Neo Geo Pocket

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For the system with the same name featuring color graphics, see Neo Geo Pocket Color.
Neo Geo Pocket
Manufacturer SNK
Product family Neo Geo
Type Handheld gaming console
Generation Fifth generation era
Retail availability
  • JP October 28, 1998
Discontinued 1999
Units sold 2 million, including Neo-Geo Pocket Color units (as of July 30, 2007)[1]
Media ROM cartridge
Power 2 AAA batteries for 40 hours of play, Lithium CR2032 for backup memory and clock
CPU Toshiba TLCS900H
Successor Neo Geo Pocket Color

The Neo Geo Pocket is a monochrome handheld video game console released by SNK. It was the company's first handheld system and is part of the Neo Geo family. It debuted in Japan in late 1998, however never saw a western release, being exclusive to Japan and smaller Asian markets such as Hong Kong.

The Neo Geo Pocket is considered to be an unsuccessful console. Lower than expected sales resulted in its discontinuation in 1999,[1] and was immediately succeeded by the Neo Geo Pocket Color, a full color device allowing the system to compete more easily with the dominant Game Boy Color handheld. The majority of the Neo Geo Pocket's library is forwards compatible with that of the Neo Geo Pocket Color (though games will play in monochrome), and likewise all Neo Geo Pocket games can be played on the color system (bar The Last Blade: Beyond the Destiny).

Though the system enjoyed only a short life, there were some significant games released on the system such as Samurai Shodown, and King of Fighters R-1. Only ten games were released for the system; Melan Chan's Growth Diary, Puzzle Link, Pocket Tennis, Neo Cup 98, Neo Cup 98 plus, King of Fighters, Samurai Shodown, Master of Syougi, Neo Cherry Master and Baseball Stars.

Technical Specifications[edit]

Neo Geo Pocket motherboard.
  • 16 bit TOSHIBA TLCS-900H high performance core CPU
  • 32 bit/16 bit register bank configuration at 6.144 MHz
  • Virtual screen 256×256 - 16 palettes/plane, 64 sprites/frame
  • Z80 8 bit cpu to control the soundchip
  • SN76489 soundchip equivalent (3 square wave tone generators + 1 white noise generator + direct access to the 2 Digital-to-analog converters)
  • I/O serial SIO 1 channel 19200 bit/s
  • 4 bit internal memory



  1. ^ a b Blake Snow (2007-07-30). "The 10 Worst-Selling Handhelds of All Time". GamePro. Archived from the original on 2008-09-18. Retrieved 2008-10-31. 

External links[edit]