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Touching an emblem gives the racer one of multiple possible items, similar to ones seen in past Sonic games like ''[[Sonic the Hedgehog 3]]'' and ''[[Sonic & Knuckles]]''. Items include a random number of rings, power sneakers which provide a speed boost, a water shield that allows characters to run on water, and lightning shields that attract nearby rings.
Touching an emblem gives the racer one of multiple possible items, similar to ones seen in past Sonic games like ''[[Sonic the Hedgehog 3]]'' and ''[[Sonic & Knuckles]]''. Items include a random number of rings, power sneakers which provide a speed boost, a water shield that allows characters to run on water, and lightning shields that attract nearby rings.


Hidden in the first four tracks are five tokens with Sonic's face printed on. If these are collected and the race is finished in at least third position, the player will have the chance to unlock a new character by facing them in a one-on-one race. Seven Chaos Emeralds are also hidden within the first four tracks. The player must finish in first after finding them in order to obtain one. Collecting all seven will result in Super Sonic becoming playable.
Hidden in the first four tracks are five tokens with Sonic's face printed on. If these are collected and the race is finished in at least third position, the player will have the chance to unlock a new character by facing them in a one-on-one race. Seven Chaos Emeralds are also hidden within the first four tracks. The player must finish in first after finding them in order to obtain one. Collecting all seven will result in [Censored] becoming playable.


Aside from the main game, there are three special gameplay modes accessible from Time Attack mode: reverse, in which racing occurs facing the opposite direction, break five balloons, and tag four players.
Aside from the main game, there are three special gameplay modes accessible from Time Attack mode: reverse, in which racing occurs facing the opposite direction, break five balloons, and tag four players.

Revision as of 00:27, 19 March 2011

Sonic R
Developer(s)Traveller's Tales
Publisher(s)Sega
Designer(s)Yuji Naka (General Producer/Supervisor)
Tetsuo Shinyu (Producer)
Masamitsu Shiino (Director)
Takashi Iizuka (Game Design Director)
Hirokazu Yasuhara (Map Design Director)
Artist(s)Yuji Uekawa & Yoshitaka Miura (Character Designers)
Naoto Ohshima & Hiroshi Nishiyama (Graphic Advisors)
Composer(s)Richard Jacques (also Sound Effects)
Naofumi Hataya (Sound Advisor)
Platform(s)Sega Saturn, PC
ReleaseOctober 27, 1997 (Saturn)
1998 (PC)
Genre(s)Racing
Mode(s)Single player, multiplayer

Sonic R is a racing game developed by Traveller's Tales and Sonic Team for the Sega Saturn and PC, the latter version being ported to the GameCube and the PlayStation 2 in Sonic Gems Collection. It features characters from the Sonic the Hedgehog series. It contains colorful 3D graphics combined with a Powerpop soundtrack by Richard Jacques (including songs performed by British singer TJ Davis). The in-game music was stored as standard CD audio tracks on the game disk, meaning that the music from the game could be played on any standard CD player.

Gameplay

Five characters at a time race to cross the finish line first. The game is similar to cart racing games such as Mario Kart, but most characters have the ability to jump, adding platforming to the mix. In addition, each of the ten playable characters has a different speed and a unique set of abilities. The abilities are in line the respective character usual abilities, such as Sonic having a faster speed or Knuckles being able to glide.

Also like other Sonic games, racers collect rings. There are speed boosts that consume up to 50 of a player's rings, but boost the player ahead along a preset path.

Also, special doors on the tracks open only if a player reaches them with twenty or fifty rings, depending on the number on the door. The doors often contain important items or shortcuts on the course.

Touching an emblem gives the racer one of multiple possible items, similar to ones seen in past Sonic games like Sonic the Hedgehog 3 and Sonic & Knuckles. Items include a random number of rings, power sneakers which provide a speed boost, a water shield that allows characters to run on water, and lightning shields that attract nearby rings.

Hidden in the first four tracks are five tokens with Sonic's face printed on. If these are collected and the race is finished in at least third position, the player will have the chance to unlock a new character by facing them in a one-on-one race. Seven Chaos Emeralds are also hidden within the first four tracks. The player must finish in first after finding them in order to obtain one. Collecting all seven will result in [Censored] becoming playable.

Aside from the main game, there are three special gameplay modes accessible from Time Attack mode: reverse, in which racing occurs facing the opposite direction, break five balloons, and tag four players.

Courses

Sonic R has five racetracks, the first four are playable from the start, and the final, Radiant Emerald, is unlocked by completing the initial tracks in first place with any character.

In the PC version and as featured in Sonic Gems Collection, the environment for the courses will change at random. For example, it will sometimes be raining or dark outside If it is snowing on the course, all the water will freeze, allowing the character to walk on it.

  • Resort Island: The traditional tropical opening Sonic level, based around a beach environment with mountains, a waterfall and small ruins. The course song is "Can You Feel the Sunshine?"
  • Radical City: A night-time city that includes casino elements, among which is a giant pinball table. The course song is "Living in the City."
  • Regal Ruin: An Egyptian-themed course at sunset, resembling Angel Island. The course song is "Back in Time."
  • Reactive Factory: This zone is a future-set, metallic, industrial factory setting based on Robotnik's fortress. The course song is "Work it Out."
  • Radiant Emerald: A surreal course seemingly set inside a giant Chaos Emerald in space. In the Saturn version, the course is completely translucent, but this transparency can be toggled on and off using an F-Key function in the PC version. The course song is "Diamond in the Sky", but when the course is played as Super Sonic the full version of the main theme "Super Sonic Racing" plays.

Characters

Sonic R features ten selectable characters. Four of which are playable from the start, whilst the others must be unlocked. Here are the starting playable characters and their details. Sonic the Hedgehog: The 2nd fastest of them all, but he cannot float on water. Miles "Tails" Prower: He can fly for a limited time, but he cannot float on water. Knuckles the Echidna: He can glide, but he cannot float on water. Amy Rose: She drives a car, but it can float on water with a strange machine that pops out when water is detected.

Hidden Characters

Sonic R features 6 hidden characters. Here they are and their details and how to get them.

Doctor Ivo Robotnik: He is very slow, he can shoot bullets at players in front of him, and he can float on water. To unlock him, you must complete the game once. Metal Sonic: He can float, but he can't float on water. To unlock him, get all 5 tokens on Resort Island, come in 1st place in the main race, then beat him in a 3-lap race. Tails doll: He can float, but he sucks at turning. He also has a rumored Tails Doll Curse, where if you play tag mode playing as Tails Doll, when you tag the people in this order: EggRobo, Metal Knuckles, Metal Sonic and Super Sonic, or you complete the game 100%, they say that a picture of him pops up, he starts to get out of your TV, and steal your soul and store it in his red gem. To unlock him, get all 5 tokens on Radical City, come in 1st place in the main race, then beat him in a 3-lap race. EggRobo He can float, he can shoot bullets at players in front of him, and he can float on water, just like Doctor Ivo Robotnik. To unlock him, get all 5 tokens on Regal Ruin, come in 1st place in the main race, then beat him in a 3-lap race. Super Sonic: The fastest of them all! He can float on water. To unlock him, you need to collect all Chaos Emeralds.Did i forget to mention all of the characters except Doctor Ivo Robotnik(And i also think Amy Rose) can jump? Yep, i did.

Development

Sonic R uses an engine described as "12 layer transparency" that makes distant textures transparent to disguise the Sega Saturn's limited draw distance.[1]

Versions

The original version of the game was released for the Sega Saturn. The PC versions graphics were somewhat modified to allow for more detail. For example, races occur in random weather conditions, either normal, rainy, or snowy, unless the default settings are altered. Snowy weather freezes the water so that racers can run across it without sinking. The PC versions also allow one to select between software rendering and 3D acceleration. Also, a Draw Distance option is available, affecting how soon objects in the distance are visible. This affects the processing power needed to play the game; the sooner the graphics are rendered, the more processing power it takes.

There are at least three PC versions released. The Activision release does not require the network patch, but does not include CD Audio tracks. The SoftKey version was released in 2000 for Windows. The ValuSoft version has corrected some glitches and includes native support for Windows XP, and is identified in the credits as "Sonic R 2004".

The version of the game included in Sonic Gems Collection is similar to the PC version due to its inclusion of weather effects, but there are no options for network play, 3D graphics, or draw distance.

The PC version of the game was also released limitedly on GameTap in 2007.

Reception

Both versions of Sonic R received mixed to poor reviews from critics. Peter Suciu of GamePro concluded that "despite the range of characters and numerous race options, Sonic R doesn't offer enough varied gameplay in the races, and loses its appeal quickly."[4] Ryan MacDonald of GameSpot commented positively on the graphics and audio, but said that the game is "so short that you'll probably finish it the day you rent it."[5] Game Revolution noted that the game was "a little different" from normal racing games, but was highly critical of the music (remarking that "With lyrics like "Can you feel the sunshine brighten up your day," you feel like Disney has suddenly taken over the world and Gestapo mice are forcing you to smile all the time") and the "wily and inexact" controls.[3] Screwattack.com listed it as the the "Worst Sonic Game Ever".

References

  1. ^ "Blue Is Back Again! Race Around Moebius! [sic]". GameFan (11): p. 126. November 1997. {{cite journal}}: |page= has extra text (help)
  2. ^ Electronic Gaming Monthly. Ziff Davis. June 20, 2003. {{cite journal}}: Missing or empty |title= (help)
  3. ^ a b "Sonic R Review for the SATURN". Game Revolution. June 6, 2004. Retrieved June 18, 2010.
  4. ^ a b Suciu, Peter. "Sonic R". GamePro. Retrieved June 8, 2010. {{cite web}}: Italic or bold markup not allowed in: |publisher= (help)
  5. ^ a b MacDonald, Ryan (December 22, 2007). "Sonic R Review for Saturn". GameSpot. Retrieved June 8, 2010.
  6. ^ "Sonic R for PC - GameRankings". GameRankings. Retrieved June 18, 2010.
  7. ^ "Sonic R for Saturn - GameRankings". GameRankings. Retrieved June 18, 2010.