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Ethan and Lucas from Ctrl+Alt+Del playing video games on their couch.

Many webcomics have been influenced by video games and video game culture. Webcomics frequently poke fun at video game logic, the video game industry, and stereotypical behavior of gamers. The earliest video game webcomic was Polymer City Chronicles, which started in 1995. However, 1998's PVP is seen as the origin of the genre, influencing various webcomics following it.[1] A common trope in video game webcomics is to have the main characters sit on a couch, talking about what the game they are playing.

It is common for webcomics to exclusively use in-game art and speech bubbles, such as in sprite comics. The term gamics has been proposed by Nathan Ciprick in 2004 to refer to webcomics that consist entirely of video game graphics. Despite the fact that video game graphics are generally copyrighted, owners of the intellectual properties used have traditionally been tolerant.[2]

Webcomics set in a video game world

Title Creator Run Video game world Sources
8-Bit Theater Brian Clevinger 2001–2010 Various Nintendo Entertainment System games, including Final Fantasy, Metroid and River City Ransom. [3][1]
Awkward Zombie Katie Tiedrich 2006– Various, most notably Super Smash Bros. [3]
Bob and George David Anez 2000–2007 Mega Man [3]
Brawl in the Family Matthew Taranto 2008–2014 Super Smash Bros. [3]
Concerned Christopher C. Livingston 2005–2006 Half Life 2 [2]
Dueling Analogs Steve Napierski 2005– Various [4]
Hiimdaisy Gigi D.G. Various, including Metal Gear Solid, Persona 4, and Ace Attorney. [3]
Super Effective Ramsoomair 2008– Pokémon [3]

Webcomics about video games

Title Creator Run Style Sources
Ctrl+Alt+Del Tim Buckley 2002– "Gamer on a couch" comic [1]
Little Gamers Christian Fundin 2000– "Gamer on a couch" comic [1]
Magical Game Time Zac Gorman Examines the positive aspects of gaming [5]
Megatokyo Fred Gallagher and Rodney Caston 2000– Follows the adventures of a manga and video game fan in Tokyo, Japan. [6]
Penny Arcade Jerry Holkins and Mike Krahulik 1998– "Gamer on a couch" comic [1]
Polymer City Chronicles Chris Morrison 1995–2007 [1]
PvP Scott Kurtz 1998– Follows a fictional video game magazine company and its employees. [1]
VG Cats Scott Ramsoomair 2001– "Gamer on a couch" comic in which the characters frequently take on the role of their player character. [3][1]

Webcomics inspired by video games

Title Creator Run Inspiration Sources
Cucumber Quest Gigi D.G. 2011– Adventure webcomic influenced by Kirby and Paper Mario. [3]
MS Paint Adventures Andrew Hussie 2007– Webcomics on MSPaintAdventures are inspired by interactive fiction and role-playing video games, having started out as a "mock adventure game". The current webcomic, Homestuck, follows a group of four kids playing a reality-changing video game. [7][8]

Other

ShiftyLook, a subsidiary of Namco Bandai, focused on reviving various Namco video game franchises between 2011 and 2014. The company originally did this through English language webcomics.[9] ShiftyLook has released webcomics based on Dig Dug,[10] Galaga, Klonoa, and various other video games.

See also

References

  1. ^ a b c d e f g h Maragos, Nick (2005-11-07). "Will Strip for Games". 1UP. Retrieved December 24, 2009. {{cite web}}: Italic or bold markup not allowed in: |publisher= (help)
  2. ^ a b Sapieha, Chad (2006-04-04). "Games + Comics = Gamics". The Globe and Mail. Archived from the original on 2006-06-15. {{cite web}}: Italic or bold markup not allowed in: |publisher= (help)
  3. ^ a b c d e f g h Smith, Kyle. "Top 10 Comics Inspired by Video Games". Explosion. {{cite web}}: Italic or bold markup not allowed in: |publisher= (help)
  4. ^ Aziz, Hamza (2007-01-19). "Friday Comic Intermission: Dueling Analogs". Destructoid. {{cite web}}: Italic or bold markup not allowed in: |publisher= (help)
  5. ^ Cruz, Larry (2014-05-09). "'Magical Game Time': Video games are good". Comic Book Resources. {{cite web}}: Italic or bold markup not allowed in: |publisher= (help)
  6. ^ Hodgman, John (July 18, 2004). "Chronicle Comics; No More Wascally Wabbits". The New York Times. Retrieved April 11, 2006.
  7. ^ Weiler, Lance (January 25, 2009). "How Problem Sleuth Turns a Comic Into a Game". Culture Hacker. WorkBook Project. Retrieved September 24, 2010.
  8. ^ Lauren Rae Orsini (August 2, 2012). "Inside the strange, brave new world of Homestuck". The Daily Dot. Retrieved January 13, 2013.
  9. ^ Gera, Emily (2014-03-10). "Namco High studio ShiftyLook is shutting its doors". Polygon. {{cite web}}: Italic or bold markup not allowed in: |publisher= (help)
  10. ^ Goellner, Caleb (2012-05-09). "Shiftylook Celebrating 30 Years of 'Dig Dug' With Anniversary Webcomic Collaboration". Comics Alliance. {{cite web}}: Italic or bold markup not allowed in: |publisher= (help)