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| ratings = {{vgratings|CERO=B<ref>http://www.nintendo.co.jp/3ds/akdj/index.html</ref>|ESRB=E10+|PEGI=12}}
| ratings = {{vgratings|CERO=B<ref>http://www.nintendo.co.jp/3ds/akdj/index.html</ref>|ESRB=E10+|PEGI=12}}
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Here is a video of the current best Kid Icarus Uprising weapons below. Used by Online Champion: ********(8 star Amanzio)

http://www.youtube.com/watch?v=Gc91Hgiho4U


'''''Kid Icarus: Uprising''''', known in Japan as {{Nihongo|'''''Shin Hikari Shinwa: Palutena no Kagami'''''|新・光神話 パルテナの鏡||lit. "New Light Mythology: Palutena's Mirror"}},<ref>{{cite web |url=http://www.nintendo.co.jp/n10/e3_2010/iwataasks/index.html#kid_icarus |title=社長が訊くE3特別篇『新・光神話パルテナの鏡』 |date=16 June 2010 |work=任天堂 E3 2010情報 |publisher=Nintendo Co., Ltd. |accessdate=17 June 2010}}</ref><ref>{{cite web |url=http://e3.nintendo.com/iwata-asks/ |title=Iwata Asks: Kid Icarus: Uprising |date=15 June 2010 |work=Nintendo E3 Network |publisher=Nintendo of America, Inc. |accessdate=16 June 2010}}</ref><ref>{{cite album-notes |url=http://vgmdb.net/album/404 |title=Famicom 20th Anniversary Original Sound Tracks Vol. 1 |year=2004 |publisher=Scitron Digital Contents}}</ref> is a title for the [[Nintendo 3DS]] [[video game]] system, developed by [[Project Sora]] and published by [[Nintendo]].<ref name="kotakuE3">{{cite web | title=3DS' Launch Title Will be Kid Icarus Uprising| publisher=Joystiq.co.uk| url=http://kotaku.com/5564141/3ds-launch-title-will-be-kid-icarus-uprising?utm_source=twitterfeed&utm_medium=laconica| date = 15 June 2010 }}</ref> It is the third game in the ''Kid Icarus'' series and the first since [[1991]]'s ''[[Kid Icarus: Of Myths and Monsters]]'', a nineteen-year wait referenced in the game's announcement trailer shown at [[E3 2010]].<ref name="kotakuE3"/> It was released on March 23, 2012 in North America<ref name="1UP">{{cite web | title=Nintendo Dates Kid Icarus: Uprising, Rhythm Heaven Wii, Mario Party 9| publisher=1UP.com| url=http://www.1up.com/news/kid-icarus-rhythm-heaven-mario-party-9-release-date| date = 13 December 2011 }}</ref> and Europe. The game is also compatible with Circle Pad Pro and is bundled with the Nintendo 3DS Stand accessory for every copy of the game. It also uses the [[Nintendo Network]], the first official game outside of Japan to do so.
'''''Kid Icarus: Uprising''''', known in Japan as {{Nihongo|'''''Shin Hikari Shinwa: Palutena no Kagami'''''|新・光神話 パルテナの鏡||lit. "New Light Mythology: Palutena's Mirror"}},<ref>{{cite web |url=http://www.nintendo.co.jp/n10/e3_2010/iwataasks/index.html#kid_icarus |title=社長が訊くE3特別篇『新・光神話パルテナの鏡』 |date=16 June 2010 |work=任天堂 E3 2010情報 |publisher=Nintendo Co., Ltd. |accessdate=17 June 2010}}</ref><ref>{{cite web |url=http://e3.nintendo.com/iwata-asks/ |title=Iwata Asks: Kid Icarus: Uprising |date=15 June 2010 |work=Nintendo E3 Network |publisher=Nintendo of America, Inc. |accessdate=16 June 2010}}</ref><ref>{{cite album-notes |url=http://vgmdb.net/album/404 |title=Famicom 20th Anniversary Original Sound Tracks Vol. 1 |year=2004 |publisher=Scitron Digital Contents}}</ref> is a title for the [[Nintendo 3DS]] [[video game]] system, developed by [[Project Sora]] and published by [[Nintendo]].<ref name="kotakuE3">{{cite web | title=3DS' Launch Title Will be Kid Icarus Uprising| publisher=Joystiq.co.uk| url=http://kotaku.com/5564141/3ds-launch-title-will-be-kid-icarus-uprising?utm_source=twitterfeed&utm_medium=laconica| date = 15 June 2010 }}</ref> It is the third game in the ''Kid Icarus'' series and the first since [[1991]]'s ''[[Kid Icarus: Of Myths and Monsters]]'', a nineteen-year wait referenced in the game's announcement trailer shown at [[E3 2010]].<ref name="kotakuE3"/> It was released on March 23, 2012 in North America<ref name="1UP">{{cite web | title=Nintendo Dates Kid Icarus: Uprising, Rhythm Heaven Wii, Mario Party 9| publisher=1UP.com| url=http://www.1up.com/news/kid-icarus-rhythm-heaven-mario-party-9-release-date| date = 13 December 2011 }}</ref> and Europe. The game is also compatible with Circle Pad Pro and is bundled with the Nintendo 3DS Stand accessory for every copy of the game. It also uses the [[Nintendo Network]], the first official game outside of Japan to do so.

Revision as of 20:53, 4 May 2012

Kid Icarus: Uprising
North American box art for Kid Icarus: Uprising featuring Pit, the protagonist.
Developer(s)Project Sora
Publisher(s)Nintendo
Designer(s)Masahiro Sakurai
Composer(s)Motoi Sakuraba, Yuzo Koshiro, Masafumi Takada, Noriyuki Iwadare, Yasunori Mitsuda[3], Takahiro Nishi[4]
SeriesKid Icarus
Platform(s)Nintendo 3DS
Genre(s)Third-person shooter
Mode(s)Single-player, multiplayer

Here is a video of the current best Kid Icarus Uprising weapons below. Used by Online Champion: ********(8 star Amanzio)

http://www.youtube.com/watch?v=Gc91Hgiho4U

Kid Icarus: Uprising, known in Japan as Shin Hikari Shinwa: Palutena no Kagami (新・光神話 パルテナの鏡, lit. "New Light Mythology: Palutena's Mirror"),[5][6][7] is a title for the Nintendo 3DS video game system, developed by Project Sora and published by Nintendo.[8] It is the third game in the Kid Icarus series and the first since 1991's Kid Icarus: Of Myths and Monsters, a nineteen-year wait referenced in the game's announcement trailer shown at E3 2010.[8] It was released on March 23, 2012 in North America[9] and Europe. The game is also compatible with Circle Pad Pro and is bundled with the Nintendo 3DS Stand accessory for every copy of the game. It also uses the Nintendo Network, the first official game outside of Japan to do so.

Story

The plot of Kid Icarus: Uprising follows the angelic protagonist, Pit, as he battles against the forces of a reborn Medusa who seeks to destroy mankind. With Palutena's aid, Pit gains the "Power of Flight" to travel the skies and fight the Underworld Army.[10] Whilst dealing with Medusa's forces and commanders, the Underworld commander Pandora uses an artifact called the Mirror of Truth to create a doppelganger of Pit named Dark Pit. However, as the mirror was cracked before his creation was completed, Dark Pit does not ally with the Underworld Army, and instead operates according to his own free will. After reacquiring the Three Sacred Treasures, Pit challenges and defeats Medusa, only to find out that his fight with and defeat of Medusa is a ruse by the true Lord of the Underworld, Hades.

Hades tricks the Human race into believing the existence of a red herring called the Wish Seed, an artifact that can grant any wish. causing the nations of the world into an all out war. The conflict draws Viridi, the Goddess of Nature, into the fray, and she attacks the humans with large devastating devices called "Reset Bombs", all but wiping out the Human armies. Palutena and Pit begin a conflict with Viridi and the Forces of Nature, all orchestrated by Hades. They take out Viridi's generals and installations, inadvertently freeing a creature called the Chaos Kin from the Lunar Sanctum, a galactic prison disguised as a moon.

Because of the massive-scale war between the Forces of Nature and the Underworld Army, as well as Pit's meddling, a mysterious alien race called the Aurum take notice and attack the earth, ransacking it for resources. All three factions, along with the Sun God Pyrrhon, join forces against these "space invaders". They succeed in taking out the forward assault force and the Fleet's "Hive", where Aurum ships are produced. During their attack on the Aurum Brain, the Hive mind controlling the Aurum, Pyrrhon fuses with the Aurum brain and takes control of their forces, launching an attack on Pit and the others. They succeed in taking out the Aurum Brain, and using the last of his energy, Pyrrhon sends himself and the Aurum to the other end of the Galaxy.

This plotline is followed by an three year gap, where the aforementioned Chaos Kin has taken control of Palutena and has been using her forces to attack humanity. The Forces of Nature and the Underworld Army have continued their warring during this time, and Pit has spent the last three years unconscious as a Ring. Through a series of events, the ring ends up in the hands of Magnus, a human mercenary who helped Pit defeat one of Medusa's commanders earlier in the game. With Magnus's help, Pit reunites his soul with his body once again. Pit goes to face Palutena with the unexpected help of Viridi, but is too weak to get through the force field around her temple. Viridi sends him to the Hall of the Lightning Chariot, where Pit faces the Chariot Master and acquires the Chariot. Pulled by Unicorns, it uses its speed and power to break the force field, where Pit faces Palutena and breaks the hold the Chaos Kin has over her. At the culmination of the battle, the Chaos Kin takes Paletuna's soul and escapes into the Chaos Vortex. Pit and Dark Pit give chase and track down the Chaos Kin, finishing it off and restoring Palutena. With its final bit of strength, the Chaos Kin clutches Dark Pit and dives into the nothingness. Pit dives after him, and reactivates the power of flight, saving Dark Pit but leaving himself without wings and near death. Dark Pit then travels to the Underworld and seeks out the Rewind Spring, a spring of divine water that allows the user to turn back the effects of time. Once at the Rewind Spring, Pandora (who had been residually within Dark Pit) slips into the Rewind Spring and returns to her humanoid Amazon form. Dark Pit defeats her, and restores Pit to life.

Pit, fully restored, makes a desperate attack against Hades, equipped with the Three Sacred Treasures, but Hades destroys them with a single blow and consumes him. Pit, however, makes his way through Hades' body and attacks the heart, causing it to explode and giving Dark Pit the opportunity to rescue him. With the Three Sacred Treasures destroyed, Pit seeks out Dyntos, God of the Forge, who makes all of the weapons Pit uses in the game, who puts Pit through three trials to test his worth. Surviving the Trials, Pit is granted the Great Sacred Treasure, a transforming suit of flying armor, and resumes his assault on Hades. Their fight rages on through the Underworld, generally matching each other blow for blow. Hades makes for the Overworld, and catches Pit off guard, crushing the Great Sacred Treasure. As Hades prepares to finish Pit with a powerful attack, Medusa rushes in and attacks him, refusing to be Hades' pawn any longer. Revealing his true form, Hades easily destroys Medusa and resumes his attack on Pit. But by this time, Pit has taken up the weapon salvaged from the Great Sacred Treasure and is guided in his flight path by Viridi whilst Palutena uses her energy to charge the weapon. Just as Hades is about to finish him, Pit unleashes the full power of the Sacred Treasure, vaporizing Hades where he stands in the massive blast.

The world is saved, and the people of Earth rejoice. As the credits roll, Pit is asked by Viridi on why he cares about the humans. Pit is then joined in his flight by Dark Pit as Viridi states that Pit and Palutena can have their happy ending. If the player waits 5 minutes after the credits finish rolling, Hades states that he is alive, but without a body. He then comments that he has 25 years or so to revive himself before the next sequel.

Gameplay

Players take control of Pit, who must protect the land from the evil Medusa.[11][10] The game can be controlled either with the default controller and stylus or the Circle Pad Pro peripheral. The game will ship with a stand allowing the player to hold the 3DS in place.[12] Each of the game's various chapters are split up into air and ground sections. Air sections are on-rail shooting segments, in which players must shoot flying enemies while dodging enemy attacks. Once on the ground, players have more control over Pit as he traverses through the level. Pit can either shoot enemies from a distance or attack them up close with melee attacks, while also performing various moves to dodge enemy attacks. As the game progresses, Pit will earn several types of weapons such as bows, claws, blades and more, each with their own advantages and disadvantages. By collecting hearts from defeated enemies, players can bet these hearts to increase the 'intensity' of a chapter, increasing its difficulty. If the player successfully clears a chapter, they can earn rewards, such as new weapons, depending on the intensity settings, with higher intensity earning more powerful equipment.[13]

Along with the game's single player story mode, the game will also feature multiplayer for up to six players locally or via Wi-Fi. Players can compete in Team Deathmatches or Free-For-Alls using standard fighter characters. In the Team Deathmatch mode, named Light vs. Dark, each team has a health meter that depletes when a player is defeated. The value of the player's weapon determines how far the meter depletes, and the player whose death depletes the meter completely will become their team's angel, a more powerful character who represents the team. The match ends when the other team's angel is defeated.[14] The game also comes with AR cards that can be used to play minigames with the 3DS' augmented reality features.

Development

Kid Icarus: Uprising is developed by Nintendo's Project Sora development studio[15] and built specifically for the Nintendo 3DS.[10] The game retains Pit and Palutena's new looks as introduced in Super Smash Bros. Brawl.[16]

Animation

To promote the game, Nintendo commissioned three Japanese animation studios to produce short stereoscopic animations based on the game, which were made viewable on the Nintendo 3DS' Nintendo Video service:

  • Thanatos Rising (空飛ぶ木馬, Soratobu Mokuba) by Production I.G: Three-part short as Pit works to save a village from being attacked by Medusa's minion, Thanatos.
  • Medusa's Revenge (メデューサの逆襲, Medyūsa no Gyakushū) by Studio 4°C: A prologue to the game showing Medusa's rise to power and Palutena's pledge to stop her.
  • Palutena's Revolting Dinner (おいかけて/おいかけられて, Oikakete / Oikakerarete, lit Chasing After / Being Chased) by Shaft: Two-part short in which Palutena accidentally unleashes a group of living carrots all over Skyworld.

Reception

Prior to release, Kid Icarus: Uprising was nominated for Best E3 Trailer by GameSpot at E3 2010.[26]

Upon release, reception for the game has been positive. Official Nintendo Magazine gave the game 91%[17] while Famitsu gave it a perfect 40/40 score.[18] Edge gave the game an 8 out of 10[19], and IGN gave it an 8.5, calling it a game full of superb action, stunning graphics and solid gameplay.[20] Eurogamer gave the game a 9 out of 10 and said that "Kid Icarus: Uprising is a strong, pretty game turned into an essential one by way of its surrounding infrastructure."[21] Nintendo Power scored the game a 9.5 out of 10, praising its surprising story and controls, and saying that it "was well worth the wait".[23]

In contrast, Game Informer was more critical, giving the game a 7 out of 10 and stating that "Kid Icarus: Uprising is charming, and there’s plenty to see and do. It’s a shame that the very real threat of repetitive stress injury may keep some players from playing to the end."[22]

References

  1. ^ http://3ds.nintendolife.com/news/2012/01/kid_icarus_uprising_flies_to_europe_on_23rd_march
  2. ^ http://3ds.nintendolife.com/news/2011/12/kid_icarus_uprising_out_in_north_america_on_23rd_march
  3. ^ "Kid Icarus: Uprising - composer info, samples". 14 March 2012. Retrieved 15 March 2012.
  4. ^ "Kid Icarus: Uprising - Game Credits". 23 March 2012. Retrieved 11 April 2012.
  5. ^ "社長が訊くE3特別篇『新・光神話パルテナの鏡』". 任天堂 E3 2010情報. Nintendo Co., Ltd. 16 June 2010. Retrieved 17 June 2010.
  6. ^ "Iwata Asks: Kid Icarus: Uprising". Nintendo E3 Network. Nintendo of America, Inc. 15 June 2010. Retrieved 16 June 2010.
  7. ^ Famicom 20th Anniversary Original Sound Tracks Vol. 1 (Media notes). Scitron Digital Contents. 2004.
  8. ^ a b "3DS' Launch Title Will be Kid Icarus Uprising". Joystiq.co.uk. 15 June 2010.
  9. ^ "Nintendo Dates Kid Icarus: Uprising, Rhythm Heaven Wii, Mario Party 9". 1UP.com. 13 December 2011.
  10. ^ a b c "KID ICARUS: UPRISING". Nintendo E3 Network. 15 June 2010.
  11. ^ "E3 2010: Kid Icarus Uprising Announced for 3DS". 1UP.com. 15 June 2010.
  12. ^ http://www.nintendo.co.uk/kidicarus
  13. ^ http://www.gamesradar.com/how-difficult-can-kid-icarus-uprising-be-new-trailer-explains-intensity/
  14. ^ http://kidicarus.nintendo.com/uprising/multiplayer/rules.html#light-vs-dark
  15. ^ "Kid Icarus: Uprising confirmed for 3DS". Videogamer.com. 15 June 2010.
  16. ^ "Kid Icarus: Uprising announced for 3DS". Joystiq.co.uk. 15 June 2010.
  17. ^ a b "Kid Icarus Uprising review". Computerandvideogames.com. 6 March 2012. Retrieved 16 March 2012.
  18. ^ a b "Famitsu Review Scores(3/13/12)". Gamingeverything.com. 13 March 2012. Retrieved 16 March 2012.
  19. ^ a b "Edge Magazine Awards Kid Icarus Uprising 8/10". Mynintendonews.com. 9 March 2012. Retrieved 22 March 2012.
  20. ^ a b "Kid Icarus Uprising Review". Ds.Ign.com. 19 March 2012. Retrieved 22 March 2012.
  21. ^ a b "Kid Icarus: Uprising Review". Eurogamer.net. 19 March 2012. Retrieved 22 March 2012.
  22. ^ a b "Kid Icarus: Uprising - 3DS". Gameinformer.com. 19 March 2012. Retrieved 22 March 2012.
  23. ^ a b "Kid Icarus: Uprising". Nintendo Power. 23 March 2012. Retrieved 26 March 2012.
  24. ^ [1]
  25. ^ [2]
  26. ^ "GameSpot's Best of E3 2010". E3.Gamespot.com. Retrieved 26 August 2011.