Digimon Digital Card Battle: Difference between revisions
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==Cards in the Game== |
==Cards in the Game== |
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The game contains a total of |
The game contains a total of 301 cards, divided into two categories of digimon cards and tool cards. The digimon cards are divided into 5 properties. |
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*'''Flame''' |
*'''Flame''' |
Revision as of 20:13, 1 April 2007
Digimon Digital Card Battle | |
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Developer(s) | Bandai |
Publisher(s) | Bandai |
Platform(s) | PlayStation |
Release | December 22 1999 June 28 2001 July 5 2002 |
Genre(s) | Video card game, Strategy |
Digimon Digital Card Battle (known as Digimon World: Digital Card Battle in Japan) is a PlayStation video game based on the Digimon franchise. DDCB is very different to the other Digimon releases in the fact that it is a totally card-based game. Players have a deck of 30 cards, consisting of Digimon, support and special digivolution cards. The digivolution concept is similar to the other games, in that you start off with a Rookie and finish with an Ultimate (obviously missing out Fresh, In-training and Mega, although some Mega Digimon appear as Ultimates). Players sacrifice Digimon in their hand in order to build up "digivolution points" or DP. When you have enough for your desired Digimon, you can digivolve. This brings a new tactical element to the game, deciding which cards to sacrifice.
Cards in the Game
The game contains a total of 301 cards, divided into two categories of digimon cards and tool cards. The digimon cards are divided into 5 properties.
- Flame
Digimons with this property have powerful attack points, with low HP and average digivolve points of 10-20. The support effect of them mainly focuses on adding attack points. Digimon partner Veemon belongs to this group.
- Water
Digimons with this property have high HP and possess attack-sealing/counter cross attack, with low attack points and average digivolve points of 10-20. The support effect of them mainly focuses on HP recovery.
- Nature
Digimons with this property have high digivolve points of 10-30, with average HP and attack points. Digimon parterns Patamon, Hawkmon and Gatomon belongs to this group.
- Dark
Digimons with this property have very high attack points, with low HP and low digivolve points of 0-20. The support effect of them is mainly about sacrificing for something, like discarding 7 cards from online deck for eat-up HP effect, or halving both self and opponent's HP. The strongest card, Apokarimon, belongs to this group.
- Rarity
Digimons with this property have very powerful support effect, with low attack points, HP and average digivolve points of 10-20. Their support effect includes making own HP same as foe's or vice versa. Digimon partner Armadillomon belongs to this group.
Normally each card only allows 6 copies. There are some Ultimate cards that the player is limited to only 1 copy, along with the Seven Cards, Downloader and Rosemon's Lure. The player can only have 3 partners and the other 3 (and their armor forms) cannot be obtained but only acknowledged in their slots of the players card collection. Also in the game, there are 12 super-rare cards that can only be obtained by creating 'fusion mutations'. The 12 cards are known in the game as 'Digi-Jewels'.
Partner Digimon
In the beginning of the game, the player chooses 1 partner out of the 3 that are available (also getting a starter deck with specialties the same as the chosen partner's armor forms). As the player progress through the game he/she will be able to select 2 more partners. Partners available are:
- Veemon (armor: Flamedramon, Raidramon and Magnamon)
- Hawkmon (armor: Shurimon and Halsemon)
- Armadillomon (armor: Digmon and Submarimon)
- Wormmon (armor: Shadramon and Quetzalmon)
- Gatomon (armor: Nefertimon and Tylomon)
- Patamon (armor: Pegasusmon and Baronmon)
The player have card battles not only to get more cards but also to help their partner/s gain experience points. When the partner gets enough experience points, it goes up a rank. The partner first starts at Rank 1 and the highest rank is 99. Every 5 ranks, the partner gets a boost in either their HP or attack power (+10 points)
Digi-Parts
As the players partner/s go up in ranks, he/she gains digi-parts. Digi-parts can be used to modify the partner to boosts its HP, attack power or support effect. Only 118 digi-parts can be earned by going up in ranks. The others can be gained by beating certain opponents certain number of times and partner fusing. There are a total of 128 digi-parts in the game.
Completing the Game
By beating A the player 'finishes' the game. However, the game completion is only about 30%-50%. To complete the game fully (100%) the player must go through city to city again and beat the new arenas that open. The last opponent in the game is BlackWarGreymon who only appears after the player has beaten BlackMetalGarurumon and have 300+ wins. To get 100% the player must have all 128 Digi-parts, all 300 cards and beaten BlackWarGreymon.