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: For more info see [[WP:EL]]. I will continue oppose its addition in its current form.
: For more info see [[WP:EL]]. I will continue oppose its addition in its current form.
--[[User:Voidvector|Voidvector]] 13:43, 14 October 2006 (UTC)
--[[User:Voidvector|Voidvector]] 13:43, 14 October 2006 (UTC)
----
* FIFE is a game engine with Fallout support. In fact it's the only engine with Fallout asset support that is in active development. FIFE is meant to become a basis for Fallout mods and we plan to offer conversion tools to be able to convert Fallout mods into FIFE mods. So it belongs into the Fallout article IMHO as it's relevant for people who search information about Fallout.
* The statement that it can't load the full game is quite funny. Even GemRB can't load whole Infinity engine games and let you play them through with all details. Open source is work in progress and it's quite normal that things evolve. It just means that you're not able to fully replay Fallout with FIFE ATM, and that's likely to change in the future.
* About the useful encyclopedic information: please let me know why the Ultima article features planned Ultima open source engines that never released a single file and you consider that encyclopedic relevant; while the only engine that supports loading Fallout assets is not relevant for the Fallout article.
* IMHO an open source version of an engine can be considered important information. If you really feel that isn't unimportant, please be fair and remove the links from other game-related articles too.
* I'm sorry that I didn't state that I'm the project manager of FIFE; this is totally true. The link serves to promote open source software and as we're non-profit I don't really get your point. We don't make money with the engine nor with the website. In fact we even pay every month for the hosting so there is no financial reason behind adding the link. I simply added it because IMHO FIFE is as important as Exult & Pentragram for the Ultima series and GemRB for the Infinity Engine games.

--[[User:MvBarracuda|MvBarracuda]] 00:35, 15 October 2006 (UTC)

Revision as of 00:35, 15 October 2006

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No-spoiler summary

I've heard many good things about this game and consider buying it. I'd be happy if someone could write a short summary of the background story of the game, and a summary of the plot that would not include any spoilers. I suggest this summary be put before the "Storyline" section, which does have spoilers. Thanks, Tamuz (Talk) 12:20, 12 August 2006 (UTC)[reply]

For Fallout 1, you can read this, for Fallout 2 you can read this. Those sites are mirrors of the official websites before Interplay went bankrupt. --Voidvector 15:56, 3 September 2006 (UTC)[reply]
remove external link, FIFE is a game engine modelled after the Fallout game engine. There are hundreds of game engines modelled after Quake and they are not mentioned on Quake page.--Voidvector 13:43, 14 October 2006 (UTC)[reply]

I added a link to the FIFE website and it gets constantly removed here. FIFE is an open source Fallout-like engine and supports loading Fallout 1 DAT archives, Fallout 2 DAT archives, Fallout maps, Fallout gfx & Fallout sounds. I took a look at other game articles (especially RPGs, because Fallout is one). For the infinity engine games there is a seperate article and this article features a link to GemRB: see Infinity_Engine. As the Fallout engine was just used for Fallout 1 + 2 there is no Fallout engine article so IHMO the FIFE link belongs to the Fallout game article.

I took a look at the Ultima games article and there are listed all kind of open source Ultima engines even such that been registered at sourceforge for years but never released anything. So on side the Ultima article lists even Ultima engine projects that never did a release and prolly never will do any but for the Fallout article it's not allowed to link to the only Fallout-like engine in active development.

For your argument about Quake engines: the Quake article lists engine mods, see here: Quake#Replacement_Quake.2FQuakeWorld_Engines

So finally my point is:

  1. FIFE is the only Fallout-like engine in active development
  2. It is in a stage where you can use Fallout maps, archives, gfx & sounds with it
  3. FIFE was created for the Fallout modders to give them a better engine to develope mods on
  4. Other game articles feature open source version of their engines too. You can argue that not all open source engines are listed there but the important ones are. So is FIFE important? Yes. Why? See point 1.

I would like to hear the opinion of other wiki-people how alternative game engines should be handled in game articles. If the FIFE link gets removed I guess this is a general policy. In this case all alternative game engine links should be removed. E.g. the ones from the above linked Ultima article.

MvBarracuda 10:57, 14 October 2006 (UTC)[reply]


I have repeatedly removed those links from this page and other Fallout pages, for the following reasons.

Any site that does not provide a unique resource beyond what the article here would have once it becomes a Wikipedia:Featured article.

  • fifengine.de is not about the game, it is about a game engine.
  • Last I checked the engine can load Fallout art, but cannot load the game itself in full.
  • There is no useful or encylopedic information relevant to Fallout.
  • Unlike some articles mentioned in prior discussions, this article does not have a mod section (I would support the link as cite if there were a section with history of Fallout mods). Also, none of the mentioned articles are featured articles.
  • As far as I can tell, linking to fifengine.de only serves to promote the site. This statement is also supported by the fact that you are in fact on the development team of this project. (see Wikipedia:Spam#External_link_spamming)
For more info see WP:EL. I will continue oppose its addition in its current form.

--Voidvector 13:43, 14 October 2006 (UTC)[reply]


  • FIFE is a game engine with Fallout support. In fact it's the only engine with Fallout asset support that is in active development. FIFE is meant to become a basis for Fallout mods and we plan to offer conversion tools to be able to convert Fallout mods into FIFE mods. So it belongs into the Fallout article IMHO as it's relevant for people who search information about Fallout.
  • The statement that it can't load the full game is quite funny. Even GemRB can't load whole Infinity engine games and let you play them through with all details. Open source is work in progress and it's quite normal that things evolve. It just means that you're not able to fully replay Fallout with FIFE ATM, and that's likely to change in the future.
  • About the useful encyclopedic information: please let me know why the Ultima article features planned Ultima open source engines that never released a single file and you consider that encyclopedic relevant; while the only engine that supports loading Fallout assets is not relevant for the Fallout article.
  • IMHO an open source version of an engine can be considered important information. If you really feel that isn't unimportant, please be fair and remove the links from other game-related articles too.
  • I'm sorry that I didn't state that I'm the project manager of FIFE; this is totally true. The link serves to promote open source software and as we're non-profit I don't really get your point. We don't make money with the engine nor with the website. In fact we even pay every month for the hosting so there is no financial reason behind adding the link. I simply added it because IMHO FIFE is as important as Exult & Pentragram for the Ultima series and GemRB for the Infinity Engine games.

--MvBarracuda 00:35, 15 October 2006 (UTC)[reply]