Video game exploit: Difference between revisions
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* '''Holes''' - Some games may contain accidental holes in the map, allowing the player to get under the map. Holes are mostly harmless, although some use them in [[player vs. player]] situations to sneak around and get behind their opponent, or attack from below the floor. |
* '''Holes''' - Some games may contain accidental holes in the map, allowing the player to get under the map. Holes are mostly harmless, although some use them in [[player vs. player]] situations to sneak around and get behind their opponent, or attack from below the floor. |
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* '''[[Botting]]''' - A player who runs a third party program to control their [[Fictional character|character]]. The [[bot]] will kill [[monster]]s, loot [[money]], [[Mining|mine]] [[ore]], collect [[herb]]s or gain [[level]]s automatically without the player having to be in front of the computer.<ref> mmoglider.com [http://www.mmoglider.com/FAQ.aspx#G1 Glider bot]</ref> |
* '''[[Botting]]''' - A player who runs a third party program to control their [[Fictional character|character]]. The [[bot]] will kill [[monster]]s, loot [[money]], [[Mining|mine]] [[ore]], collect [[herb]]s or gain [[level]]s automatically without the player having to be in front of the computer.<ref> mmoglider.com [http://www.mmoglider.com/FAQ.aspx#G1 Glider bot]</ref> |
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* '''[[Duping]]''' - Duplicating, or replicating [[item]]s or [[money]]. |
* '''[[Duping]]''' - Duplicating, or replicating [[Item (gaming|item]]s or [[money]]. |
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* '''[[Twinking]]''' - Taking advantage of a design flaw in order to gear yourself in a manner that was not intended so that you appear better than you really are. |
* '''[[Twinking]]''' - Taking advantage of a design flaw in order to gear yourself in a manner that was not intended so that you appear better than you really are. |
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* '''Game Mechanics Exploits / Bug Exploits''' - There are also other exploits involving the physics of the game, sometimes in conjunction with [[item]]s. This includes using [[wall-walking]] to get into unfinished areas or [[ability|abilities]] to make one's [[Fictional character|character]] unattackable by mobs or other players and sometimes are able to attack back. |
* '''Game Mechanics Exploits / Bug Exploits''' - There are also other exploits involving the physics of the game, sometimes in conjunction with [[item]]s. This includes using [[wall-walking]] to get into unfinished areas or [[ability|abilities]] to make one's [[Fictional character|character]] unattackable by mobs or other players and sometimes are able to attack back. |
Revision as of 21:46, 12 August 2009
It has been suggested that Bunny hopping be merged into this article. (Discuss) Proposed since January 2009. |
In the realm of online games, an exploit is usually a software bug, design flaw, hack or bot that contributes to the user's prosperity in a manner not intended by the developers.
What is or is not considered an exploit varies between games and developers. The EULA (End-User License Agreement) typically states what type of gameplay is not acceptable. Thus, some developers may consider AFK gameplay to be an exploit, while others may not.
Most companies involved in the development or maintenance of online games forbid their employees from sharing information about known exploits or bugs. Doing so is sometimes considered an exploit but is more often merely a vector by which other exploits are shared.
Known types of exploits in real-time strategy games
- Maphack A cheat that enables the player to see more of the map than the game intends them to see. A common feature in multiplayer real-time strategy games is the inability for the player to see outside the visibility range of the individual units and buildings that the player controls.
Known types of exploits in MMORPG
- Speed Hacking/Teleporting/Subterrain Travel - If character position in an MMORPG is determined by the client side (usually not the case), it is possible for players to send out artificial positional data and be instantly transported to any part of the world or used to speed up traveling speed by increasing positional deltas.
- Holes - Some games may contain accidental holes in the map, allowing the player to get under the map. Holes are mostly harmless, although some use them in player vs. player situations to sneak around and get behind their opponent, or attack from below the floor.
- Botting - A player who runs a third party program to control their character. The bot will kill monsters, loot money, mine ore, collect herbs or gain levels automatically without the player having to be in front of the computer.[1]
- Duping - Duplicating, or replicating items or money.
- Twinking - Taking advantage of a design flaw in order to gear yourself in a manner that was not intended so that you appear better than you really are.
- Game Mechanics Exploits / Bug Exploits - There are also other exploits involving the physics of the game, sometimes in conjunction with items. This includes using wall-walking to get into unfinished areas or abilities to make one's character unattackable by mobs or other players and sometimes are able to attack back.
- Data Mining - Players will try to access files not yet in game and then host them on websites to expose content not yet released (usually new zones, items, and graphics).[2]
Consequences of exploitation
Depending on the EULA and the severity of the exploit, developers may do anything from simply removing the exploited material from the game, to reprimanding the players, or banning their accounts. There are only occasional rare cases of an exploiter being threatened with legal action.[3]
See also
References
External links
- Template:Google video
- Learning To bunnyhop
- Game Exploits
- Online gaming's cheating heart Article about cheating and exploting.
- How to Cheat at Online Games Trials, Triumphs & Trivialities #145