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*[[Megaguirus]]
*[[Megaguirus]]
*[[Obsidius (kaiju)|Obsidius]]
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*[[Zilla]]

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*[[King Ghidorah]] (Showa/Heisei/Millennium hybrid)<ref name="Monster 1" />
*[[King Ghidorah]] (Showa/Heisei/Millennium hybrid)<ref name="Monster 1" />

Revision as of 03:24, 12 October 2007

Template:Future game

Godzilla: Unleashed
Developer(s)Pipeworks Software, Inc.
Publisher(s)Atari
Platform(s)Wii, PSP, PS2[3]
ReleaseNA November 20 2007[1] EU November 22 2007[2]
Genre(s)Fighting
Mode(s)Single player, multiplayer

Godzilla: Unleashed, abbreviated as G3, GU or G:U, is an upcoming Wii, PlayStation 2[3] and PlayStation Portable video game based on the Godzilla film franchise. Like the previous three home console entries in the Godzilla video game series, the Wii, PS2 and PSP versions of the game will be developed by Pipeworks and published by Atari. An IGN interview with Pipeworks indicates that the game is being built from the ground up and is specifically designed with the Wii Remote in mind.[4]

Gameplay

Arenas

A total of ten levels have been announced for Unleashed.[5] The revealed arenas are Seattle that is in the path of a volcano, Sydney as a frozen-wasteland, New York City in an apocalypse of meteors, Monster Island deformed by the crystals, Mothership partally destroyed in a crash, Tokyo being flooded by tsunamis, San Francisco ravaged by earthquakes, Osaka infected with nuclear fallout, and London lifted into the sky by a anti-gravitational vortex.

Critical Mass

A new feature introduced for the Wii version of Unleashed is Critical Mass.[6] It is the Unleashed version of Rage Mode from Godzilla: Save the Earth. The monsters achieve Critical Mass by either destroying the smaller crystals or absorbing the energies of the larger ones. While in Critical Mass, the monsters' bodies increase in size and become covered in glowing red lines. They deal significantly more damage at the cost of their defense. Unleashed has also replaced the Rage Attacks of the previous games with "Power Surges"; super-powerful attacks and abilities that are available in "Critical Mass", and which are unlocked after defeating boss monsters that are trapped in Critical Mass during the "Story Mode" of the game.[6] "Power Surges" are only usable in "Single Player Mode", and any one monster can have several "Power Surges". For example, two of Godzilla 2000's "Power Surges" are the "Radiation Surge", which enables the "Nuclear Pulse" Rage Attack, and the "Fire Surge", which enables the "Finishing Breath" Rage Attack.[6]

Kaiju announced

Atari has revealed twenty-three out of twenty-six playable kaiju,[7][8] two of which are original creatures approved by Toho.[9] There are four factions: Earth Defender, Alien, Global Defense Force and Mutant.[10]

King Ghidorah face-to-face with Gigan
Earth Defender
Mutant
Alien
Global Defense Force
Unspecified faction

Military vehicles

King Caesar and Anguirus in battle

Military presence is displayed in the game through various vehicles shown at the periphery of battle. There is a slider in the Options menu that allows the player to adjust the amount of military presence in the levels. These vehicles attack the monster that poses the greatest threat to the city. The Gotengo was seen briefly during recent gameplay, though its role has yet to be shown.

Story

The storyline of Unleashed, taking place 20 years after Godzilla: Save the Earth, begins with a meteor shower raining down on Earth, causing climate shifts and earthquakes. The Vortaak see this as an opportunity to seize control of the planet and send their monsters to attack. Simultaneously, the kaiju of Earth begin to attack cities across the globe as a result of crystals growing on the ground.[20] Factions form among the members of Earth as well as the monsters attacking them, totalling four monster factions. Choices within the story affect later events, including the relationships between Earth factions and the monster ones.[20] Earth Defender, Global Defense Force, Alien and Mutant have been confirmed by Pipeworks as factions in Unleashed.

Development

An IGN interview with Pipeworks states that the title is completely new and is specifically designed with the Wii Remote in mind. There are also plans to use WiiConnect24 support for downloading purposes, but exact details have yet to be announced.[5] IGN has a development blog running, but it is updated irregularly.

File:Godzillaps2unleashed.jpg
A screenshot of Godzilla and Anguirus from an early build of the PlayStation 2 version

The Wii, PlayStation 2[3] and PlayStation Portable versions of Unleashed are in development by Pipeworks Software. The PlayStation 2 version has been revealed to have two exclusive characters unavailable to any other console apart from Double Smash. The PlayStation 2 version will have at least 20 monsters, including the two exclusive characters. A screenshot was also shown with the press release on some websites, but it was revealed to be a falsely edited from screenshots of Unleashed and Godzilla: Save the Earth.

On September 14 2007 two screenshots from an early build of the PS2 version of the game were released, revealing Godzilla 2000 and Anguirus with similar models to their Godzilla: Save the Earth designs, and crystals on a Monster Island arena.[21] It has been speculated that the gameplay will be a rebuild of the Save the Earth mechanics.

On September 27 2007 IGN posted a new PS2 video showing Godzilla (2000), Destoroyah, Orga, Anguirus, SpaceGodzilla, Moguera, Fire Rodan, Megalon, King Ghidorah, Baragon, Jet Jaguar, Mechagodzilla (Heisei), Mecha-King Ghidorah, Megaguirus and Gigan (Showa and Millennium). This leaves at least five monsters to go. It also furthered the idea that it is a rebuild of Save the Earth as several characters are completely unchanged, including King Ghidorah, Megagurius and Gigan, who were revamped for the Wii version.

On September 28 2007 Tohokingdom.com has posted an area for PS2 holders to watch. They have placed a character confirmed list on it which shows all of the characters that were seen in the PS2 video.

On October 5 2007 Atari has added a list of the PS2 verison of Godzilla: Unleashed to the online shopping and a box art, which has Biollante replaced by, what appears to be, the Millennium version of Gigan in the lower left corner.

References

  1. ^ "Atari community release date".
  2. ^ "?".
  3. ^ a b c GameStop lists Unleashed for the PlayStation 2 platform. Atari's Australian site also lists the game for the system.
  4. ^ a b c d e Ekberg, Brian (2007-02-22). "Godzilla: Unleashed First Look". GameSpot. CNET. Retrieved 2007-07-04. {{cite web}}: Check date values in: |date= (help); Cite has empty unknown parameter: |1= (help)
  5. ^ a b Mirjahangir, Chris (2007-04-20). "Interview". Toho Kingdom. Retrieved 2007-07-04. {{cite web}}: Check date values in: |date= (help); Cite has empty unknown parameter: |1= (help)
  6. ^ a b c d "Godzilla: Unleashed Designer Diary #2 - Critical Mass". GameSpot. CNET. 2007-06-20. Retrieved 2007-07-04. {{cite web}}: Check date values in: |date= (help)
  7. ^ a b c "Godzilla Unleashed Main Page at Tohokingdom.com".
  8. ^ http://www.gametrailers.com/player/21271.html
  9. ^ Romero, Anthony (2007-04-26). "Interview". Toho Kingdom. Retrieved 2007-07-04. {{cite web}}: Check date values in: |date= (help)
  10. ^ "Preview : Godzilla: Unleashed". GameDaily. Retrieved 2007-07-04.
  11. ^ a b c "Godzilla: Unleashed Monster Reveal". IGN. CNET. 2007-06-22. Retrieved 2007-07-04. {{cite web}}: Check date values in: |date= (help)
  12. ^ http://media.wii.ign.com/media/881/881519/vids_1.html
  13. ^ http://www.tohokingdom.com/vg/godzilla_unleashed/characters.htm
  14. ^ http://media.wii.ign.com/media/881/881519/img_4707061.html
  15. ^ http://media.wii.ign.com/media/881/881519/img_4707058.html
  16. ^ http://media.wii.ign.com/media/881/881519/img_4707051.html
  17. ^ http://media.wii.ign.com/media/881/881519/img_4293858.html
  18. ^ http://media.wii.ign.com/media/881/881519/img_4343400.html
  19. ^ http://www.youtube.com/watch?v=hBbmUH1pptE
  20. ^ a b "Godzilla: Unleashed Designer Diary #1 - The Story". GameSpot. CNET. 2007-05-21. Retrieved 2007-07-04. {{cite web}}: Check date values in: |date= (help); Cite has empty unknown parameter: |1= (help)
  21. ^ http://www.ataricommunity.com/forums/showpost.php?p=9495140&postcount=273