User:RiseRobotRise/Marathon Trilogy: Difference between revisions
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| image = [[File:Maratrilogy.jpg|300px]] |
| image = [[:File:Maratrilogy.jpg|300px]]<!--Non free file removed by DASHBot--> |
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| caption = The cover box of the Marathon Triogy Box set |
| caption = The cover box of the Marathon Triogy Box set |
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| creator = [[Jason Jones (programmer)|Jason Jones]], [[Alex Seropian]], Greg Kirkpatrick |
| creator = [[Jason Jones (programmer)|Jason Jones]], [[Alex Seropian]], Greg Kirkpatrick |
Revision as of 05:04, 11 June 2010
300px The cover box of the Marathon Triogy Box set | |
Genre(s) | First-person shooter |
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Developer(s) | Bungie Software Products Corporation |
Publisher(s) | Bungie Software Products Corporation |
Creator(s) | Jason Jones, Alex Seropian, Greg Kirkpatrick |
Platform(s) | Mac OS, Windows (Marathon 2 only) |
First release | Marathon December 21, 1994 |
The Marathon Trilogy is a science fiction series of first-person shooter computer games from Bungie, originally released for the Macintosh. The name Marathon is derived from the fictional giant interstellar colony ship that provides the setting for the first game; the ship is constructed out of what used to be the Martian satellite Deimos. The three games in the series—Marathon (1994), Marathon 2: Durandal (1995), and Marathon Infinity (1996)—are widely regarded as spiritual predecessors of Bungie's Halo trilogy.
The trilogy is set in the same universe as Bungie's Pathways Into Darkness title.
Story
Player finds himself on the Marathon, goes to L'howen, and the Universe implodes on itself.
Games
Main Trilogy
Marathon, Marathon 2: Durandal, Marathon Infinity ... Forge and Anvil
Map Tools and fan community
Forge, Anvil, blah blah blah
Canceled Projects
Original PiD squeal, Lost Network packets, PS release.
Open Source and Aleph One
Open Source community, additions...
Development
Gnop to PiD Marathon releases and development. References to marathon scrapbook...
Impact on Gaming industry
One of first FPS with detailed story, other mac games, Halo.