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Cooke was Director of Engineering for X-Ray Kid Studios, a cross-media entertainment company, and previously worked for Surreal Software, a subsidiary of Midway Games, as Principal Technology Engineer and Lead Gameplay Engineer on This is Vegas, and as Lead Tools Programmer on The Suffering: Ties That Bind.
He worked as an internationally published professional freelance journalist for five years, starting out writing for Your Sinclair magazine as a regular contributor (writing the Spec Tec Jr technical help column), and later worked as a freelance writer for Internet Today, Internet and Comms Today, .net, How To Get Online, Online World and arcane.
In 1994 his definition of the Internet The Net is possibly the largest store of information on this planet. Everybody can be part of it; it is one of the few places where race, creed, colour, gender, sexual preference do not prejudice people against others. All this through the magic of modern technology. Communication is the key. People talking to people. The Net isn't computers. That's just the way we access it. The Net is people helping each other in a worldwide community, was selected by the BBC in a UK competition, and was used for several years by the British Government's National Council for Education in Technology.
After his article, "Love Over The Wires", was published in .netmagazine in 1994, he appeared on a BBC Open University radio program, Mathematics of Love, recorded in a singles bar in the south end of London. Further coverage on his article also appeared in The Daily Mail a year later in an article best described as woefully factually inaccurate.
His article "Rumour Control" in Internet Today's issue 8, regarding the Communications Decency Act of 1996 was used to help shape Internet policy in the British House of Commons (as part of the Labor Government's Internet Task Force), and also was sent to several congressmen in the United States Government.
Several of his articles on the early rise of the Internet as a medium outside of academia (i.e. after the Eternal September when it became available to the masses) have been used as course materials by sociology courses in several universities, including Queen's University Belfast. Tutorials he wrote for .NET magazine were handed out to first year college students at Queen's University, Australia.
In 2001, he co-founded Popcorn Films with former co-workers at Sierra Online, and has so far been involved in the production of two short films, The Good Samaritan and Finn's Last Dance.
- Spec Tec Jr (column) (Your Sinclair, 1992–1993)
- Love Over the Wires (.net Magazine, Issue 3, 1995)
- Enforcing the Net (Internet Today #6)
- Rumour Control (Internet Today #8)
- Who's that Girl? (Internet Today #9)
- Fakemail (Internet Today #10)
- Talker Culture (Internet Today #11)
- Books On-Line... (Internet Today #12)
- Open Minds (Internet Today #13)
- DeathNET (Internet Today #15)
- The Student Survival Kit (Net User #5)
- I Was A Live Action Roleplaying Virgin (arcane No. 7, 1996)
Note: This list is incomplete
- The Good Samaritan (2004) (Producer, editor, Assistant Camera, Digital Compositing, Cameo)
- Finn's Last Dance (2005) (Sound Engineer, Production Assistant, Grip)
- Prince of Persia (SAM Coupé, 1991)
- Parallax (SAM Coupé, 1992)
- Exodus (SAM Coupé, 1992)
- Prince of Persia (Sinclair Spectrum, 1993)
- Lemmings (SAM Coupé, 1993)
- The Suffering: Ties That Bind (Surreal Software/Midway Games, 2005)
- This is Vegas (Surreal Software/Midway Games, 2008)
- Tornado Outbreak (Loose Cannon Studios/Konami, 2009) – additional programming
- Xotic (WXP/Valcon Games, 2011) – special thanks
- The Elder Scrolls V: Skyrim (Bethesda Game Studios/Bethesda Softworks, 2012) – special thanks (Kinect speech recognition)
- Tom Clancy's Splinter Cell: Blacklist (Ubisoft Toronto/Ubisoft, 2013) – special thanks (Xbox Advanced Technology Group)
- FIFA 14 (EA Canada/Electronic Arts, 2013) – special thanks (Xbox Advanced Technology Group)
- NBA 2K14 (Visual Concepts/2K Sports, 2013) – special thanks (Xbox Advanced Technology Group)
- Ryse: Son of Rome (Crytek/Microsoft Studios, 2013) – special thanks (Xbox Advanced Technology Group)
- Assassin's Creed IV: Black Flag (Ubisoft Montreal/[Ubisoft], 2013) – special thanks (Xbox Advanced Technology Group)
- Dead Rising 3 (Capcom Vancouver/Microsoft Studios, 2013) – special thanks (Xbox Advanced Technology Group)
- Titanfall (Respawn Entertainment/Electronic Arts, 2014) – special thanks (Xbox Advanced Technology Group)
- Watch Dogs (Ubisoft Montreal/Ubisoft, 2014) – special thanks (Xbox Advanced Technology Group)
- Generations Family Tree (Sierra Home, 1999–2002)
- Sierra Photo Lab (Sierra Home, 2001)
- .NET Framework (Microsoft, 1999)
- Gamefest Assistant Windows Phone app (Microsoft, 2012)
- Microsoft @ GDC Windows Phone app (Microsoft, 2012)
- X-Ray Kid Studios Employee list
- Journalism History
- Joystick Jugglers
- I Was A Live Action Roleplaying Virgin
- Learning Webs: A Look to the Future – Some Terms and Concepts
- Rumour Control
- [dead link]
- GDC 2011 Kinect Developer Summit Speakers
- YouTube – The Good Samaritan
- Big Bang Film Festival – Philadelphia 2007 – Action, Adventure, Suspense and Asian Action Cinema Film Festival
- Usage of BipBuffer in Android source code.
- The Bip Buffer – a Circular Buffer with a Twist