The Lion King (video game)

From Wikipedia, the free encyclopedia
Jump to: navigation, search
The Lion King
The Lion King Coverart.png
Developer(s) Westwood Studios, Inc., Virgin Interactive, Dark Technologies
Publisher(s) Virgin Interactive, Sega, Walt Disney Computer Software
Designer(s) Seth Mendelsohn
Platform(s) Sega Mega Drive/Genesis, Super NES, NES, Game Boy, PC, Amiga, Game Gear, Sega Master System
Release date(s) Super Nintendo Version
  • NA December 8, 1994
  • PAL December 8, 1994
  • JP December 9, 1994
Sega Genesis Version
  • NA December 8, 1994
  • PAL December 8, 1994
  • JP December 9, 1994
Genre(s) Platform game
Mode(s) Single player
Rating(s) ELSPA: 3+
VRC: GA
Media/distribution 8 megabit cartridge, 16 megabit cartridge, Floppy disk, CD-ROM
System requirements

Game controller, computer keyboard

The Lion King is a video game based on Disney's popular animated film. The title was published by Virgin Interactive in 1994, and was released on SNES, NES, Game Boy, PC, Sega Mega Drive/Genesis, Amiga, Master System and Game Gear. The NES and Master System versions of the game were never released in North America. The game follows Simba's journey from a young carefree cub to the battle with his uncle Scar as an adult.

Contents

[edit] Gameplay

The game is a side-scrolling platform game, with the controlled character having to leap, climb, run and descend from platform to platform. There is an exception during the level The Stampede, where Simba is running towards (or in the NES and Game Boy versions, running with the camera looking straight down on top of him) the camera dodging wildebeest and leaping over rocks.

In most versions of the game two bars appear on the HUD. To the left is the roar meter, which must be fully charged for Simba's roar to be effective. To the right is the health bar which decreases when Simba is hurt. At the bottom left of the screen is a counter showing how many lives Simba has remaining. Health can be restored by collecting bugs which come in a variety of shapes and sizes. Some rare health-damaging bugs also exist.

The player controls Simba (first as a cub, then later as an adult) in the main levels and either Timon or Pumbaa in the bonus levels.

[edit] Cub Simba

Cub Simba can roar, jump on enemies and roll. All three are used to combat enemies and have different effects. Rolling can also be used to access hidden areas and dodge attacks.

[edit] Adult Simba

Adult Simba is stronger, can slash and maul, and he can throw instead of defeating his enemies by jumping on them. He also has a more formidable roar, but can no longer roll.

[edit] Timon and Pumbaa

During the course of the game, there are two bonus stages. In the first bonus stage, players control Pumbaa, eating bugs dropped by Timon without letting any good ones touch the floor. In the second bonus stage, players control Timon, searching the area for bugs within a time limit. Both will end prematurely if they come into contact with a bad bug (a spider).

[edit] Graphics and sound

The sprites and backgrounds were drawn by Disney animators themselves at Walt Disney Feature Animation, and the music is adaptations of songs and orchestrations in the soundtrack.

The Sega Genesis version of the game has vocals in the background music missing if compared to the Super Nintendo version. This is most notable in the Elephant Graveyard and Stampede level, as well as on the title screen. However the cutscene speech are intact. The MS-DOS version also has vocals in the background music missing if the audio system is configured for Ad-Lib sound due to MIDI limitations. However, the vocals are audible if the game is configured for SoundBlaster sound.

The Windows 3.1 version relied on the WinG graphics engine, but a series of Compaq Presarios weren't tested with WinG, which caused the game to crash while loading. This had notably affected Microsoft, who had shipped the game with one million Compaq machines. The crashes caused game developers to be suspicious of Windows as a viable platform and instead many stuck with MS DOS. To prevent further hardware/software compliance issues the rendering library Direct X was created. This also lead to the Windows 95 port of Doom to try and regain developers' faith in Windows.[1]

[edit] Reception

The Lion King received mostly positive reviews, including an 8/10 from Electronic Gaming Monthly, and sold well, including 1.27 million units of the SNES version in the United States.[2] Gameplayers awarded the game Sega Genesis Game of the Year over Sonic the Hedgehog 3 and Sonic and Knuckles and wrote on their November 1994 issue that "even on the easy setting, the game is hard for an experienced player".

[edit] Secret Menu

Using the button sequence BARRY, a secret menu can be accessed which includes such features as a level select and an invincibility mode.

[edit] See also

[edit] References

[edit] External links

Personal tools
Namespaces
Variants
Actions
Navigation
Interaction
Toolbox
Print/export
Languages