Michael Jordan: Chaos in the Windy City
| Michael Jordan: Chaos in the Windy City | |
|---|---|
Michael Jordan: Chaos in the Windy City official North American box art |
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| Developer(s) | Electronic Arts |
| Publisher(s) | |
| Designer(s) | Amy Hennig |
| Composer(s) | David Whittaker, Murray Allen, Marc Farley, Don Veca |
| Platform(s) | Super NES |
| Release date(s) | |
| Genre(s) | Two-dimensional platform Action |
| Mode(s) | Single-player only |
| Media/distribution | 12-megabit cartridge (Physical) |
Michael Jordan: Chaos in the Windy City is a side-scrolling video game action video game that was released by Electronic Arts in 1994 for the Super NES.
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[edit] Gameplay
The game played much like other two-dimensional platform games of its time, collecting keys and defeating enemies with a variety of different techniques. The player controls Michael Jordan on a quest to save the rest of the players for an All-Star charity game, who have all been kidnapped. The player attacks enemies using different basketballs, each with its own ability; for example, the freeze ball can freeze the ground and create a slippery surface, the bomb ball makes a large explosion, and so on. The player must find keys throughout the game to unlock different doors and rescue teammates. Michael can also slam dunk for a secondary attack. This is also used to activate powerup baskets and various checkpoints along the way.
[edit] Reception
Michael Jordan: Chaos in the Windy City did not sell well and was named in the top ten worst video games in Nintendo Power magazine (issue 100); however, it was noted within the issue that the game was not entirely awful, but the concept itself was deemed ridiculous by many and thus was a part of the criticisms of the game itself.
[edit] See Also
[edit] External links
- Michael Jordan in Chaos in the Windy City at MobyGames
- Michael Jordan: Chaos in the Windy City at GameFAQs
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