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==Fable II==
==Fable II==
<!-- DO NOT EDIT THIS SECTION WITH "exp" UNLESS ITS CONFIRMED BY ETHER LIONHEAD OR ANYONE ON THE DEVELOPMENT TEAM,SITES LIKE IGN,GAMEFAQS,DESTRUCTRIOD,ETC DONT HAVE ALL THE INSIDE INFORMATION.-->
<!-- DO NOT EDIT THIS SECTION WITH "exp" UNLESS ITS CONFIRMED BY ETHER LIONHEAD OR ANYONE ON THE DEVELOPMENT TEAM,SITES LIKE IGN,GAMEFAQS,DESTRUCTRIOD,ETC DONT HAVE ALL THE INSIDE INFORMATION.-->
Any money earned from these games will be transferred to the player's ''Fable II'' character, if the player so chooses<references/>http://www.gamespot.com/xbox360/rpg/fable2/video/6186379/fable-2-demo-video?tag=videos;title;13.<!--again, Do not put "experience points" it has been confirmed that you get the gold that you earn,now unless Someone at loin head confirms its exp transferred leave it as gold.--> in ''Fable II'', ; however, part of the risk is that debt incurred has ''negative'' consequences on the character. For each of the games there are Five tournaments, each tournament allows the player to win one of 15 unique items that instantly becomes available to a chosen character in ''Fable II''.
Any money earned from these games will be transferred to the player's ''Fable II'' character, if the player so chooses.<!--again, Do not put "experience points" it has been confirmed that you get the gold that you earn,now unless Someone at loin head confirms its exp transferred leave it as gold.--> in ''Fable II'', ; however, part of the risk is that debt incurred has ''negative'' consequences on the character. For each of the games there are Five tournaments, each tournament allows the player to win one of 15 unique items that instantly becomes available to a chosen character in ''Fable II''.


==Gameplay==
==Gameplay==

Revision as of 20:34, 16 August 2008

Fable II Pub Games
File:Fable II Pub Games logo.jpg
Developer(s)Carbonated Games[2]
Lionhead Studios
Publisher(s)Xbox Live Productions
Microsoft Game Studios
Platform(s)Xbox Live Arcade
ReleaseAugust 13, 2008[1]
Genre(s)Pub games
Mode(s)Single player

Fable II Pub Games is an Xbox Live Arcade title that includes three pub game-styled minigames called Keystone, Fortune's Tower and Spinnerbox for the Xbox 360, developed by Carbonated Games under the supervision of Lionhead Studios, which all share functionality with Fable II.[3] These games cost 800 points to download in advance but will be included for free in both editions of Fable II. Fable II Pub Games is also free for those who pre-ordered Fable II from participating retailers.[1]

Fable II

Any money earned from these games will be transferred to the player's Fable II character, if the player so chooses. in Fable II, ; however, part of the risk is that debt incurred has negative consequences on the character. For each of the games there are Five tournaments, each tournament allows the player to win one of 15 unique items that instantly becomes available to a chosen character in Fable II.

Gameplay

As a player plays the games, variants for each game are unlocked, which allow higher antes. Each "star rank" opens a new tournament level, which pits the player against a group of AI opponents.

The games include:

Keystone

Keystone.

This game was described by Peter Molyneux as "a bit of a cross between Roulette and Crappes".[4] Rather than a spinning wheel, the player throws three six-sided dice, and makes bets prior to the throw on what the outcome will be, as in Roulette, picking the exact total, the range of the score, and so forth. The more uncommon the roll, the higher the payout (ie. 3 and 18 pay the highest.)

The major departure from Roulette is that the game is based around a stone arch comprised of tiles from 3 to 18, with the 3, 10, 11, and 18 tiles being "Archstones". When dice are rolled, a tile to its corresponding result removes the tile. When the 3 or 18 Keystones are removed, the game ends, and if both the 10 and 11 Keystones are removed, the game ends. The player must initially make an arch-bet (a bet on a Keystone) which remains throughout the game. If the die is rolled a value matching a removed stone, it removes the stone adjacent to it, based on its position (lower if it is 10 or less, higher if it is 11 or higher.) If the first roll of the game is a 3 or 18, it is declared a Jackpot and all arch-bets automatically win; the game still ends.

A variation of the game includes "Bloodstones", which play the opposite, in which the player is betting against the die rolls.

Spinnerbox

A simple slot machine game, in which the player is faced with a featuring a number of spinners, each of which stop when the player presses the "A" button.The player wins payouts on "chains" (symbols connected adjacently), with each themed spinner having its own bonus rules. For example, "Cow and Corset" features a bonus fourth spinner if the player gets a three of a kind; the fourth spinner pays as if it were a three of a kind for whatever it reveals.

Fortune's Tower

Fortune's Tower.

In this game, the player makes an ante of a factor of 15 on a row of cards (betting 30 plays double, betting 45 plays triple, and so forth), starting with a row of two, then a row of three, and so on, with the top card remaining face down. If a card is dealt that is adjacent to the same value card above it, the player loses all of the money they'd earned, tiggering a hand-ending condition known as "Misfortune". If Misfortune is not triggered, the player is offered gold equal to the sum of the numerical values on the cards.

There are two "saves" that may avert a game ending with Misfortune

  • The player may opt once per game to overturn the top card, the "Gate" card, to replace a losing card. The Gate card does not automatically save the player as the replaced card might still trigger Misfortune in the same way a normal card would.
  • There are four "Hero" cards in the deck. If one or more Hero cards are drawn in a row (or if the Gate card is revealed to be a Hero card), all Misfortune conditions in that row are nullified; Hero cards are worth 0g, however. A Hero card is the only way to avert multiple Misfortune conditions in a single row.

A player may choose to stop drawing new rows after any row that does not trigger Misfortune and walk away with the gold offered for that row, but won't be permitted to continue laying down new rows - the decision to continue is a "press your luck" chance. For the benefit of the player, the remainder of the rows are drawn to completion so the player may see how the rest of the hand would have played out. The maximum number of rows the player can play to is 8.

If an entire row has the same card, it is considered a Set and multiplies subsequent payouts, until the end of the hand, by the number of cards in that row; any Misfortune with the above row is nullified, resulting in a rare third save condition. If the player successfully plays 8 rows without Misfortune or using the Gate card, it's a Jackpot, and they earn the total for all the cards played; if the player earns a Jackpot with a row making a Set, the entire payout receives the Set multiplier.[1]

Reception

IGN's Hilary Goldstein said "There's no personality here -- just a trio of games and nothing else. And only two of those games are good. If you've pre-ordered Fable II, then by all means, you should download and enjoy this free game."

Cultural references

  • One of the special items that can be won is the Mysterious Ring, which is described as having "great magical power" but "easily speaks of a dangerous curse", with runes inscribed about the band. It is a reference to the One Ring from The Lord of the Rings.

See also

References

  1. ^ a b c Sara Nicholson (2008-08-07). "Fable II : Pub Games - August 13th". Gamerscore Blog. Microsoft.
  2. ^ Xav de Matos (2008-02-20). "GDC08: Fable 2 co-op and XBLA tie-in revealed". Xbox360Fanboy.com.
  3. ^ Chris Hicks (2008-03-19). "Three Fable 2-compatible games coming to XBLA". CVG.
  4. ^ Ludwig Kietzmann (2008-02-20). "Joystiq live from the Microsoft GDC keynote". Joystiq. Weblogs.

External links