re-released in 2014 for iOS, Google Play, and Steam by Nimbus Games.

Promotion

The game was officially unveiled at the 1999 Electronic Entertainment Expo in Atlanta, May 28–30, at booth 5626.[1][2] Humongous Entertainment executive vice president of marketing and licensing, Ralph Giuffre, said "We're very excited that for the first time ever, kids will actually sit in Putt-Putt's driver's seat and take a spin around the Cartown Speedway with their favorite purple car."[1] On January 14, the Humongous Entertainment website (humongous.com) launch a week-long online celebration for the game, which included offering players free downloadable demos, online games, contests and other items the at Putt-Putt's Pit Stop.[3] In December 1999, Humongous partnered with the Make-A-Wish Foundation for a holiday promotion where customers could " donate the full $10 to the Make-A-Wish Foundation or donate $2 to the charity and receive $8 back" at participating national software retail outlets for Humongous's best-selling 16 software, which included this game.[4][5]

Commercial performance

According to PC Data of Reston, the game was the 5th top-selling educational title across 13 software retail chains for the week ended January 16,[6] and the 9th top-selling home-education software for the week ended May 1.[7]

Critical reception

Sonic praised the game for being both fun and educational, while challenging kids in creative ways.[14] Superkids said the game was best-suited to children who have curiosity and patience.[15] Eugene Register-Guard described the game as " challenging and entertaining".[16] The Bryan Times praised the user interface.[17] Lakeland Ledger thoguht the game was "charming".[18] Ouders Online said the game was highly fun, and added that Putt-Putt was a good role model.[19] The Boston Herald praised the game's "smooth animation and appealing characters", while saying that its complexity would appeal to older players.[20] The 52 year old reviewer at The Colombian, enjoyed the interactive content, commenting that the game had a high "Giggle-to-Click Ratio".[21] Star Tribune said that, like other Humongous games, this title was "high-quality" and "entertaining", while complimenting its replay value.[22] The game was used in a study by The Mirror.[23] Daily Herald deemed the game "above average"[24] and "sweet".[25] PC Mag said a parent "can't go wrong" with buying the game for their 3-8 year old child.[26]

References

  1. ^ a b "Humongous Entertainment's Putt-Putt, the No. 1 Character in Children's Adventure CD-ROMs, Gets Ready to Speed Onto the Track of the Thrilling Cartown 500. - Free Online Library". www.thefreelibrary.com. Retrieved September 14, 2016.
  2. ^ "Humongous Entertainment Paints Atlanta "Blue" at Electronic Entertainment Expo -- E3. - Free Online Library". www.thefreelibrary.com. Retrieved September 14, 2016.
  3. ^ "Humongous Entertainment Brings a New Perspective to Children's Software; Putt-Putt's Newest Junior Adventure Puts Kids in the Driver's Seat. - Free Online Library". www.thefreelibrary.com. Retrieved September 14, 2016.
  4. ^ "Humongous Entertainment and the Make-A-Wish Foundation Are Partnering to Help Make Dreams Come True This Holiday Season. - Free Online Library". www.thefreelibrary.com. Retrieved September 14, 2016.
  5. ^ "Humongous Entertainment Makes Dreams Come True With $228,000 Donation to Make-A-Wish Foundation. - Free Online Library". www.thefreelibrary.com. Retrieved September 14, 2016.
  6. ^ "BESTSELLERS". February 1, 1999. {{cite journal}}: Cite journal requires |journal= (help)
  7. ^ "Bestsellers". May 17, 1999. {{cite journal}}: Cite journal requires |journal= (help)
  8. ^ "Pajama Sam 3: You Are What You Eat from Your Head to Your Feet for PC - GameRankings". GameRankings. Retrieved June 11, 2015.
  9. ^ "3: You Are What You Eat from Your Head to Your Feet Information, Screenshots & Media". Adventure Gamers. Retrieved June 11, 2015.
  10. ^ "Pajama Sam 3: You Are What You Eat from Your Head to Your Feet Review". IGN. Retrieved June 11, 2015.
  11. ^ "Pajama Sam 3 - Review Corner". May 2000. Retrieved June 11, 2015. Kids will love this engaging adventure that gets them thinking and solving problems, learning about the importance of a balanced diet, and having fun!
  12. ^ "Pajama Sam series on Unikgamer". Unikgamer. Retrieved June 11, 2015.
  13. ^ a b c "Infogrames Awards - Putt-Putt Enters the Race". Archived from the original on June 24, 2003. Retrieved June 30, 2017.
  14. ^ "Putt-Putt Enters the Race". www.sonic.net. Retrieved September 14, 2016.
  15. ^ "SuperKids Software Review of Putt-Putt Enters the Race". www.superkids.com. Retrieved September 14, 2016.
  16. ^ "Eugene Register-Guard - Google News Archive Search". news.google.com. Retrieved September 14, 2016.
  17. ^ "The Bryan Times - Google News Archive Search". news.google.com. Retrieved September 14, 2016.
  18. ^ "Lakeland Ledger - Google News Archive Search". news.google.com. Retrieved September 14, 2016.
  19. ^ "Ouders Online Leeszaal - Recensie kindersoftware". archief.ouders.nl. Retrieved September 14, 2016.
  20. ^ "Putt-Putt motors right along; Putt-Putt Enters the Race. Humongous Entertainment, $30. For ages 3 to 8. CD-ROM for Windows 95/98/3.1 and Macintosh 3 1/2 stars". January 3, 1999. {{cite journal}}: Cite journal requires |journal= (help)
  21. ^ "GAME SPURS KIDS TO THINK, EXPLORE AND, WELL ... PUTT AROUND". February 2, 1999. {{cite journal}}: Cite journal requires |journal= (help)
  22. ^ "Putt-Putt gears up for new adventure.(VARIETY)". March 20, 1999. {{cite journal}}: Cite journal requires |journal= (help)
  23. ^ "kelly's i: Name of the game.(Features)". March 21, 2002. {{cite journal}}: Cite journal requires |journal= (help)
  24. ^ "Software.(Business)". February 1, 1999. {{cite journal}}: Cite journal requires |journal= (help)
  25. ^ "WHAT TO FEED YOUR GAME MACHINES; KEEP ON PLAYING WITH NEW SOFTWARE.(L.A. LIFE) (video recording review)". February 20, 1999. {{cite journal}}: Cite journal requires |journal= (help)
  26. ^ Inc, Ziff Davis (March 23, 1999). PC Mag. Ziff Davis, Inc. {{cite book}}: |last= has generic name (help)