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| title = Wizorb
| title = Wizorb
| image = [[File:Wizorb Coverart.png]]
| image = [[File:Wizorb Coverart.png]]
| developer = Tribute Games
| developer = [[Tribute Games]]
| publisher = Tribute Games
| publisher = [[Tribute Games]]
| engine =
| engine =
| released = '''XBLIG'''<br />September 29, 2011<br />'''Windows'''<br />November 7, 2011<br />'''Linux'''<br />December 19, 2011<br >'''OS X'''<br />December 19, 2011<br />'''PS Minis'''<br />July 25, 2012<br />'''iOS'''<br />August 3, 2012
| released = '''XBLIG'''<br />September 29, 2011<br />'''Windows'''<br />November 7, 2011<br />'''Linux'''<br />December 19, 2011<br >'''OS X'''<br />December 19, 2011<br />'''PS Minis'''<br />July 25, 2012<br />'''iOS'''<br />August 3, 2012<br />'''OUYA'''<br />March 28, 2013
| genre = [[Breakout clone]]
| genre = [[Breakout clone]]
| modes = [[Single-player video game|Single-player]]
| modes = [[Single-player video game|Single-player]]
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}}
}}


'''''Wizorb''''' is a [[role-playing video game]] created and published by the [[independent video game developer|independent developer]] Tribute Games. The game was released on the [[Xbox 360]] [[Xbox Live Marketplace]] on September 29, 2011. The gameplay is a cross between ''[[Breakout (video game)|Breakout]]'' and a role-playing game. ''Wizorb'' was ported to [[Microsoft Windows|Windows]], [[OS X]], and [[Linux]]. It was released for [[Microsoft Windows|Windows]] through [[Steam (software)|Steam]] on March 14, 2012, with added achievements and cloud storage.<ref>[http://pixeltao.ca/2012/03/14/wizorb-smashes-onto-steam/Wizorb Smashes Onto Steam!]</ref> The game's release was met with favorable reviews from critics, with [[VentureBeat]]'s Jacob Siegal listing it as one of the top 10 independent video games of 2011.<ref name="vbtop10"/>
'''''Wizorb''''' is a [[role-playing video game]] created and published by the [[independent video game developer|independent developer]] [[Tribute Games]]. The game was released on the [[Xbox 360]] [[Xbox Live Marketplace]] on September 29, 2011. The gameplay is a cross between ''[[Breakout (video game)|Breakout]]'' and a role-playing game. ''Wizorb'' was ported to [[Microsoft Windows|Windows]], [[OS X]], and [[Linux]]. It was released for [[Microsoft Windows|Windows]] through [[Steam (software)|Steam]] on March 14, 2012, with added achievements and cloud storage.<ref>[http://pixeltao.ca/2012/03/14/wizorb-smashes-onto-steam/Wizorb Smashes Onto Steam!]</ref> The game's release was met with favorable reviews from critics, with [[VentureBeat]]'s Jacob Siegal listing it as one of the top 10 independent video games of 2011.<ref name="vbtop10"/>


==Gameplay==
==Gameplay==
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==Development==
==Development==
The game was developed by Tribute Games and first released for the [[Xbox 360]] through the [[Xbox Live Marketplace]]'s [[Xbox Live Indie Games]] section on September 29, 2011.<ref>{{cite news|title=Tribute Games' Wizorb paddling to XBLIG Sept. 29|url=http://www.joystiq.com/2011/09/23/tribute-games-wizorb-paddling-to-xblig-sept-29/|first=Richard|last=Mitchell|date=Sept. 23, 2011|work=[[Joystiq]]|accessdate=Dec. 16, 2012}}</ref> The game is the first title by the independent developer Tribute Games.<ref name="joy-pc">{{cite news|title=Wizorb smashing into PC on Nov.7, more ports to follow|url=http://www.joystiq.com/2011/10/30/wizorb-smashing-into-pc-on-nov-7-more-ports-to-follow/|first=Jessica|last=Conditt|date=Oct. 30, 2011|work=[[Joystiq]]|accessdate=Dec. 16, 2012}}</ref> [[Destructoid]]'s Jordan Devore noted that high quality Xbox 360 indie games are often ported to the PC, praising, "''Wizorb'' is one such game".<ref>{{cite news|title=Wizorb prepped for a November release on PC|url=http://www.destructoid.com/wizorb-prepped-for-a-november-release-on-pc-214812.phtml|first=Jordan|last=Devore|date=Oct. 29, 2011|work=[[Destructoid]]|accessdate=Dec. 16, 2012}}</ref> A [[port (software)|port]] for Microsoft Windows was released on November 7, 2011, through the [[digital distribution]] website [[GamersGate]].<ref name="joy-pc"/> The computer version can be controlled by a gamepad, keyboard, or mouse.<ref name="joy-pc"/> The entire game can be played using only a mouse, and the developer recommends this method as it "makes Wizorb rely even more on reflexes which feels great and makes the game a tad easier."<ref name="joy-pc"/>
The game was developed by [[Tribute Games]] and first released for the [[Xbox 360]] through the [[Xbox Live Marketplace]]'s [[Xbox Live Indie Games]] section on September 29, 2011.<ref>{{cite news|title=Tribute Games' Wizorb paddling to XBLIG Sept. 29|url=http://www.joystiq.com/2011/09/23/tribute-games-wizorb-paddling-to-xblig-sept-29/|first=Richard|last=Mitchell|date=Sept. 23, 2011|work=[[Joystiq]]|accessdate=Dec. 16, 2012}}</ref> The game is the first title by the independent developer [[Tribute Games]].<ref name="joy-pc">{{cite news|title=Wizorb smashing into PC on Nov.7, more ports to follow|url=http://www.joystiq.com/2011/10/30/wizorb-smashing-into-pc-on-nov-7-more-ports-to-follow/|first=Jessica|last=Conditt|date=Oct. 30, 2011|work=[[Joystiq]]|accessdate=Dec. 16, 2012}}</ref> [[Destructoid]]'s Jordan Devore noted that high quality Xbox 360 indie games are often ported to the PC, praising, "''Wizorb'' is one such game".<ref>{{cite news|title=Wizorb prepped for a November release on PC|url=http://www.destructoid.com/wizorb-prepped-for-a-november-release-on-pc-214812.phtml|first=Jordan|last=Devore|date=Oct. 29, 2011|work=[[Destructoid]]|accessdate=Dec. 16, 2012}}</ref> A [[port (software)|port]] for Microsoft Windows was released on November 7, 2011, through the [[digital distribution]] website [[GamersGate]].<ref name="joy-pc"/> The computer version can be controlled by a gamepad, keyboard, or mouse.<ref name="joy-pc"/> The entire game can be played using only a mouse, and the developer recommends this method as it "makes Wizorb rely even more on reflexes which feels great and makes the game a tad easier."<ref name="joy-pc"/>


Even before the Windows release, the developers were working on porting the game to [[OS X]] and [[Linux]].<ref name="joy-pc"/> On October 29, 2011, the developers stated they were considering porting the game to a [[smartphone]] platform, to which [[GameSetWatch]]'s Eric Caoili exclaimed, "This thing needs to be on every device ever!"<ref name="gsw-windows">{{cite news|title=Wizorb Releasing To Windows On Nov. 7 Through GamersGate|url=http://www.gamesetwatch.com/2011/10/wizorb_releasing_to_windows_on.php|first=Eric|last=Caoili|date=Oct. 28, 2011|work=[[GameSetWatch]]|accessdate=Dec. 16, 2011}}</ref> Using the [[MonoGame]] programming library, ports were released for [[OS X]] and [[Linux]].<ref>{{Cite web|title=Wizorb|url=http://monogame.codeplex.com/discussions/283620|last=Makeout|date=Dec. 20, 2011|work=[[CodePlex]]|accessdate=Dec. 16, 2012}} Note: Forum user Makeout is the creator of ''Wizorb''.</ref> The Windows version was made available through the [[Steam (software)|Steam]] digital distribution platform on March 14, 2012.<ref>{{cite news|title=Wizorb works its magic on Steam|url=http://www.joystiq.com/2012/03/14/wizorb-works-its-magic-on-steam/|first=David|last=Hinkle|date=Mar. 14, 2012|work=[[Joystiq]]|accessdate=Dec. 16, 2012}}</ref>
Even before the Windows release, the developers were working on porting the game to [[OS X]] and [[Linux]].<ref name="joy-pc"/> On October 29, 2011, the developers stated they were considering porting the game to a [[smartphone]] platform, to which [[GameSetWatch]]'s Eric Caoili exclaimed, "This thing needs to be on every device ever!"<ref name="gsw-windows">{{cite news|title=Wizorb Releasing To Windows On Nov. 7 Through GamersGate|url=http://www.gamesetwatch.com/2011/10/wizorb_releasing_to_windows_on.php|first=Eric|last=Caoili|date=Oct. 28, 2011|work=[[GameSetWatch]]|accessdate=Dec. 16, 2011}}</ref> Using the [[MonoGame]] programming library, ports were released for [[OS X]] and [[Linux]].<ref>{{Cite web|title=Wizorb|url=http://monogame.codeplex.com/discussions/283620|last=Makeout|date=Dec. 20, 2011|work=[[CodePlex]]|accessdate=Dec. 16, 2012}} Note: Forum user Makeout is the creator of ''Wizorb''.</ref> The Windows version was made available through the [[Steam (software)|Steam]] digital distribution platform on March 14, 2012.<ref>{{cite news|title=Wizorb works its magic on Steam|url=http://www.joystiq.com/2012/03/14/wizorb-works-its-magic-on-steam/|first=David|last=Hinkle|date=Mar. 14, 2012|work=[[Joystiq]]|accessdate=Dec. 16, 2012}}</ref>

Revision as of 20:17, 4 September 2013

Wizorb
Developer(s)Tribute Games
Publisher(s)Tribute Games
Platform(s)Windows, Xblig, PS Minis, Linux, OS X, iOS
ReleaseXBLIG
September 29, 2011
Windows
November 7, 2011
Linux
December 19, 2011
OS X
December 19, 2011
PS Minis
July 25, 2012
iOS
August 3, 2012
OUYA
March 28, 2013
Genre(s)Breakout clone
Mode(s)Single-player

Wizorb is a role-playing video game created and published by the independent developer Tribute Games. The game was released on the Xbox 360 Xbox Live Marketplace on September 29, 2011. The gameplay is a cross between Breakout and a role-playing game. Wizorb was ported to Windows, OS X, and Linux. It was released for Windows through Steam on March 14, 2012, with added achievements and cloud storage.[1] The game's release was met with favorable reviews from critics, with VentureBeat's Jacob Siegal listing it as one of the top 10 independent video games of 2011.[2]

Gameplay

The game is a cross between Breakout and a role-playing game.[3] The core of the game takes place in a Breakout clone where the player can use magic to control the ball and help destroy the bricks and enemies.[4]

Development

The game was developed by Tribute Games and first released for the Xbox 360 through the Xbox Live Marketplace's Xbox Live Indie Games section on September 29, 2011.[5] The game is the first title by the independent developer Tribute Games.[6] Destructoid's Jordan Devore noted that high quality Xbox 360 indie games are often ported to the PC, praising, "Wizorb is one such game".[7] A port for Microsoft Windows was released on November 7, 2011, through the digital distribution website GamersGate.[6] The computer version can be controlled by a gamepad, keyboard, or mouse.[6] The entire game can be played using only a mouse, and the developer recommends this method as it "makes Wizorb rely even more on reflexes which feels great and makes the game a tad easier."[6]

Even before the Windows release, the developers were working on porting the game to OS X and Linux.[6] On October 29, 2011, the developers stated they were considering porting the game to a smartphone platform, to which GameSetWatch's Eric Caoili exclaimed, "This thing needs to be on every device ever!"[3] Using the MonoGame programming library, ports were released for OS X and Linux.[8] The Windows version was made available through the Steam digital distribution platform on March 14, 2012.[9]

Reception

The game receive favorable reviews from critics, garnering an 81% on review aggregation site Metacritic.[10] The game was rated as one of the top 10 independent video games of 2011 by VentureBeat's Jacob Siegal.[2]

See also

References

  1. ^ Smashes Onto Steam!
  2. ^ a b Siegal, Jacob (Dec. 24, 2011). "The best indie games of 2011". VentureBeat. Retrieved Dec. 17, 2012. {{cite news}}: Check date values in: |accessdate= and |date= (help)
  3. ^ a b Caoili, Eric (Oct. 28, 2011). "Wizorb Releasing To Windows On Nov. 7 Through GamersGate". GameSetWatch. Retrieved Dec. 16, 2011. {{cite news}}: Check date values in: |accessdate= and |date= (help)
  4. ^ Lamotte, Sarah (Jan. 18, 2012). "Wizorb Review". PC PowerPlay. Retrieved 2012-12-16. {{cite news}}: Check date values in: |date= (help)
  5. ^ Mitchell, Richard (Sept. 23, 2011). "Tribute Games' Wizorb paddling to XBLIG Sept. 29". Joystiq. Retrieved Dec. 16, 2012. {{cite news}}: Check date values in: |accessdate= and |date= (help)
  6. ^ a b c d e Conditt, Jessica (Oct. 30, 2011). "Wizorb smashing into PC on Nov.7, more ports to follow". Joystiq. Retrieved Dec. 16, 2012. {{cite news}}: Check date values in: |accessdate= and |date= (help)
  7. ^ Devore, Jordan (Oct. 29, 2011). "Wizorb prepped for a November release on PC". Destructoid. Retrieved Dec. 16, 2012. {{cite news}}: Check date values in: |accessdate= and |date= (help)
  8. ^ Makeout (Dec. 20, 2011). "Wizorb". CodePlex. Retrieved Dec. 16, 2012. {{cite web}}: Check date values in: |accessdate= and |date= (help) Note: Forum user Makeout is the creator of Wizorb.
  9. ^ Hinkle, David (Mar. 14, 2012). "Wizorb works its magic on Steam". Joystiq. Retrieved Dec. 16, 2012. {{cite news}}: Check date values in: |accessdate= and |date= (help)
  10. ^ "Wizorb Reviews". Metacritic. CBS Interactive. Retrieved Dec. 16, 2012. {{cite web}}: Check date values in: |accessdate= (help)