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'''''Dev Island''''' is a [[first person]] [[action-adventure game|horror action-adventure]] video game developed by [[Techland]] for [[Microsoft Windows]], [[PlayStation 3]], and [[Xbox 360]]. It is centered on the challenge of survival on a [[zombie]]-infested [[open world]] island with a major emphasis on [[melee]] combat. It was originally announced at [[E3]] 2006,<ref name = "Dead Island in E3 2006">{{cite web | url = http://www.gamespot.com/pc/action/dead-island/news/6149857/e3-06-dead-island-preshow-report?sid=6149857&mode=previews | title = E3 06: Dead Island Preshow Report | date = May 10, 2006 | accessdate = July 31, 2011}}</ref> but was pushed back to 2011. It was released on September 6 in North America and will be released on September 9 elsewhere.
'''''Dead Island''''' is a [[first person]] [[action-adventure game|horror action-adventure]] video game developed by [[Techland]] for [[Microsoft Windows]], [[PlayStation 3]], and [[Xbox 360]]. It is centered on the challenge of survival on a [[zombie]]-infested [[open world]] island with a major emphasis on [[melee]] combat. It was originally announced at [[E3]] 2006,<ref name = "Dead Island in E3 2006">{{cite web | url = http://www.gamespot.com/pc/action/dead-island/news/6149857/e3-06-dead-island-preshow-report?sid=6149857&mode=previews | title = E3 06: Dead Island Preshow Report | date = May 10, 2006 | accessdate = July 31, 2011}}</ref> but was pushed back to 2011. It was released on September 6 in North America and will be released on September 9 elsewhere.


==Gameplay==
==Gameplay==

Revision as of 20:35, 6 September 2011

Dead Island
European cover art
Developer(s)Techland
Publisher(s)Deep Silver
EngineChrome Engine 5[2]
Platform(s)Microsoft Windows, PlayStation 3, Xbox 360
Release
  • NA: 2011-09-06
  • PAL: 2011-09-09
  • JP: 2011-10-20
[1]
Genre(s)first person horror action-adventure, role-playing, open world
Mode(s)Single-player, multiplayer

Dead Island is a first person horror action-adventure video game developed by Techland for Microsoft Windows, PlayStation 3, and Xbox 360. It is centered on the challenge of survival on a zombie-infested open world island with a major emphasis on melee combat. It was originally announced at E3 2006,[4] but was pushed back to 2011. It was released on September 6 in North America and will be released on September 9 elsewhere.

Gameplay

A promotional still featuring Xian Mei, one of the four main characters, preparing to attack oncoming zombies.

Dead Island features open world gameplay, played from a first person perspective, with up to four-player co-operative play in a heavily interactive environment. The focus is on melee combat, incorporating customizable weaponry, vehicular customization/combat, and RPG elements.

There is an experience system and a skill tree system. There is also a stamina bar, meaning that after a set amount of action with a weapon, the character will need to stop to regain their stamina before continuing to attack. It has also been confirmed that there are "special class" zombies, which are more powerful than the standard zombie.[5] Players will need to use flashlights in dark areas and during night time sections, adding suspense.[6] Changing seasons have been confirmed to not take place during the game, although a weather system is in effect.[7] Although there is a child being infected in the original Dead Island trailer, it has been stated that there will be no children zombies in the game.

Enemies

Details about specific in-game enemies have been sparse, but a few enemies have been confirmed. These are "The Suicider", a large enemy with boils upon its body, heavily disfiguring it; "The Butcher", a humanoid-shaped zombie with long hair, and missing both arms from the elbow, with only bones sticking out of the sockets; "The Thug", which will knock players over, stunning them; "The Ram", a large man wrapped in a straitjacket with a mask covering his mouth and finally "The Drowner", another large disfigured enemy covered in slime with large red eyes.[8]

"The Floater" has also been confirmed, an overweight zombie that attempts to throw up on you, and first appears in the sewers.

Plot

The game is set in the Palms Resort, in fictional Banoi, located off the coast of Papua New Guinea. Your character wakes up after a long night of partying at the Banoi hotel, only to find the lights off and an emergency broadcast system guiding him/her out of their hotel room. Once you leave your room, you head through a hotel room to get around some luggage carts in the hall and make head out to the balcony. After looking out at the view, two zombies suddenly fall from the balcony above as your character watches. You then open a nearby elevator hatch and climb in. Just as you get in, the elevator cables snap and send the elevator flying down, stopping momentarily on a zombie-infested floor before hitting bottom. Your character recovers and hears a voice asking them if they are experiencing any health problems.[9]

Characters

  • Xian Mei, an employee at the Royal Palms Resort. Born and raised in China, she chose an occupation that allowed her to leave her country of birth in order to experience different people and cultures. She is a fast learner, intelligent, and quick on her feet. Having just arrived at Banoi Island, Xian Mei was responsible for menial tasks at the hotel, before starting work as a receptionist. This opportunity to meet and greet different nationalities that visited the hotel was ideal for Xian Mei, as it provided a perfect source of inspiration for her dreams of traveling the globe. However, it is revealed in a pre-release comic that this is a cover, and that she is in fact an undercover Chinese police officer deployed on Banoi to spy on wealthy tourists. She feels that this task dishonors her father, who was killed by a gang member while doing police work.
  • Sam B, a one-hit wonder rap star from New Orleans. He was booked by the Royal Palms Resort to perform his well-known song "Who Do You Voodoo?" at a high profile hotel party. He gladly took the chance to play this gig. Once strong, self-confident and proud, Sam B has had a troubled past and a history of drug and alcohol abuse, as his private life became caught in a haze of fake friends and bad advisers. He believed his gig at Banoi was his last chance to get back on top.
  • Logan, a former NFL star, spoiled by life and successful in every possible way. Logan's ego finally put an end to his bright future. Taking part in a reckless street race with tragic consequences, Logan not only killed a young woman - his unfortunate passenger - he also fractured his knee, putting an end to his sports career. His fall from stardom inevitably followed and he plunged swiftly into a life of bitterness and despair. He ended up letting a blood drive use his name, and in return received an all expenses paid trip to Banoi.
  • Purna is a former officer of the Sydney Police department. After losing her career when she shot a child molester who could not be prosecuted because of his wealth and connections, Purna then turned to working as a bodyguard for VIPs in dangerous places all over the world. She is hired not just for her skills but for her looks, as wealthy men do not mind showing up with Purna on their arm.

Development

Dead Island was published by Deep Silver.[10]

The zombies have fully-modelled layers of meat and muscle rendered onto their bodies, meaning they have a multi-layered damage system with real-time injuries.[11]

A trailer featuring the transformation of a young girl into a zombie, played in a nonlinear sequence,[12] was commented upon by Ben Parfitt of MCV. Parfitt praised the trailer itself, but criticized the online reaction to it, writing "It's a video that uses an image of a dead girl and images of her dying to create an emotional bond with a product."[13][14] Wired exclaimed, "It may be the best video game trailer I’ve ever seen; gorgeous, well-edited and emotionally engaging." However Wired urged caution, stating that Techland did not make the trailer and that "everyone is hyped up about a short film, not the game itself."[15]

Dead Island was originally stated to be released in 2008, developed by Techland and produced by Adrian Ciszewski, but was delayed.[16]

On May 17, 2011, an official teaser trailer featuring some gameplay aspects was released on the official Dead Island YouTube channel. The trailer focuses on the island itself, along with photographs of people on holiday, with zombies intercepting the screen towards the end. The teaser is known as "Part 1: Tragedy Hits Paradise", hinting at other future teasers.[17]

On May 23, 2011, a video on GameTrailers for the game was released which demonstrated gameplay.

On June 6, 2011, Dead Island updated its YouTube account with the E3 trailer, titled "Part 2: Dead Island Begins",[18] with the announcement of its release being set for September 6, 2011 for the US, and September 9, 2011 for the worldwide release.

On June 9, 2011, a video was released talking about the multiplayer aspect of the game.

On August 9, 2011, Deep Silver announced that Dead Island's development had finished and that production had begun.[19]

On September 6, 2011, Dead Island Was released in USA and Canada.

On September 9, 2011, Dead Island will be released in the rest of the world.

Marketing

The original Dead Island logo (top) and the censored version for release in North America (bottom).

In Australia, a collector's edition was available to pre-order exclusively from EB Games. The collector's edition came with a Turtle Beach X11 headset, Ripper weapon DLC and Bloodbath Arena DLC.[20]

On July 20, Dead Island became available for pre-purchase on Steam as a single copy of the game for full price, or a four pack with one copy free. Both the single copy and the four pack include the Ripper and Bloodbath DLC.

In PlayStation Home (North American version), the PlayStation 3's social gaming network, users can pre-order Dead Island from a special kiosk in the Central Plaza (Home's central meeting point redesigned for this promotion and includes a "Zombie Survival" minigame) and receive an "Exploding Zombie Outfit" (features a remote option for users to explode) for their Home avatar.[21]

Deep Silver funded a four-part series of comedic short films written and starring hosts of Talkradar from the video game journalistic website GamesRadar, entitled Dead Island: Secret Origins. The film depicts fictionalized versions of the hosts who travel to Dead Island and become zombies out of choice.

On March 21, 2011, gaming licenser ESRB announced that the original version of the Dead Island logo was not suitable for release in North America, and Deep Silver was told to change it. Instead of the hanging corpse in the original logo, it was changed to a zombie standing by the tree. This logo change will currently only appear on the boxart of the North American release, with the logo remaining unchanged in other territories and in-game.[22]

Reception

Dead Island has received generally positive reviews with a Metacritic score of 81/100, 71/100 and 72/100 for the PC, Xbox 360 and PlayStation 3 versions respectively. The Italian PlayStation Magazine has given the game a rating of 8.5. praising its outdoor environments, realistic combat, and co-op mode but critising the indoor graphics and lack of split-screen multiplayer. IGN gave the game an 8.0, criticizing the game presentation, glitches, and texture loading, but praising the atmosphere and overall feel of the game and stating that the game's pro-points are significant enough to outweigh its cons. [26] Game Informer gave Dead Island an 8.5, saying, "If you’ve spent your time planning for the zombie apocalypse, Dead Island is the best option so far to test how long you’d last." Official Xbox Magazine (UK) gave the game a score of 7.0, stating that while it falls short of its potential, there is more than enough to make up for the in-game issues, while the US version gave it 8.0. CVG awarded the game a more negative score of 6.5, stating "This budget zombie thriller ain't too pretty but could manage to capture a cult following."[27] However Edge magazine gave Dead Island a 3/10 score referencing numerous gameplay and technical issues.[28]

The PC version of the game has initially received many negative reviews from magazines and websites due to an accidental release of the development version of the game on Steam. This included features such as no-clipping and the ability to toggle third-person perspective.[29]

MMOMFG stated "This is one zombie experience worth playing all the way through. Just be sure to sharpen those blades and aim for the head." [30]

References

  1. ^ "Dead Island different between the International and the Japanese version". Retrieved August 8, 2011.
  2. ^ "Dead Island is coming, with more information released". February 17, 2011. Retrieved February 18, 2011.
  3. ^ "Why Deep Silver needed Square-Enix to distribute Dead Island". Retrieved May 7, 2011.
  4. ^ "E3 06: Dead Island Preshow Report". May 10, 2006. Retrieved July 31, 2011.
  5. ^ "Hamza CTC Aziz". "Impressions: Your first look at Dead Island". Destructoid. Retrieved 2011-02-19.
  6. ^ "J". "Dead Island-Gameplay-Interview". GameTrailers. Retrieved 2011-03-03.
  7. ^ http://www.facebook.com/topic.php?uid=109294299094020&topic=706
  8. ^ http://www.dead-island.com/forums/members/300/albums/dead-island-enemies/
  9. ^ Deep Silver. "Dead Island Age Gate". Deadisland.deepsilver.com. Retrieved 2011-02-18.
  10. ^ Purchese, Rob (2011-02-17). "Dead Island published by Deep Silver". Eurogamer. Retrieved 2011-02-17.
  11. ^ "Josh". "Dead Island announcement trailer". VideoGamesBlogger. Retrieved 2011-02-19.
  12. ^ "Wonderdog". "GameGuideDog spins Forward/Reverse Dead Island Trailer". GameGuideDog. Retrieved 2011-02-25.
  13. ^ "Dead Island - Announcement Trailer". IGN. 2011-02-16. Retrieved 2011-02-17.
  14. ^ Parfitt, Ben (2011-02-17). "OPINION: That Dead Island trailer". MCV. Retrieved 2011-02-17. {{cite web}}: Italic or bold markup not allowed in: |publisher= (help)
  15. ^ Schreier, Jason (2011-02-17). "Don't Get Caught Up in Dead Island Trailer Hype". Wired. Retrieved 2011-02-18. {{cite web}}: Italic or bold markup not allowed in: |publisher= (help)
  16. ^ Osborn, Chuck (2008-03). "PC Gamer". 15 (172). Future US, Inc: 38. {{cite journal}}: Check date values in: |year= (help); Cite journal requires |journal= (help)
  17. ^ "Dead Island Teaser "Part 1: Tragedy Hits Paradise"". Dead Island/YouTube. 2011-05-17. Retrieved 2011-05-17.
  18. ^ http://www.youtube.com/watch?v=qecDJSI3Ncc
  19. ^ http://www.cinemablend.com/games/Dead-Island-Goes-Gold-With-Brand-Co-op-Trailer-34154.html
  20. ^ Serrels, Mark (2011-06-28). "Dead Island Has A Pre-Order Bonus That Is Actually Useful". Kotaku.
  21. ^ GlassWalls (2011-08-03). "Coming to Home: Dead Island Zombie Survival Quiz, Magic: The Gathering Game Night + New Items". SCEA. Retrieved 2011-08-03.
  22. ^ Reilly, Jim (2011-03-21). "Dead Island Logo Censored in NA". IGN. Retrieved 2011-06-03. {{cite web}}: Italic or bold markup not allowed in: |publisher= (help)
  23. ^ "Dead Island for Xbox 360 Reviews, Ratings, Credits, and More at Metacritic". Retrieved 2011-09-06.
  24. ^ "Dead Island for PlayStation 3 Reviews, Ratings, Credits, and More at Metacritic". Retrieved 2011-09-06.
  25. ^ Edge Magazine - Dead Island review
  26. ^ IGN review
  27. ^ Dead Island review
  28. ^ Edge Magazine - Dead Island review
  29. ^ Dead Island Dev Build Accidently Released on Steam
  30. ^ http://mmomfg.com/2011/09/05/dead-island-review-0905/