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Afterfall: Reconquest
Developer(s)Intoxicate Studios
Publisher(s)Nicolas Entertainment Group
Platform(s)Microsoft Windows
Genre(s)Episodic, Third-person shooter
Mode(s)Single-player

Afterfall: Reconquest (previously titled as Afterfall: Pearl of the Wastelands) is an episodic third-person survival horror video game developed by Intoxicate Studios and published by Nicolas Entertainment Group. It was released for Windows. The game will consist of 9 episodes.

Gameplay[edit]

The game like it's predecessor is a third-person shooter. However unlike the survival horror gameplay of the first game it is a story-driven shooter with a semi-open world.[1] The player faces both human and non-human enemies in the games and has two types of weapons at his disposal. One are conventional type of weapons with limited ammo for example a pistol and the other are energy-based weapons which recharge over time. The player can also zoom in with the weapons. The player also has the ability to create an energy shield in front of themselves which protects them from damage however drains energy ammo whebever it takes damage. Player can also lure enemies to narrow alleyways where gunfire can sometimes ricochet.[2]

Synopsis[edit]

The game will consist follow three different characters through 9 episodes. It takes place 63 years after the events of the previous game in a post-apocalyptic world. Those that found shelter in "sanctuary cities" in mountains survived the nuclear holocaust. After some years, the resources in these cities began to run out and the survivors were forced to venture in the outside world to find places suitable for life. The game features three powerful factions which are the Hartor, Irivdali and Red Eye.

Factions[edit]

Hartor[edit]

Hartor family members are direct descendants of pre-war scientists. The family is controlled by baron slavers who are in turn controlled by the High Council. The Hartor family is the most powerful technocratic family. It is an authoration group which mains complete complete control over its populace. The family maintains complete monopoly over clean water and medicines in areas controlled by it. They have developed a certain bond with mutants using them to conquer other areas. Their technology is based on bioengineering and mutation.

Irivdali[edit]

Irivdali family are pure-blood technocrats. They are technologically most advanced and their technology is based on computer and industrial technology. Their expansions are often on lands with high manpower and resources. They are often employed by other families to reverse-engineer old technology. The family is ruled by the "Father". The current Father of the family suffers from an incurable sickness which causes him to follow the path of genetics. This bows seeds of distrust among his family since this is against family traditions

Red Eye[edit]

The Red Eyes are a group of well-organised mutants that attacks and destroys settlements. Nothing of them is known by the human families. Unlike other mutants, they are intelligent and their raids are well-organised.

Characters[edit]

The game follows the story of 3 characters through 9 episodes. They are Reaper, Hope Iriv and Rattogar.

Reaper[edit]

Reaper is the only surviving member of the Corvin family which was annihilated when he was a child. He doesn't remember how he or his friends survived. During his youth, he witnessed many atrocities committed on the humans by the mutants which causes him to deeply hate the mutants. He and his fellow survivors join up with a informal group of inhabitants of a settlement known as the Reapers. He embarks on a quest to discover mutant dwellings and new unknown areas and sharing all the newly information with his group through a radio.

Hope Iriv[edit]

She is the daughter of the leader of the Irivdali family. She is extremely intelligent and jas a flair for invention turning most of the ridiculous ideas into the reality. This caught her father's attention. She is the only female in the family who ever gained access to their technical knowledge. She once came into conflict with her elder brother whom she suspects of attempting to seize power. When her father started suffering from an unknown disease she ventured into the wasteland to search for the mythical Pearls of the Wasteland which she believes might cure her father.

Rottgar[edit]

Rottgar is the son of the leader of the Irivdali family and was brought up far from his family. He spent his youth being trained by the Etoh Corps which are the special forces of the Irivdali. He remains faithful to the tradition and policy of the family. When he returns he is shocked to see that his father has started embracing mutation due to his incurable disease which is against the family rules. Seeing that his father is. a coward, this forces Rottgar to embark upon a journey into the wasteland.

Development and release[edit]

On 19 October 2012, Nicolas Entertainment Group revealed that a sequel of the game will be developed through the creation of a Facebook page "Pearl of the Wasteland". The game was titled Afterfall: Pearl of the Wasteland.[3] The title of the game was later changed to Afterfall: Reconquest due to change in the format of the game. Due to the changing of the title. the name of the Facebook page was also changed. Concept art, new information and pictures about the game are posted on the website.[4] The game was announced to be episodic[5] and will consist of nine episodes each focusing on different overlapping scenarios.[6]

On July 21, 2014 Intoxicate Studios revealed that an early access version of the game would be released on Steam Early Access on July 24, 2014. A teaser trailer and screenshots of the game were also released. The early access version of Episode 1 was released on July 24, 2014 and contains a small part of the entirety of the full episode.[7][8] In November 2014, update 1.4 for the early access version was released that added improvements to the game along with a journal for quest logs. Also update 1.5 was also announced.[9] In December 2014, update 1.5 was released which added new art style of the game.[10]

References[edit]

  1. ^ "Afterfall Reconquest Episode 1 – the story-driven action shooter is now available via Steam Early Access. Gamers can enjoy around 1 hour of gameplay out of 4 hours long first episode of the game". MCV. Intent Media. July 24, 2014. Retrieved January 1, 2015.
  2. ^ Radu Haulica (August 21, 2014). "Quick Look: Afterfall Reconquest Episode 1 – Gameplay Video". Softpedia. SoftNews Net SRL. Retrieved January 1, 2015.
  3. ^ James (October 19, 2012). ""Afterfall: Pearl of the Wasteland" revealed through fan page". Indiegame HQ. Retrieved December 30, 2012.
  4. ^ ""Afterfall: Pearl of the Wasteland" zmienia nazwę". Onet.gry. 18 July 2013. Retrieved January 1, 2015.
  5. ^ Jenni Lada (January 16, 2013). "Afterfall: Pearl of the Wasteland is episodic". Technologytell.com. Retrieved January 30, 2013.
  6. ^ "Afterfall: Reconquest Steam Early Access Teaser Trailer (HD)". Gamershell. July 24, 2014. Retrieved January 1, 2015.
  7. ^ John Papadoupalos (July 21, 2014). "Afterfall Reconquest – Story-driven Action Shooter – Hits Steam Early Access On July 24". Retrieved January 1, 2015. {{cite web}}: Unknown parameter |publsiher= ignored (|publisher= suggested) (help)
  8. ^ "Afterfall: Reconquest Gets Steam Early Access, Teaser Trailer Released". Gamershell. July 24, 2014. Retrieved January 1, 2015.
  9. ^ "Afterfall Reconquest Update 1.4 !!!". Gamasutra. UBM plc. November 21, 2014. Retrieved January 1, 2015.
  10. ^ "Afterfall Reconquest Ep 01- the most important update .... of all". MCV. Intent Media. December 19, 2014. {{cite web}}: Text "accessdate+ January 1, 2015" ignored (help)