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==UberStrike==
==UberStrike==
[[File:Uberstrike.png|thumb|left]]

''Paradise Paintball'' was launched in November 2008. The game was ranked number 1 worldwide on [[Apple Dashboard]] for four months after its debut in November 2008 and was the first real-time 3D multiplayer game launched on Facebook<ref name="Appdata - Paradise Paintball 3D">[http://www.appdata.com/facebook/apps/index/id/24509077139 Appdata - Paradise Paintball 3D]</ref> and [[MySpace]], where it was awarded "Best New App" at GDC in March 2010.<ref>[http://www.gamasutra.com/view/news/27611/GDC_MySpace_Launches_New_Games_Experience_Tools.php Gamasutra, March 10, 2010]</ref> ''Paradise Paintball'' was touted as the first 3D browser based game with real time [[micropayment]] systems, where users are able to purchase [[virtual goods]] without having to quit the game.<ref>[http://www.insidefacebook.com/2009/05/19/payment-industry-persectives-qa-with-zong-ceo-david-marcus/ Inside Facebook interview with Zong CEO]</ref>
''Paradise Paintball'' was launched in November 2008. The game was ranked number 1 worldwide on [[Apple Dashboard]] for four months after its debut in November 2008 and was the first real-time 3D multiplayer game launched on Facebook<ref name="Appdata - Paradise Paintball 3D">[http://www.appdata.com/facebook/apps/index/id/24509077139 Appdata - Paradise Paintball 3D]</ref> and [[MySpace]], where it was awarded "Best New App" at GDC in March 2010.<ref>[http://www.gamasutra.com/view/news/27611/GDC_MySpace_Launches_New_Games_Experience_Tools.php Gamasutra, March 10, 2010]</ref> ''Paradise Paintball'' was touted as the first 3D browser based game with real time [[micropayment]] systems, where users are able to purchase [[virtual goods]] without having to quit the game.<ref>[http://www.insidefacebook.com/2009/05/19/payment-industry-persectives-qa-with-zong-ceo-david-marcus/ Inside Facebook interview with Zong CEO]</ref>



Revision as of 22:02, 11 September 2016

Cmune
CMUNE logo
Type of businessPrivate
Available inEnglish
FoundedMarch 2007
HeadquartersBeijing, China
Key peopleLudovic Bodin, Shaun Lelacheur Sales, Benjamin Joffe, Yong Joon Hyoung, Tommy Franken, Gabriel Weyer, Jerome Scola, Eamon Logue
IndustryOnline games, Internet, Social Networking
ProductsComputer games
Employees18 employees
URLwww.cmune.com

Cmune is a Chinese software developer which was established in 2007. Cmune is the maker of UberStrike, a cross-platform computer game. Cmune has offices in Beijing, China[1] and San Francisco, United States.

Developed initially under the name Paradise Paintball, the first-person shooter (FPS) Uberstrike is a casual and multiplayer free-to-play 3D browser game. As of November 2012, it was the largest FPS inside Facebook. It is also available on its own website, and on the App Store for Mac and iOS.[2][3]

UberStrike

Paradise Paintball was launched in November 2008. The game was ranked number 1 worldwide on Apple Dashboard for four months after its debut in November 2008 and was the first real-time 3D multiplayer game launched on Facebook[4] and MySpace, where it was awarded "Best New App" at GDC in March 2010.[5] Paradise Paintball was touted as the first 3D browser based game with real time micropayment systems, where users are able to purchase virtual goods without having to quit the game.[6]

Paintball Paradise was renamed 'UberStrike' on November 16, 2010.[citation needed] In April 2016, Cmune announced the closing of Uberstrike through the game's website homepage.[citation needed]

Recognition

On 28 May 2009, Paradise Paintball was selected as one of the winners Facebook fbFund 2009 program. The fbFund is run by Facebook, Accel Partners and The Founders Fund.[7][8] Cmune was nominated for two Unity Awards: the Community Choice Award, which is chosen via poll, by users, and The Cross Platform Award.[citation needed]

See also

Notes

External links