Tiny Toon Adventures: Cartoon Workshop
Tiny Toon Adventures Cartoon Workshop | |
---|---|
Developer(s) | Novotrade International[1] |
Publisher(s) | Konami[1] |
Designer(s) | Adonyi Gábor Kováts Borbála Orbán Nándor |
Programmer(s) | Mikolics Attila Szöllősi György Szenttornyai László |
Composer(s) | Magyari András, Gosztola Péter |
Platform(s) | NES[1] |
Genre(s) | Edutainment |
Mode(s) | Single-player |
Tiny Toon Adventures Cartoon Workshop is an edutainment video game for the Nintendo Entertainment System based on Tiny Toon Adventures. It was developed by Novotrade and released by Konami on August 17, 1992.
Gameplay
This game was an attempt to turn players of video games into directors. It also enabled them to completely control the direction of the cartoon by also making them into screenplay writers, music composer, cinematographer, and set decorators.[2]
Up to two characters can be featured on screen at once, with Buster, Babs, Plucky, Furrball, Calamity, and Little Beeper available for selection. The characters can be set in many different poses and situations, and the cartoons have a myriad of settings and backgrounds for the show to take place.[2] There are also options for musical inserts, sound effects, captions, and editing features using an easy-to-use graphic user interface that resembles a watered down version of most Windows 3.1 applications.[2][3]
Saving the cartoon is not possible, however, unless one uses a VCR or other screen capture method.[4] Cartoons that are created on this video game can only last up to five minutes;[5] as opposed to the typical 28 minutes that Tiny Toon Adventures dedicated to their actual TV show.
See also
References
- ^ a b c d "Release information". GameFAQs. Retrieved 2008-10-30.
- ^ a b c "Choice of characters". Game Fabrique. Retrieved 2012-09-12.
- ^ "Basic game summary". Tiny Toon Adventures World. Retrieved 2008-10-30.
- ^ "Advanced game summary". Tiny Toon Image Gallery Plus. Retrieved 2008-10-30.
- ^ "Game limitations". Giant Bomb. Retrieved 2012-09-12.