Virtual Bart

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Virtual Bart
Virtual Bart
Developer(s) Sculptured Software
Publisher(s)
Platform(s) Super NES, Mega Drive/Genesis, Virtual Boy (cancelled)
Release date(s) Super Nintendo release
  • NA September 26, 1994
  • JP September 30, 1994
Sega Mega Drive/Genesis release
  • JP December 31, 1995
Mode(s) Single-player
Distribution 16-megabit cartridge

Virtual Bart is one of the many The Simpsons licensed games. It was released for the Super NES and Mega Drive/Genesis in 1994 by Acclaim. The official guide to the game (Virtual Bart: Official Game Secrets) was written by Steve Schwartz (Prima Publishing, 1995). A Virtual Boy port of this game was planned, however it was never released because of the failure of the console.

Gameplay[edit]

Bart motors through the ruins of Springfield in the "Post-Apocalypse" level of the Mega Drive version.

At a science fair, Bart wanders into a virtual reality exhibit and must pass all the "virtual worlds" (levels) to escape the machine. Passing a set of virtual worlds grants an ending sequence, and completing all the levels without losing all lives remaining wins the game. The format is similar to the previously released Bart's Nightmare, save for the lack of a hub world from which the levels were accessed. Gameplay for most of the levels consisted of standard platforming elements; others took advantage of the SNES' Mode 7 abilities. The levels were as follows:

  • "Dinosaur": Bart is a dinosaur that somewhat resembles a coelophysis, on top of Mt. Springfield in the primeval era. The player must survive the various platforming hazards while fighting off other dinosaurs and neanderthalic versions of various Simpsons characters. Homer, as a caveman, is particularly persistent, and appears as a boss along with Moe, attempting to knock Bart into a freezing lake. Sending the two into the lake ends the stage; an ending is played of a frozen Homer on display at the Springfield Museum of Natural History, sighing "D'oh" as Dr. J. Loren Pryor passes by with a plateful of donuts. Failure results in a cutscene with Bart's skeletal remains being discovered.
  • "Baby": Bart "relives" his infancy, escaping from his bedroom at the Simpsons' residence to pursue an ice cream truck. The player must guide Baby Bart through complex platforming sequences while avoiding hazards and animals. Bart eventually ends up in a live circus act, and is launched from a cannon into the ice cream truck as Homer chases him. There is no cutscene for failure.
  • "Pig": Bart is an escaped pig at Krusty the Klown's pork factory. The player must rescue Bart's swine brethren while again surviving platforming hazards and fending off clowns and corporate thugs. After defeating the owners of the factory, an ending sequence plays of Pig-Bart freeing all the captive pigs. Failure results in a cutscene with Homer eating corndogs; he is surprised to see a Bart shaped corndog, but eats it anyway.
  • "Water Slide": Bart slides down a massive, surreal waterslide tube at a waterpark, dodging hazards and other waterpark patrons. The slide sometimes forks, with only one path the correct one. Taking the wrong fork will either force the player back (courtesy of a pudgy Homer blocking the way), or ejected from the slide into a bizarre death such as falling off a cliff or being eaten by a lion. Reaching the end of the level grants an ending sequence of a triumphant Bart soaking the twins Sherri and Terri. Blinky the Three-Eyed Fish makes a cameo as both a hazard and a marker for the level's progression meter.
  • "Vandal": Bart, from his hiding spot, must hurl tomatoes and eggs at his Springfield Elementary classmates, striking each one to ruin a school picture. Running out of time and/or throwing all objects with classmates remaining results in failure, as does hitting any passing adult (the exception is Principal Skinner, who can be hit in the posterior when he is bent over). This must be performed twice in a row, because the photo will get a reshoot. Failure to hit any classmates will result in Bart being dressed in his Sunday School clothes during the photo.
  • "Post-Apocalypse": A spoof of the Mad Max films, Bart is a road warrior attempting to survive a post-nuclear holocaust Springfield. The level plays similarly to such game classics as Road Rash and Mach Rider. The player bikes through a highway while fighting off persistent attacks from Jimbo Jones, who throws bombs at Bart from his ATV, and the more troublesome Kearney, who attempts to beat Bart with a chain when he pulls alongside him, as well as ramming Bart's motorcycle with a chariot-like vehicle. Bart may defend himself by kicking the bullies when alongside their vehicles, or by shooting water balloons when behind them. Otto and his bus also act as an obstacle, driving the opposite way of Bart in an attempt to hit the player, which causes tremendous damage. Completing the level sees Bart return to his home on Evergreen Terrace. Bart's family is revealed to have been long dead, reduced to a group of skeletons on the living room couch. An uncaring Bart shoves their bones out of the way as Krusty's post-apocalyptic TV show is about to air ("Hey, surviving kids!"). Failure shows Bart tied to two motorcycles as they drive in opposite directions.

If the player runs out of lives, game over occurs (with Bart getting embarrassing nausea from the virtual-reality machine). If the player successfully passes all of the levels, a final ending sequence shows Bart safely escaping the machine, while a gullible Homer tries the machine himself to immediate disaster.