Microsoft DirectCompute is an application programming interface (API) that supports general-purpose computing on graphics processing units on Microsoft's Windows Vista, Windows 7, and Windows 8. DirectCompute is part of the Microsoft DirectX collection of APIs, and was initially released with the DirectX 11 API but runs on graphics processing units that use either DirectX 10 or DirectX 11. The DirectCompute architecture shares a range of computational interfaces with its competitors: OpenCL from Khronos Group, compute shaders in OpenGL, and CUDA from NVIDIA.
- Compute Shader Overview
- Example of DirectCompute for Next Generation Game Effects[dead link]
- DirectCompute for AMD
- Cuda DirectCompute for NVIDIA
- AMD and CyberLink announcement about Accelerated Video Applications with Windows 7 DirectX 11 DirectCompute
- DirectCompute Benchmark
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