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==Plot==
==Plot==
The Player comes to a town and helps Mayor Rosalyn P. Marshall bring it back to life. The Player builds his/her own house and bulids his/her own workshop. The Player builds a chair and places it in his/her house and sleeps in his/her bed,ready for the next morning. The Next Day,the player runs to the town hall and is given a very easy task to start with. The player runs to his/her workshop and builds a podium,and runs back to the town hall and gives the podium to Mayor Rosalyn. Next the player runs to a beautiful flower shop owned by a girl,Poppy and is given sevaral tasks to do. The Player solves the tasks and reaches Star Level 1. In the Hotel, The Player meets Buddy the Bellhop and finds that Chef Gino is the first sim to live in the Town,but the player rememebers his/her mission and moves Chef Gino into the Town. After that,the player is given sevaral tasks from Chef Gino and solves them. The Player runs to the Hotel and discovers a Dj girl,Candy and moves her into the town. The Player is given serval tasks from DJ Candy and solves them and somehow goes up to Star Level 2. At the Hotel, The Player meets Clara Belle and moves her into the town.
The Player comes to a town and helps Mayor Rosalyn P. Marshall bring it back to life. The Player builds his/her own house and bulids his/her own workshop. You start out working for the mayor, furnishing the town hall. Next the player fixes up the town flower shop. After doing so, a pizza chef arrives at the hotel. You build him a restaurant and soon, your town reaches the next star level, unlocking more Sims to move in and more blueprints to use. From there on, you are given the liberty to create and design your town however you like as well as the furniture you build for your citizens to use.


==Reception==
==Reception==

Revision as of 20:51, 28 March 2010

MySims
Developer(s)EA Redwood Shores
EA UK (Windows)
EA Mobile (Mobile phone)
Publisher(s)Electronic Arts
EA Mobile (Mobile phone)
SeriesThe Sims
EngineHavok (Wii & Windows)
Platform(s)Wii, Nintendo DS, Microsoft Windows, Mobile phone
ReleaseNintendo DS, Wii
Windows
Mobile phones
Genre(s)Life simulation
Mode(s)Single-pl hi ayer
Multiplayer (Microsoft Windows)

MySims, formerly The Sims Wii, is a video game developed by EA Redwood Shores and published by Electronic Arts as a spinoff to Maxis' The Sims franchise for the Nintendo DS and Wii in 2007, then it was re-released for Microsoft Windows and Mobile phone in 2008.

This is the first game in the MySims series and is followed by MySims Kingdom, MySims Party, MySims Racing, MySims Agents, and MySims Sky Heroes.

Features

Apart from creating a custom Mii-like character, players may also modify their houses and build furniture and appliances using a selection of building blocks.[1] This gives the player more building options, allowing them to create objects by using blueprints, a change from the usual virtual catalog found in The Sims. There are 80 characters with whom the player may interact in the Wii version (30 characters in the Nintendo DS version), such as a mad scientist, a magician, a librarian, a pizza chef, and a martial arts teacher. Some of these characters may ask the player to build things for them. As with previous Sims games, meeting people and forming relationships is a major gameplay focus. Becoming a Sim's best friend will earn the player either a special blueprint not available anywhere else in the game, or a style of clothing for their wardrobe. Players can also earn blueprints by performing tasks for Commercial Sims (Sims who have their own businesses). Typically this involves building around 5-10 items for Sims, depending on the Star Level (the 1-5 level) of the player's town and the essences they have access to.

A feature new to MySims is "Essences". They can be found in various locations in town or by interacting with Sims or objects. Essences are used for a number of things including paint for the walls of houses, construction of items, as well as decoration. The mini-games in the DS Version include racquetball, paragliding, Scuba diving and more.

Character design

Compared to previous Sims titles, MySims has a more Chibi-inspired look, with super deformed character designs. This was Emmy Toyonaga's idea; in Official Nintendo Magazine she remarked: "Well, Mario and other Nintendo characters are pretty short and stubby. Also, being Japanese, I'm used to the mindset that fun games should have shorter, stubbier characters. So these characters kind of came naturally".[2] In Nintendo Power, designer Robin Hunicke said that the character designs also imply youthfulness, and that the aesthetic was chosen for worldwide appeal, while referring to the lesser sales of previous Sims games in Japan compared to other territories.[3]

According to Official Nintendo Magazine one of the characters in MySims, Chaz McFreely, is based on their then editor, Chandra Nair.[4]

The Sims

Fun Sims

DJ Candy Supergroove, Rhonda, Roger, Travis, Master Aran, Sandra, Cap'n Ginny, Annie Radd, Odin Revolution, Amazing Daryl (uber sim), Chaz McFreely, Pablo, Summer, Flipper*.

Geeky Sims

Buddy the Bellhop, Vic Vector, Jenny, Stephen Albright, Professor Nova, Dr.F, Gertrude Spackles, Ian Arneson, Liberty, Star (uber sim), Brendan, Clayton Dander, Rob Jarrett, Spencer, Alexa Lexington*.

Cute Sims

Poppy, Ms. Nicole Vogue, Clara Belle, Shirley, Dolly Dearheart, Bean Bradley, Jeremy Snoars, Pinky, Hopper (uber sim), Beebee, Billy, Penelope*, Renee, Taylor, Terry Toymender*.

Studious Sims

Mayor Rosalyn P. Marshall, Elmira Clamp, Gordon, Matt, Trevor Verily, Amelia*, Linda, Makoto, Samurai Bob (uber sim), Abigail, Eliza, Louis, Yvette, Natalia Roshmanov Usagi*.

Tasty Sims

Patrick Rhino, Chef Gino Delicioso, Roxie Road, Maria, Chef Watanabe, Grandma Ruthie, Edwin, Sasha*, Chancellor Ikara (uber sim), Iggy, Jimmy Watanabe, Karine*, Noelle, Cedella*.

Spooky Sims

Violet Nightshade, Sir Vincent Skullfinder, Cassandra, Ray, Goth Boy, Raven Wright, Madame Zoe, Crystal, Yuki, Mel (uber sim), Blaine*, Brandi, Esma, Morcubus, Wendalyn*.

Interest Sim

Your Character(s)

Anyone with a * is an exclusive character to the PC version of the game.

An uber sim is a sim that comes to your town once it reaches the maximum interest.

Plot

The Player comes to a town and helps Mayor Rosalyn P. Marshall bring it back to life. The Player builds his/her own house and bulids his/her own workshop. You start out working for the mayor, furnishing the town hall. Next the player fixes up the town flower shop. After doing so, a pizza chef arrives at the hotel. You build him a restaurant and soon, your town reaches the next star level, unlocking more Sims to move in and more blueprints to use. From there on, you are given the liberty to create and design your town however you like as well as the furniture you build for your citizens to use.

Reception

MySims has received fairly mixed, but generally decent reviews. It is known for having colorful graphics, and cheery and fun gameplay, but criticized for having too much focus on construction and collecting essences. IGN said that "The problem is that nearly all of the objectives revolve around the same two tasks: the collection of essences and the construction of houses, buildings and items. All of the Sim management and social interaction elements of the previous games – well, you're not going to find much of that in the streamlined Wii affair". Gamespot praised the Wii game for the construction being intuitive and flexible and for the presentation being cheery and clean. It was also criticized for having longer than usual load times. Its Nintendo DS counterpart is regarded as virtually an all new game in design; However, reception of its control scheme varied greatly. Resolution Magazine said the game would be enjoyed by "those whose age is a single digit," but that the game would grow quickly tiresome for anybody else.[18]

Sequels

Four sequels have been announced for MySims. They are MySims Kingdom, released October 28, 2008; MySims Party, released in March 2009; MySims Racing, released in Summer of 2009; MySims Agents, released in Fall of 2009, and MySims Sky Heroes[19] , whom's release date is yet to be announced.

Film and TV series

EA has officially announced[20] "The Sims" the movie and a MySims animated television series in development at Film Roman.

References

  1. ^ "EA officially announces MySims for DS and Wii". Aussie-Nintendo.com. 2007-02-26. Retrieved 2007-02-27.
  2. ^ Official Nintendo Magazine, March 2007
  3. ^ "Nintendo Power April 2007 Get!". Buttonbasher. 2007-02-26. {{cite news}}: Unknown parameter |accessdate hi= ignored (help)
  4. ^ Official Nintendo Magazine, Issue 21, Page 9
  5. ^ Parish, Jeremy (2008-05-11). "Mysims (Wii) Review". 1UP.com. Retrieved 2008-05-11.
  6. ^ MacDonald, Keza (2008-05-11). "Mysims (Wii) Review". Eurogamer. Retrieved 2008-05-11.
  7. ^ Reiner, Andrew. "Mysims - Wii". Game Informer. Retrieved 2008-05-11.
  8. ^ a b Ryan Davis (2008-05-11). "Mysims - Wii - Review". GameSpot. Retrieved 2008-05-11. Cite error: The named reference "GS-Review" was defined multiple times with different content (see the help page).
  9. ^ Elisa Di Fiore (2007-09-18). "Mysims Review". GameSpy. Retrieved 2008-05-11.
  10. ^ Elisa Di Fiore (2007-09-18). "Mysims Review". GameSpy. Retrieved 2008-05-11.
  11. ^ Casamassina, Matt (2008-11-05). "A fun, but surprisingly shallow take on The Sims franchise". IGN. Retrieved 2008-05-11.
  12. ^ "It's Animal Crossing EA-style". IGN. 2008-11-05. Retrieved 2008-05-11. {{cite web}}: |first= missing |last= (help)
  13. ^ East, Tom (2008-04-01). "EA attempts to beat Nintendo at its own game". Official Nintendo Magazine. Retrieved 2009-03-15.
  14. ^ "Mysims (Wii: 2007): Reviews". Metacritic. Retrieved 2008-05-11.
  15. ^ "Mysims (DS: 2007): Reviews". Metacritic. Retrieved 2008-05-11.
  16. ^ "Mysims - Wii". GameRankings. Retrieved 2008-05-11.
  17. ^ "Mysims - DS". GameRankings. Retrieved 2008-05-11.
  18. ^ "Mysims - PC". Resolution Magazine. Retrieved 2009-02-03.
  19. ^ "MySims Sky Heroes Trademark at Trademork.com".
  20. ^ ""The Sims" the movie / "MySims" TV series announecment".