The Game-Players of Titan

From Wikipedia, the free encyclopedia
Jump to navigation Jump to search
The Game-Players of Titan
Cover of first edition (paperback)
AuthorPhilip K. Dick
Cover artistJack Gaughan
CountryUnited States
GenreScience fiction
PublisherAce Books
Publication date
Media typePrint (hardback & paperback)

The Game-Players of Titan is a 1963 science fiction novel by American writer Philip K. Dick.

Plot summary[edit]

Pete Garden, the protagonist, is one of several residents who own large swathes of property in a depopulated, post-apocalyptic future world. These residents are organized in groups of regular competitors who play a board game called "Bluff". These contestants (or "Bindmen") stake their property, marriages and future status as eligible game players on its outcomes. Pete also experiences bipolar disorder, which may adversely affect his competence as a Game participant.

The Game is administered by amorphous, silicon-based aliens from Titan, Saturn's largest satellite. These creatures, known as the vugs, are obsessed with gambling. In addition, the Game's exogamy helps to promote human fertility after the devastation of global warfare, after satellite-borne "Henkel Radiation" weaponry from Red China sterilized much of the Earth's population. The vugs exert hegemony over Earth but do not occupy it as such. Instead, it is visualised as a paternalistic relationship. Moreover, while the vugs are telepaths, they do not allow the use of human telepathy or precognition within the context of the Game. The vugs are also involved within human society, using induced hallucination to maintain the semblance of human form. They also perpetuate the charade through the use of physical human shells or simulacra.

At the beginning, Pete has lost his favorite property, Berkeley, and his wife, Freya. Moreover, Berkeley's new owner has sold it to a notoriously corrupt Bindman from the East Coast, Jerome Luckman. Pete misses Freya, and worries about the compatibility of his new wife. He is also attracted to Pat McClain, a mysteriously fertile woman living within his remaining property, as well as Mary Anne, her eighteen-year-old daughter. Pat is a telepath, while her husband Allen is precognitive, and their daughter manifests telekinesis. These telepaths resent the fact that they are not allowed to participate in the Game, due to possible abuse of their abilities during the contest. Pete breaks off his tentative relationship with Pat when he discovers that his new wife, Carol, is pregnant - a rare occurrence in this largely infertile, depopulated world.

Luckman, the new owner of Berkeley, is murdered, and Pete is implicated, along with six other members of his group, Pretty Blue Fox. However, Pete and the other group members are suffering from induced amnesia, and this only makes them look even more suspicious in the eyes of both vug and human law enforcement officials. Pete discovers that vugs are abusing their own psionic abilities to appear human. However, the vugs also have their own political factions, which further complicates matters. "Extremists" favour subversion and conquest of Earth, while "moderates" favour the status quo of paternalistic collaboration. Fertile humans begin an underground resistance against the vugs, but in the ultimate ironic twist, they are replaced by vugs posing as humans. Pretty Blue Fox syndicate members are teleported to Titan where they play a decisive end-Game with Titanian vug counterparts for the geopolitical future of the United States.


  • Rossi, Umberto, “The Game of the Rat: A.E. Van Vogt’s 800-Words Rule and P.K. Dick’s The Game-Players of Titan”, Science-Fiction Studies #93, 31:2, July 2004, pp. 207–26.

External links[edit]