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==Reception==
==Reception==


Child of Light received overall positive reception. On Metacritic, it has an aggregate score of 80 for the PlayStation 4 version, 90 for the PlayStation 3 version, 75 for the PC version, and 82 for the Xbox One version. Vince Ingenito of IGN gave it a 9.3/10, praising the combat system and visual style, although he also said that the rhyming felt forced.<ref>{{cite web|last=Ingenito|first=Vince|title=IGN Review|url=http://www.ign.com/articles/2014/04/29/child-of-light-review}}</ref> Chris Carter of Destructoid gave it an 8.5/10, calling the combat system "straightforward, yet fun." and praised the story.<ref>{{cite web|last=Carter|first=Chris|title=Destructoid Review|url=http://www.destructoid.com/review-child-of-light-273702.phtml}}</ref>
Child of Light has received overall positive reception. On Metacritic, it has an aggregate score of 80 for the PlayStation 4 version, 90 for the PlayStation 3 version, 75 for the PC version, and 82 for the Xbox One version. Vince Ingenito of IGN gave it a 9.3/10, praising the combat system and visual style, although he also said that the rhyming felt forced.<ref>{{cite web|last=Ingenito|first=Vince|title=IGN Review|url=http://www.ign.com/articles/2014/04/29/child-of-light-review}}</ref> Chris Carter of Destructoid gave it an 8.5/10, calling the combat system "straightforward, yet fun." and praised the story.<ref>{{cite web|last=Carter|first=Chris|title=Destructoid Review|url=http://www.destructoid.com/review-child-of-light-273702.phtml}}</ref>


==References==
==References==

Revision as of 16:01, 1 May 2014

Wii U April 29,2014
Child of Light
Developer(s)Ubisoft Montreal
Ubisoft Massive
Ubisoft Kiev
Ubisoft Bucharest
Publisher(s)Ubisoft
Director(s)Patrick Plourde
Writer(s)Jeffrey Yohalem
Composer(s)Cœur de pirate
EngineUbiArt Framework
Platform(s)Microsoft Windows
PlayStation 3
PlayStation 4
Wii U
Xbox 360
Xbox One
Genre(s)Platforming, role-playing
Mode(s)Single-player, multiplayer

Child of Light is a platforming role-playing video game developed by Ubisoft Montreal and published by Ubisoft. The game puts players in the shoes of Aurora, a child stolen from her home, who, in her quest to return, must bring back the sun, the moon and the stars held captive by the mysterious Queen of the Night. Helped by her playable companion Igniculus the firefly and several unlikely allies, Aurora will face her darkest fears in this modern take on a coming-of-age story.[1]

It was released on Microsoft Windows, PlayStation 3, PlayStation 4, Wii U, Xbox 360 and Xbox One in April 2014. It is powered by UbiArt Framework, an in-house engine by Ubisoft previously used for Rayman Origins and its sequel, Rayman Legends.

Premise

Child of Light centers around Aurora, a girl from 1895 Austria who contracts a physical ailment that causes her to fall asleep. Upon waking up, Aurora finds herself in the mythical world of Lemuria which has had its sun, moon and stars stolen by the Black Queen. Aurora is tasked with recovering the celestial bodies and ultimately reuniting with her father, who is a duke.[2]

Development

Initially revealed at GDC Europe 2013 by Patrick Plourde, Child of Light is said to be inspired by Studio Ghibli and Yoshitaka Amano in its art style, and in presentation similar to games like Vagrant Story, Final Fantasy VIII and Limbo.[3]

Most of the core creative team is formed of people who worked on Far Cry 3; both games share a similar upgrade skill tree.

Gameplay

Gameplay is described as having attributes of a side-scroller with RPG elements such as leveling-up to increase stats over time.[3] Battles with enemies utilize a system similar to the Active Time Battle system found in games like the Final Fantasy series and Grandia II.[4]

IGN describes the game's multiplayer experience as being co-operative and features Igniculus, a blue orb character who can help out Aurora during battle.[4]

Reception

Child of Light has received overall positive reception. On Metacritic, it has an aggregate score of 80 for the PlayStation 4 version, 90 for the PlayStation 3 version, 75 for the PC version, and 82 for the Xbox One version. Vince Ingenito of IGN gave it a 9.3/10, praising the combat system and visual style, although he also said that the rhyming felt forced.[5] Chris Carter of Destructoid gave it an 8.5/10, calling the combat system "straightforward, yet fun." and praised the story.[6]

References

  1. ^ "Ubisoft's Child of Light Steps Out of the Shadows". Ubisoft. 2013-09-10. Retrieved 2013-09-10.
  2. ^ Aziz, Hamza (2013-09-10). "Yes really: Child of Light is a JRPG from Ubisoft". Destructoid. Retrieved 2013-12-23.
  3. ^ a b Brown, Peter (2013-08-19). "Ubisoft unveils Final Fantasy and Limbo inspired Child of Light". GameSpot. Retrieved 2013-12-23.
  4. ^ a b Sliva, Marty; Goldfarb, Andrew (2013-09-10). "Why We Love Ubisoft's Child of Light". IGN. Retrieved 2013-12-23. {{cite web}}: Unknown parameter |lastauthoramp= ignored (|name-list-style= suggested) (help)
  5. ^ Ingenito, Vince. "IGN Review".
  6. ^ Carter, Chris. "Destructoid Review".