Linux Game Publishing
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| Type | Limited company |
|---|---|
| Industry | Video games |
| Founded | October 15, 2001 |
| Headquarters | Nottingham, UK |
| Key people | Michael Simms, (2001 - 2012) Clive Crous (2012 - Present) |
| Website | www.linuxgamepublishing.com |
Linux Game Publishing (sometimes also referred to as LGP) is a software company based in Nottingham in England. It ports, publishes and sells video games running on Linux operating systems. As well as porting games, LGP also sponsors the development of Grapple, a free software network library for games. As well as acting as a Linux game porter in of themselves, they also function as a publisher for other Linux game developers and porters.
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[edit] History
The company was founded on October 15, 2001 by Michael Simms when the similarly oriented Loki Software filed for bankruptcy.[1] Simms had previously founded the Tux Games retailer a few years earlier, and the collapse of Loki would have gravely affected his available stock. Linux Game Publishing had initially tried to pick up the support rights to many of Loki's titles, but in the end they were only able to acquire the rights to MindRover: The Europa Project. They were able to, however, independently pick up the publishing rights to Creatures: Internet Edition as well as the rights to the port of Majesty: Gold Edition which was previously being developed by Tribsoft.[2][3] Empowered by the addition of former Loki employee Mike Phillips, LGP released its first title on December 21, 2001.[4]
From there the company gained the publishing rights to several other game titles including Candy Cruncher, NingPo MahJong, Hyperspace Delivery Boy!, and Soul Ride, as well as Disciples II: Dark Prophecy. The later has been described by Michael Simms as "LGP’s DNF" and has been said to have been the cause of several resignations from the company, including that of aforementioned employee Mike Phillips.[5] It has still, alongside another long delayed game Bandits: Phoenix Rising, yet to be released.[6][7]
In December 2008, LGP launched PenguinPlay, a new website for Linux gamers, allowing matchmaking for multiplayer games, and social networking.[8]
In June 2009 they began offering downloadable games and game rentals.[9]
In August 2009 they grudgingly dropped support for all PowerPC games.[10]
In September 2009 they released the first commercial game for Linux using the Nvidia PhysX middleware.[11]
In late September 2010 the Linux Game Publishing server suffered a massive hard drive failure which took down all of their online infrastructure, including related websites such as Tux Games and The Linux Game Tome.[12] Various other unforeseen issues caused the recovery not to take place until late November, with partial service being restored on November 23, 2010,[13] with full recovery not being made until December 8, 2010.[14] They have since stated that work is going well on their current project, and that they have a working build of it in internal alpha testing.[15]
On January 31, 2012 after over a decade with the company, Michael Simms announced he was stepping down as CEO and handing over control to Clive Crous.[16]
[edit] Games published
| Title | Genre | Date of Release | Developer | Porter | Publisher |
| Creatures: Internet Edition | Simulation | December 21, 2001 | Creature Labs | Creature Labs | Linux Game Publishing |
| MindRover: The Europa Project | Strategy | December 13, 2002 | CogniToy | Linux Game Publishing | Linux Game Publishing |
| Candy Cruncher | Puzzle | February 6, 2003 | Pyrogon | Ryan C. Gordon | Linux Game Publishing |
| Majesty: Gold Edition | Real-time strategy | April 15, 2003 | Cyberlore Studios | Tribsoft/Linux Game Publishing | Linux Game Publishing |
| NingPo MahJong | ? | January 21, 2004 | Pyrogon | Linux Game Publishing | Linux Game Publishing |
| Hyperspace Delivery Boy! | Puzzle/Action | May 10, 2004 | Monkeystone Games | Linux Game Publishing | Linux Game Publishing |
| Software Tycoon | Simulation | January 10, 2005 | destraX Entertainment Software GbR | RuneSoft | Linux Game Publishing |
| Postal²: Share The Pain | First-person shooter | February 4, 2005 | Running with Scissors | Ryan C. Gordon | Linux Game Publishing |
| Soul Ride | Sports | June 24, 2005 | Slingshot | Linux Game Publishing | Linux Game Publishing |
| X2: The Threat | Space simulation | May 30, 2006 | Egosoft | Linux Game Publishing | Linux Game Publishing |
| Gorky 17 | Tactical RPG | June 15, 2006 | Metropolis Software | Hyperion Entertainment | Linux Game Publishing |
| Cold War | Stealth | August 4, 2006 | Mindware Studios | Mindware Studios | Linux Game Publishing |
| Knights and Merchants: The Shattered Kingdom | Real-time strategy | March 13, 2007 | Joymania Entertainment | RuneSoft | Linux Game Publishing |
| Ballistics | Racing | June 7, 2007 | Grin | Linux Game Publishing | Linux Game Publishing |
| X3: Reunion | Space simulation | December 5, 2008 | Egosoft | Linux Game Publishing | Linux Game Publishing |
| Jets'n'Guns | Shoot 'em up | January 29, 2009 | RakeInGrass | RakeInGrass | Linux Game Publishing |
| Sacred: Gold | Action role-playing | April 9, 2009 | Ascaron Entertainment | Linux Game Publishing | Linux Game Publishing |
| Shadowgrounds | Shooter | September 16, 2009 | Frozenbyte | IGIOS | Linux Game Publishing |
| Shadowgrounds Survivor | Shooter | September 18, 2009 | Frozenbyte | IGIOS | Linux Game Publishing |
| Bandits: Phoenix Rising | Racing | in development since 2003 | Grin | Linux Game Publishing | Linux Game Publishing |
| Disciples II: Dark Prophecy | Turn-based strategy | in development since 2002 | Strategy First | Linux Game Publishing | Linux Game Publishing |
[edit] Copy protection
Linux Game Publishing employs a simple form of digital rights management similar to that employed by Games for Windows – Live. Upon the first run of the game, the user is prompted for a license key, alongside their LGP user name and password.[17] This system enables users to install the game on multiple systems (as there is not a limited number of activations), while also discouraging sharing by noting that any user who has access to the owner's LGP account credentials could potentially lock the owner out of their own game.[18]
Currently, LGP has published eight games that contain their DRM technology:
- Ballistics (r2)
- Jets'n'Guns
- Majesty Gold (r2)
- Sacred
- Shadowgrounds
- Shadowgrounds Survivor
- X2: The Threat (r2)
- X3: Reunion
[edit] Open source projects
LGP sponsors the development of Grapple, a free software network library for games. They work on other open source projects such as SDL or OpenAL.[19] Micheal Simms also claims that LGP avoids publishing games similar to popular open source video games.[20]
[edit] See also
[edit] References
- ^ linuxtoday.com, Aug 17, 2001 Founder, Creditors Differ as to Loki's Future Course
- ^ LGP History pt 1: How LGP came to be Linux Game Publishing Blog, May 15, 2009 (Article by Michael Simms)
- ^ Majesty, Tribsoft, and LGP LinuxGames, January 3, 2002
- ^ LGP History pt 2: The Early Days Linux Game Publishing Blog, June 23, 2009 (Article by Michael Simms)
- ^ LGP History pt 3: The long haul Linux Game Publishing Blog, August 25, 2009 (Article by Michael Simms)
- ^ Bandits: Phoenix Rising Proceeds On Linux Phoronix, February 15, 2008 (Article by Michael Larabel)
- ^ Bandits: Phoenix Rising Finally Gets A New Beta Phoronix, March 07, 2009 (Article by Michael Larabel)
- ^ PenguinPlay! LinuxGames, January 2, 2009
- ^ LGP Gets Into Game Downloading, Rentals Phoronix, June 2, 2009
- ^ PPC support officially being discontinued for all LGP titles Linux Game Publishing Blog, August 5, 2009
- ^ Shadowgrounds: Survivor Proceeds On Linux Phoronix, February 18, 2009
- ^ LGP Has Been Down For A Month And A Half Phoronix, November 18, 2010 (Article by Michael Larabel)
- ^ LGP Is Partially Back Online; More Unforeseen Issues Phoronix, November 23, 2010 (Article by Michael Larabel)
- ^ Linux Game Publishing Is Back Online Phoronix, December 08, 2010 (Article by Michael Larabel)
- ^ Linux Game Publishing...are alive? Gaming on Linux, May 4, 2011 (Article by Liam Dawe)
- ^ Linux Game Publishing...the return? Gaming on Linux, January 31, 2012 (Article by Liam Dawe)
- ^ LGP Introduces Linux Game Copy Protection, Rentals Phoronix, June 23, 2008
- ^ Linux Game Copy Protection
- ^ http://opensource.linuxgamepublishing.com/ Open source projects
- ^ Linux Game Publishing: Interview with Michael Simms - Linux Gazette, March 6, 2005
[edit] External links
- Linux Game Publishing official site
- PenguinPlay official site
- Linux Game Publishing Blog
- Tux Games, The Online Store for Linux Games
- LGP Coverage at Phoronix
- Linux Game Publishing profile at MobyGames
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