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{{pp-move-indef}}
Easy peasy. When a person, animal, plant or thing makes a sound it spreads out in forms of waves. These waves are created by the actual sound being emitted, that are being carried through the air. If there is no air, there is no sound. Example- in outer space, when an explosion occurs, nobody out there can hear it, because there is no air in space. On earth however, the sound is carried thoroughly and it supposedly spreads out in waves because scientists thinks that sound is just like the sea/ ripples in water. I tried my best to explain
{{Refimprove|date=November 2007}}

:''This page is about audible acoustic waves. For other uses see [[Sound (disambiguation)]] or [[Soundwave]]''

[[Image:Thoth08BigasDrumEvansChalmette.jpg|thumb|200px|right|A membrane of a [[drum]] makes vibration]]

'''Sound''' is [[vibration]] transmitted through a [[solid]], [[liquid]], or [[gas]], composed of [[frequencies]] within the range of hearing and of a [[threshold of hearing|level sufficiently strong]] to be heard, or the sensation stimulated in organs of hearing by such vibrations.<ref>{{cite book
| authorlink = Houghton Mifflin Company
| title = The American Heritage Dictionary of the English Language, Fourth Edition
| publisher = Houghton Mifflin Company
| date = 2006
| url = http://www.bartleby.com/61/65/S0576500.html }}</ref>

== Perception of sound ==

[[Image:Ear.jpg|thumb|right|150px|Human [[ear]]]]

For humans, hearing is limited to frequencies between about 20 [[Hertz|Hz]] and 20,000 Hz (20 [[kHz]]), with the upper limit generally decreasing with age. Other [[species]] have a different range of hearing. For example, dogs can perceive vibrations higher than 20 kHz. As a signal perceived by one of the major [[sense]]s, sound is used by many species for [[defence mechanism (biology)|detecting danger]], [[navigation]], [[predation]], and [[communication]]. [[Earth]]'s [[atmosphere]], [[hydrosphere|water]], and virtually any [[physical phenomenon]], such as [[fire]], [[rain]], [[wind]], [[ocean surface wave|surf]], or [[earthquake]], produces (and is characterized by) its unique sounds. Many species, such as [[frog]]s, [[bird]]s, [[marine mammals|marine]] and terrestrial [[mammal]]s, have also developed special [[organ (anatomy)|organ]]s to produce sound. In some species, these have evolved to produce [[bird vocalization|song]] and [[speech communication|speech]]. Furthermore, [[human]]s have developed culture and technology (such as [[music]], [[telephone]] and [[radio]]) that allows them to generate, record, transmit, and broadcast sound.

== Physics of sound ==

The mechanical vibrations that can be interpreted as sound are able to travel through all [[State of matter|forms of matter]]: [[gas]]es, [[liquid]]s, [[solid]]s, and [[plasma (physics)|plasma]]s. The matter that supports the sound is called the [[Transmission medium|medium]]. Sound cannot travel through [[vacuum]].

===Longitudinal and transverse waves===
[[Image:Sine waves different frequencies.svg|thumb|left|260px|[[Sine wave|Sinusoidal wave]]s of various frequencies; the bottom waves have higher frequencies than those above. The horizontal axis represents time.]]
Sound is transmitted through gases, plasma, and liquids as [[longitudinal wave]]s, also called [[compression]] waves. Through solids, however, it can be transmitted as both [[longitudinal wave|longitudinal]] and [[transverse wave]]s. Longitudinal sound waves are waves of alternating [[pressure]] deviations from the [[equilibrium]] pressure, causing local regions of [[physical compression|compression]] and [[rarefaction]], while [[transverse wave]]s in solids, are waves of alternating [[shear stress]].

Matter in the medium is periodically displaced by a sound wave, and thus oscillates. The energy carried by the sound wave converts back and forth between the potential energy of the extra [[physical compression|compression]] (in case of longitudinal waves) or lateral displacement [[Strain (materials science)|strain]] (in case of transverse waves) of the matter and the kinetic energy of the oscillations of the medium.

===Sound wave properties and characteristics===
Sound waves are characterized by the generic [[Wave#Physical description of a wave|properties of waves]], which are [[frequency]], [[wavelength]], [[Periodicity|period]], [[amplitude]], [[Intensity (physics)|intensity]], [[speed of sound|speed]], and [[Direction (geometry, geography)|direction]] (sometimes speed and direction are combined as a [[velocity]] [[Vector (geometric)|vector]], or wavelength and direction are combined as a [[wave vector]]).

[[Transverse wave]]s, also known as [[Shear stress|shear]] waves, have an additional property of [[polarization]].

Sound characteristics can depend on the type of sound waves (longitudinal versus transverse) as well as on the [[physical properties]] of the transmission medium{{Fact|date=February 2009}}.

Whenever the [[pitch (music)|pitch]] of the soundwave is affected by some kind of change, the distance between the sound wave maxima also changes, resulting in a change of [[frequency]]. When the loudness of a soundwave changes, so does the amount of compression in airwave that is travelling through it, which in turn can be defined as [[amplitude]].

===Speed of sound===
[[Image:FA-18 Hornet breaking sound barrier (7 July 1999) - filtered.jpg|right|thumb|U.S. Navy [[F/A-18 Hornet|F/A-18]] breaking the sound barrier. The white halo is formed by condensed water droplets which are thought to result from a drop in air pressure around the aircraft (see [[Prandtl-Glauert Singularity]]).<ref>[http://antwrp.gsfc.nasa.gov/apod/ap070819.html APOD: 19 August 2007- A Sonic Boom<!-- Bot generated title -->]</ref><ref>http://www.eng.vt.edu/fluids/msc/gallery/conden/mpegf14.htm</ref>]]
{{main|Speed of sound}}
The speed of sound depends on the medium through which the waves are passing, and is often quoted as a fundamental property of the material. In general, the speed of sound is proportional to the [[square root]] of the [[ratio]] of the [[elastic modulus]] (stiffness) of the medium to its [[density]]. Those physical properties and the speed of sound change with ambient conditions. For example, the speed of sound in gases depends on [[temperature]]. In {{convert|20|C|F|lk=on}} air at the [[sea level]], the speed of sound is approximately {{convert|343|m/s|km/h mph|abbr=on|lk=on|sigfig=3}}. In fresh water, also at 20 °C, the speed of sound is approximately {{convert|1482|m/s|km/h mph|abbr=on|sigfig=4}}. In [[steel]], the speed of sound is about {{convert|5960|m/s|km/h mph|abbr=on|sigfig=4}}.<ref>[http://library.thinkquest.org/19537/Physics4.html The Soundry: The Physics of Sound]</ref> The speed of sound is also slightly sensitive (a second-order [[Anharmonicity|anharmonic]] effect) to the sound amplitude, which means that there are nonlinear propagation effects, such as the production of harmonics and mixed tones not present in the original sound (see [[parametric array]]).

===Acoustics and noise===
The scientific study of the propagation, absorption, and reflection of sound waves is called [[acoustics]]. [[Noise]] is a term often used to refer to an unwanted sound. In science and engineering, noise is an undesirable component that obscures a wanted signal.

==Sound pressure level==
{{main|Sound pressure}}
{{Sound measurements}}
Sound pressure is defined as the difference between the average local pressure of the medium outside of the sound wave in which it is traveling through (at a given point and a given time) and the pressure found within the sound wave itself within that same medium. A square of this difference (i.e. a square of the deviation from the equilibrium pressure) is usually averaged over time and/or space, and a square root of such average is taken to obtain a [[root mean square]] (RMS) value. For example, 1 [[Pascal (unit)|Pa]] RMS sound pressure in atmospheric air implies that the actual pressure in the sound wave oscillates between (1 atm <math>-\sqrt{2}</math> Pa) and (1 atm <math>+\sqrt{2}</math> Pa), that is between 101323.6 and 101326.4 Pa. Such a tiny (relative to atmospheric) variation in air pressure at an [[audio frequency]] will be perceived as quite a [[deaf]]ening sound, and can cause hearing damage, according to the table below.

As the human ear can detect sounds with a very wide range of amplitudes, sound pressure is often measured as a level on a logarithmic [[decibel]] scale. The '''sound pressure level''' (SPL) or ''L''<sub>p</sub> is defined as
:<math>
L_\mathrm{p}=10\, \log_{10}\left(\frac{{p}^2}{{p_\mathrm{ref}}^2}\right) =20\, \log_{10}\left(\frac{p}{p_\mathrm{ref}}\right)\mbox{ dB}
</math>
:where ''p'' is the [[root-mean-square]] sound pressure and <math>p_\mathrm{ref}</math> is a reference sound pressure. Commonly used reference sound pressures, defined in the standard [[American National Standards Institute|ANSI]] S1.1-1994, are 20 [[micropascal|µPa]] in air and 1 [[micropascal|µPa]] in water. Without a specified reference sound pressure, a value expressed in decibels cannot represent a sound pressure level.

Since the human [[ear]] does not have a flat [[Responsivity|spectral response]], sound pressures are often [[frequency]] weighted so that the measured level will match perceived levels more closely. The [[International Electrotechnical Commission]] (IEC) has defined several weighting schemes. [[A-weighting]] attempts to match the response of the human ear to noise and A-weighted sound pressure levels are labeled dBA. C-weighting is used to measure peak levels.

===Examples of sound pressure and sound pressure levels===<!-- This section is linked from [[Decibel]] -->

{| class="wikitable"
! Source of sound !! [[root mean square|RMS]] sound pressure !! sound pressure level
|-
! &#160; !! align="center" | [[Pascal (unit)|Pa]] !! align="center" | [[Decibel|dB]] re 20 µPa
|-
|Theoretical limit for undistorted sound at<br>1 [[atmosphere (unit)|atmosphere]] environmental [[pressure]] || align="right" | 101,325 || align="right" | 191
|-
|1883 [[Krakatoa]] eruption|| align="right" | || align="right" | approx 180 at 100 miles
|-
|[[Stun grenades]]|| align="right" | || align="right" | 170-180
|-
|rocket launch equipment acoustic tests || align="right" | || align="right" | approx. 165
|-
|[[threshold of pain]] || align="right" | 100 || align="right" | 134
|-
|hearing damage during short-term effect || align="right" | 20 || align="right" | approx. 120
|-
|[[jet engine]], 100 m distant || align="right" | 6–200 || align="right" | 110–140
|-
|[[jackhammer]], 1 m distant / [[discotheque]] || align="right" | 2 || align="right" | approx. 100
|-
|[[hearing damage]] from long-term exposure || align="right" | 0.6 || align="right" | approx. 85
|-
|traffic noise on major road, 10 m distant || align="right" | 0.2–0.6 || align="right" | 80–90
|-
|moving [[automobile]], 10 m distant || align="right" | 0.02–0.2 || align="right" | 60–80
|-
|TV set – typical home level, 1 m distant || align="right" | 0.02 || align="right" | approx. 60
|-
|normal talking, 1 m distant || align="right" | 0.002–0.02 || align="right" | 40–60
|-
|very calm room || align="right" | 0.0002–0.0006 || align="right" | 20–30
|-
|quiet rustling leaves, calm human breathing || align="right" | 0.00006 || align="right" | 10
|-
|[[auditory threshold]] at 2 kHz – undamaged human ears || align="right" | 0.00002 || align="right" | 0
|}

== Equipment for dealing with sound ==
Equipment for generating or using sound includes [[musical instrument]]s, [[hearing aid]]s, [[sonar]] systems and [[sound reproduction]] and broadcasting equipment. Many of these use electro-acoustic transducers such as [[microphone]]s and [[loudspeaker]]s.

== References ==
<references/>

==Sound measurement==
<div class="references-small" style="-moz-column-count:2; column-count:2;">
*[[Decibel]], [[sone]], [[Mel scale|mel]], [[phon]], [[hertz]]
*[[Sound pressure level]]
*[[Particle velocity]], [[acoustic velocity]]
*[[Particle displacement]], [[particle amplitude]], [[particle acceleration]]
*[[Sound power]], [[acoustic power]], [[sound power level]]
*[[Sound energy flux]]
*[[Sound intensity]], [[acoustic intensity]], [[sound intensity level]]
*[[Acoustic impedance]], [[sound impedance]], [[characteristic impedance]]
*[[Speed of sound]], [[amplitude]]

*See also [[Template:Sound measurements]]
</div>

== See also ==
[[Pitch (music)|Pitch]]
[[Acoustics]] |
[[Auditory imagery]] |
[[Audio bit depth]] |
[[Audio signal processing]] |
[[Beat (acoustics)|Beat]]s |
[[Cycle (music)|Cycles]] |
[[Diffraction]] |
[[Doppler effect]] |
[[Echo (phenomenon)|Echo]] |
[[Music]] |
[[Note]] |
[[Phonons]] |
[[Physics of music]] |
[[Pitch (music)|Pitch]] |
[[Psychoacoustics]] |
[[Resonance]] |
[[Rijke tube]] |
[[Reflection (physics)|Reflection]] |
[[Reverberation]] |
[[Sonic weaponry]] |
[[Sound localization]] |
[[Soundproofing]] |
[[Timbre]] |
[[Ultrasound]] |

== External links ==

{{wikiquote}}
{{wikibooks}}
*[http://hyperphysics.phy-astr.gsu.edu/hbase/sound/soucon.html HyperPhysics: Sound and Hearing]
*[http://podcomplex.com/guide/physics.html Introduction to the Physics of Sound]
*[http://www.phys.unsw.edu.au/~jw/hearing.html Hearing curves and on-line hearing test]
*[http://www.audiodesignline.com/howto/audioprocessing/193303241 Audio for the 21st Century]
*[http://www.sengpielaudio.com/calculator-soundlevel.htm Conversion of sound units and levels]
*[http://www.acoustics.salford.ac.uk/schools/index.htm Sounds Amazing a learning resource for sound and waves]
*[http://www.sengpielaudio.com/Calculations03.htm Sound calculations]
*[http://www.audiocheck.net Audio Check: a free collection of audio tests and test tones playable on-line]

[[Category:Sound]]
[[Category:Acoustics]]
[[Category:Hearing]]
[[Category:Waves]]

[[af:Klank]]
[[ar:صوت]]
[[bn:শব্দ]]
[[bs:Zvuk]]
[[bg:Звук]]
[[ca:So]]
[[cs:Zvuk]]
[[cy:Sain (ffiseg)]]
[[da:Lyd]]
[[de:Schall]]
[[et:Heli]]
[[el:Ήχος]]
[[es:Sonido]]
[[eo:Sono]]
[[eu:Soinu]]
[[fa:صدا]]
[[fr:Son (physique)]]
[[ga:Fuaim]]
[[gan:聲氣]]
[[gl:Son]]
[[ko:소리]]
[[hi:ध्वनि]]
[[hr:Zvuk]]
[[io:Sono]]
[[id:Bunyi]]
[[ia:Sono]]
[[is:Hljóð]]
[[it:Suono]]
[[he:קול]]
[[kn:ಶಬ್ದ]]
[[la:Sonus (physica)]]
[[lv:Skaņa]]
[[lt:Garsas]]
[[jbo:sance]]
[[hu:Hang]]
[[mk:Звук]]
[[ml:ശബ്ദം]]
[[mr:आवाज (ध्वनी)]]
[[ms:Bunyi]]
[[nl:Geluid]]
[[ne:ध्वनि]]
[[new:सः]]
[[ja:音]]
[[no:Lyd]]
[[nn:Lyd]]
[[oc:Son]]
[[uz:Tovush]]
[[pl:Dźwięk]]
[[pt:Som]]
[[ro:Sunet]]
[[qu:Ruqyay]]
[[ru:Звук]]
[[simple:Sound]]
[[sk:Zvuk]]
[[sl:Zvok]]
[[sr:Звук]]
[[sh:Zvuk]]
[[su:Sora]]
[[fi:Ääni]]
[[sv:Ljud]]
[[ta:ஒலி]]
[[te:ధ్వని]]
[[th:เสียง]]
[[vi:Âm thanh]]
[[tr:Ses (enerji)]]
[[uk:Звук]]
[[ur:آواز]]
[[fiu-vro:Helü]]
[[yi:קלאנג]]
[[zh-yue:聲]]
[[zea:Geluud]]
[[zh:声音]]

Revision as of 18:38, 3 March 2009

This page is about audible acoustic waves. For other uses see Sound (disambiguation) or Soundwave
A membrane of a drum makes vibration

Sound is vibration transmitted through a solid, liquid, or gas, composed of frequencies within the range of hearing and of a level sufficiently strong to be heard, or the sensation stimulated in organs of hearing by such vibrations.[1]

Perception of sound

Human ear

For humans, hearing is limited to frequencies between about 20 Hz and 20,000 Hz (20 kHz), with the upper limit generally decreasing with age. Other species have a different range of hearing. For example, dogs can perceive vibrations higher than 20 kHz. As a signal perceived by one of the major senses, sound is used by many species for detecting danger, navigation, predation, and communication. Earth's atmosphere, water, and virtually any physical phenomenon, such as fire, rain, wind, surf, or earthquake, produces (and is characterized by) its unique sounds. Many species, such as frogs, birds, marine and terrestrial mammals, have also developed special organs to produce sound. In some species, these have evolved to produce song and speech. Furthermore, humans have developed culture and technology (such as music, telephone and radio) that allows them to generate, record, transmit, and broadcast sound.

Physics of sound

The mechanical vibrations that can be interpreted as sound are able to travel through all forms of matter: gases, liquids, solids, and plasmas. The matter that supports the sound is called the medium. Sound cannot travel through vacuum.

Longitudinal and transverse waves

Sinusoidal waves of various frequencies; the bottom waves have higher frequencies than those above. The horizontal axis represents time.

Sound is transmitted through gases, plasma, and liquids as longitudinal waves, also called compression waves. Through solids, however, it can be transmitted as both longitudinal and transverse waves. Longitudinal sound waves are waves of alternating pressure deviations from the equilibrium pressure, causing local regions of compression and rarefaction, while transverse waves in solids, are waves of alternating shear stress.

Matter in the medium is periodically displaced by a sound wave, and thus oscillates. The energy carried by the sound wave converts back and forth between the potential energy of the extra compression (in case of longitudinal waves) or lateral displacement strain (in case of transverse waves) of the matter and the kinetic energy of the oscillations of the medium.

Sound wave properties and characteristics

Sound waves are characterized by the generic properties of waves, which are frequency, wavelength, period, amplitude, intensity, speed, and direction (sometimes speed and direction are combined as a velocity vector, or wavelength and direction are combined as a wave vector).

Transverse waves, also known as shear waves, have an additional property of polarization.

Sound characteristics can depend on the type of sound waves (longitudinal versus transverse) as well as on the physical properties of the transmission medium[citation needed].

Whenever the pitch of the soundwave is affected by some kind of change, the distance between the sound wave maxima also changes, resulting in a change of frequency. When the loudness of a soundwave changes, so does the amount of compression in airwave that is travelling through it, which in turn can be defined as amplitude.

Speed of sound

U.S. Navy F/A-18 breaking the sound barrier. The white halo is formed by condensed water droplets which are thought to result from a drop in air pressure around the aircraft (see Prandtl-Glauert Singularity).[2][3]

The speed of sound depends on the medium through which the waves are passing, and is often quoted as a fundamental property of the material. In general, the speed of sound is proportional to the square root of the ratio of the elastic modulus (stiffness) of the medium to its density. Those physical properties and the speed of sound change with ambient conditions. For example, the speed of sound in gases depends on temperature. In 20 °C (68 °F) air at the sea level, the speed of sound is approximately 343 m/s (1,230 km/h; 767 mph). In fresh water, also at 20 °C, the speed of sound is approximately 1,482 m/s (5,335 km/h; 3,315 mph). In steel, the speed of sound is about 5,960 m/s (21,460 km/h; 13,330 mph).[4] The speed of sound is also slightly sensitive (a second-order anharmonic effect) to the sound amplitude, which means that there are nonlinear propagation effects, such as the production of harmonics and mixed tones not present in the original sound (see parametric array).

Acoustics and noise

The scientific study of the propagation, absorption, and reflection of sound waves is called acoustics. Noise is a term often used to refer to an unwanted sound. In science and engineering, noise is an undesirable component that obscures a wanted signal.

Sound pressure level

Sound measurements
Characteristic
Symbols
 Sound pressure p, SPL, LPA
 Particle velocity v, SVL
 Particle displacement δ
 Sound intensity I, SIL
 Sound power P, SWL, LWA
 Sound energy W
 Sound energy density w
 Sound exposure E, SEL
 Acoustic impedance Z
 Audio frequency AF
 Transmission loss TL

Sound pressure is defined as the difference between the average local pressure of the medium outside of the sound wave in which it is traveling through (at a given point and a given time) and the pressure found within the sound wave itself within that same medium. A square of this difference (i.e. a square of the deviation from the equilibrium pressure) is usually averaged over time and/or space, and a square root of such average is taken to obtain a root mean square (RMS) value. For example, 1 Pa RMS sound pressure in atmospheric air implies that the actual pressure in the sound wave oscillates between (1 atm Pa) and (1 atm Pa), that is between 101323.6 and 101326.4 Pa. Such a tiny (relative to atmospheric) variation in air pressure at an audio frequency will be perceived as quite a deafening sound, and can cause hearing damage, according to the table below.

As the human ear can detect sounds with a very wide range of amplitudes, sound pressure is often measured as a level on a logarithmic decibel scale. The sound pressure level (SPL) or Lp is defined as

where p is the root-mean-square sound pressure and is a reference sound pressure. Commonly used reference sound pressures, defined in the standard ANSI S1.1-1994, are 20 µPa in air and 1 µPa in water. Without a specified reference sound pressure, a value expressed in decibels cannot represent a sound pressure level.

Since the human ear does not have a flat spectral response, sound pressures are often frequency weighted so that the measured level will match perceived levels more closely. The International Electrotechnical Commission (IEC) has defined several weighting schemes. A-weighting attempts to match the response of the human ear to noise and A-weighted sound pressure levels are labeled dBA. C-weighting is used to measure peak levels.

Examples of sound pressure and sound pressure levels

Source of sound RMS sound pressure sound pressure level
  Pa dB re 20 µPa
Theoretical limit for undistorted sound at
1 atmosphere environmental pressure
101,325 191
1883 Krakatoa eruption approx 180 at 100 miles
Stun grenades 170-180
rocket launch equipment acoustic tests approx. 165
threshold of pain 100 134
hearing damage during short-term effect 20 approx. 120
jet engine, 100 m distant 6–200 110–140
jackhammer, 1 m distant / discotheque 2 approx. 100
hearing damage from long-term exposure 0.6 approx. 85
traffic noise on major road, 10 m distant 0.2–0.6 80–90
moving automobile, 10 m distant 0.02–0.2 60–80
TV set – typical home level, 1 m distant 0.02 approx. 60
normal talking, 1 m distant 0.002–0.02 40–60
very calm room 0.0002–0.0006 20–30
quiet rustling leaves, calm human breathing 0.00006 10
auditory threshold at 2 kHz – undamaged human ears 0.00002 0

Equipment for dealing with sound

Equipment for generating or using sound includes musical instruments, hearing aids, sonar systems and sound reproduction and broadcasting equipment. Many of these use electro-acoustic transducers such as microphones and loudspeakers.

References

  1. ^ The American Heritage Dictionary of the English Language, Fourth Edition. Houghton Mifflin Company. 2006.
  2. ^ APOD: 19 August 2007- A Sonic Boom
  3. ^ http://www.eng.vt.edu/fluids/msc/gallery/conden/mpegf14.htm
  4. ^ The Soundry: The Physics of Sound

Sound measurement

See also

Pitch Acoustics | Auditory imagery | Audio bit depth | Audio signal processing | Beats | Cycles | Diffraction | Doppler effect | Echo | Music | Note | Phonons | Physics of music | Pitch | Psychoacoustics | Resonance | Rijke tube | Reflection | Reverberation | Sonic weaponry | Sound localization | Soundproofing | Timbre | Ultrasound |