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{{About|the first Teenage Mutant Ninja Turtles video game released for the NES|the arcade game and its home conversions|Teenage Mutant Ninja Turtles (arcade game)}}
{{About|the first Teenage Mutant Ninja Turtles video game released for the NES|the arcade game and its home conversions|Teenage Mutant Ninja Turtles (arcade game)}}
{{Infobox video game
{{Infobox video game
|title = Teenage Mutant Ninja Turtles
| title = Teenage Mutant Ninja Turtles
|image = Teenage Mutant Ninja Turtles (1989 video game).jpg
| image = Teenage Mutant Ninja Turtles (1989 video game).jpg
|caption = The box art was taken from [[Michael Dooney|Michael Dooney's]] cover art for the second printing of the TMNT #4 comic book.<ref name=vol01no4>{{cite web | url = http://www.ninjaturtles.com/comics/mirage/volume01/04/04.htm | title = Mirage Studios' TMNT Volume 1 #4! | accessdate = 2009-02-04 | deadurl = yes | archiveurl = https://web.archive.org/web/20080818204408/http://www.ninjaturtles.com/comics/mirage/volume01/04/04.htm | archivedate = 2008-08-18 | df = }}</ref>
| caption = The box art was taken from [[Michael Dooney|Michael Dooney's]] cover art for the second printing of the TMNT #4 comic book.<ref name=vol01no4>{{cite web | url = http://www.ninjaturtles.com/comics/mirage/volume01/04/04.htm | title = Mirage Studios' TMNT Volume 1 #4! | accessdate = 2009-02-04 | deadurl = yes | archive-url = https://web.archive.org/web/20080818204408/http://www.ninjaturtles.com/comics/mirage/volume01/04/04.htm | archive-date = 2008-08-18 | df = }}</ref>
|developer = [[Konami]]
| developer = [[Konami]]
|publisher = {{vgrelease|JP|Konami|NA|[[Ultra Games]]|EU|[[Palcom]]}}{{vgrelease|EU|[[U.S. Gold]]}}
| publisher = {{vgrelease|JP|Konami|NA|[[Ultra Games]]|EU|[[Palcom]]}}{{vgrelease|EU|[[U.S. Gold]]}}
|composer = Jun Funahashi (NES)<br>Kris Hatlelid (DOS)<br>Tony Williams (AST/C64)
| composer = Jun Funahashi (NES)<br>Kris Hatlelid (DOS)<br>Tony Williams (AST/C64)
|series = ''[[List of Teenage Mutant Ninja Turtles video games|Teenage Mutant Ninja Turtles]]''
| series = ''[[List of Teenage Mutant Ninja Turtles video games|Teenage Mutant Ninja Turtles]]''
|released = {{vgrelease|JP|May 12, 1989|NA|June 1989|PAL|August 17, 1990}}
| released = {{vgrelease|JP|May 12, 1989|NA|June 1989|PAL|August 17, 1990}}
|genre = [[Platform game|Platform]] [[action game]]
| genre = [[Platform game|Platform]] [[action game]]
|modes = [[Single-player video game|Single-player]]
| modes = [[Single-player video game|Single-player]]
|platforms = [[Nintendo Entertainment System|NES]], [[Amiga]], [[Amstrad CPC]], [[Atari ST]], [[Commodore 64]], [[DOS]], [[MSX]], [[ZX Spectrum]], [[PlayChoice-10]]
| platforms = [[Nintendo Entertainment System|NES]], [[Amiga]], [[Amstrad CPC]], [[Atari ST]], [[Commodore 64]], [[DOS]], [[MSX]], [[ZX Spectrum]], [[PlayChoice-10]]
}}
}}


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===Ports===
===Ports===
The game was ported to various [[home computer]] platforms in 1990, including the [[Commodore 64]], [[ZX Spectrum]], [[Atari ST]] and [[Amiga]]. The game was the UK's number 1 selling Spectrum game for 6 months between March<ref>{{Cite web |url=http://ysrnry.co.uk/ys63.htm |title=Archived copy |access-date=2014-06-15 |archive-url=https://web.archive.org/web/20140617174102/http://ysrnry.co.uk/ys63.htm |archive-date=2014-06-17 |dead-url=yes |df= }}</ref> and August 1991.<ref>{{cite web |title=The YS Rock'n'Roll Years - Issue 68 |url=http://ysrnry.co.uk/ys68.htm |archiveurl=http://archive.is/JNBoN |archivedate=June 15, 2014 |date=August 1991}}</ref> The [[DOS]] and [[Amiga]] versions are infamous, as they contain a gap that is impossible to cross without cheating or a glitch.<ref>{{cite web|url=http://www.scary-crayon.com/games/tmnt12pc/ |title=Scary-Crayon reviews... Teenage Mutant Ninja Turtles I & II (MS-DOS PC versions) |publisher=Scary-crayon.com |date= |accessdate=2010-06-21}}</ref>
The game was ported to various [[home computer]] platforms in 1990, including the [[Commodore 64]], [[ZX Spectrum]], [[Atari ST]] and [[Amiga]]. The game was the UK's number 1 selling Spectrum game for 6 months between March<ref>{{Cite web |url=http://ysrnry.co.uk/ys63.htm |title= The YS Rock'n'Roll Years - Issue 63 |access-date=2014-06-15 |archive-url=https://web.archive.org/web/20140617174102/http://ysrnry.co.uk/ys63.htm |archive-date=2014-06-17 |dead-url=yes |df= }}</ref> and August 1991.<ref>{{cite web |title=The YS Rock'n'Roll Years - Issue 68 |url=http://ysrnry.co.uk/ys68.htm |archive-url=http://archive.is/JNBoN |archive-date=June 15, 2014 |date=August 1991}}</ref> The [[DOS]] and [[Amiga]] versions are infamous, as they contain a gap that is impossible to cross without cheating or a glitch.<ref>{{cite web|url=http://www.scary-crayon.com/games/tmnt12pc/ |title=Scary-Crayon reviews... Teenage Mutant Ninja Turtles I & II (MS-DOS PC versions) |publisher=Scary-crayon.com |date= |accessdate=2010-06-21}}</ref>


It was also released in 2007 on the [[Wii]]'s [[Virtual Console]]. It was released for the Wii in Europe and Australia for 500 points which was later raised to 600 Wii Points. In North America, it was released for Wii on April 2, 2007 for the price of 600 points—100 points more than the average NES game—due to a licensing issue.<ref name="wiipoints">{{cite web | url = http://wii.ign.com/articles/791/791978p1.html | publisher = IGN | title = Konami Talks Virtual Console | quote = As you know, currently we do not hold the video game license for TMNT, so we had to create a new licensing deal for these titles | author = Dennis Lee, group manager for Konami }}</ref> It was the first licensed game to appear on the North American and European Virtual Console. Due to licensing issues, it was later removed from the [[Wii Shop Channel]] in Japan on January 24, 2012 and in North America and Europe on January 26, 2012.
It was also released in 2007 on the [[Wii]]'s [[Virtual Console]]. It was released for the Wii in Europe and Australia for 500 points which was later raised to 600 Wii Points. In North America, it was released for Wii on April 2, 2007 for the price of 600 points—100 points more than the average NES game—due to a licensing issue.<ref name="wiipoints">{{cite web | url = http://wii.ign.com/articles/791/791978p1.html | publisher = IGN | title = Konami Talks Virtual Console | quote = As you know, currently we do not hold the video game license for TMNT, so we had to create a new licensing deal for these titles | author = Dennis Lee, group manager for Konami }}</ref> It was the first licensed game to appear on the North American and European Virtual Console. Due to licensing issues, it was later removed from the [[Wii Shop Channel]] in Japan on January 24, 2012 and in North America and Europe on January 26, 2012.
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==References==
==References==
{{Reflist|30em}}
{{Reflist}}


==External links==
==External links==
*{{moby game|id=/teenage-mutant-ninja-turtles|name=''Teenage Mutant Ninja Turtles''}}
* {{moby game|id=/teenage-mutant-ninja-turtles|name=''Teenage Mutant Ninja Turtles''}}
*[https://archive.org/details/Longplay-NinjaTurtles_NES/ Complete Teenage Mutant Ninja Turtles video] on archive.org
* [https://archive.org/details/Longplay-NinjaTurtles_NES/ Complete Teenage Mutant Ninja Turtles video] on archive.org


{{TMNT games}}
{{TMNT games}}

Revision as of 05:03, 24 August 2019

Teenage Mutant Ninja Turtles
The box art was taken from Michael Dooney's cover art for the second printing of the TMNT #4 comic book.[1]
Developer(s)Konami
Publisher(s)
Composer(s)Jun Funahashi (NES)
Kris Hatlelid (DOS)
Tony Williams (AST/C64)
SeriesTeenage Mutant Ninja Turtles
Platform(s)NES, Amiga, Amstrad CPC, Atari ST, Commodore 64, DOS, MSX, ZX Spectrum, PlayChoice-10
Release
  • JP: May 12, 1989
  • NA: June 1989
  • PAL: August 17, 1990
Genre(s)Platform action game
Mode(s)Single-player

Teenage Mutant Ninja Turtles is a 1989 side-scrolling platform game for the Nintendo Entertainment System released by Konami.[2] In North America it was published the Ultra Games imprint in the USA and the equivalent PALCOM brand in Europe/Australia.

Alongside the arcade game (also developed by Konami), it was one of the first video games based on the 1987 Teenage Mutant Ninja Turtles animated series, being released after the show's second season.

Plot

The Ninja Turtles (Leonardo, Raphael, Michelangelo, and Donatello) are on a mission to retrieve the Life Transformer Gun from Shredder, a device that could restore their sensei Splinter back to his human form. The Turtles' first objective is to rescue their reporter friend April O'Neil, who is being held captive by Bebop and Rocksteady somewhere in the city. After rescuing April, the turtles must swim underwater to disarm a series of bombs set to destroy a dam, rescue Splinter from the Mecha Turtle, destroy a giant Mouser, find the Technodrome and eventually defeat Shredder.

Gameplay

Leonardo surrounded by Mousers in the sewer

Teenage Mutant Ninja Turtles is a single-player action game. The player starts the game as Leonardo, but can switch to any of the other Turtles at any time by pressing the Start button to access the information screen. The information screen shows each Turtle's health, whatever special weapon he has obtained, a map grid of the current area, and messages from either Splinter or April. Each turtle's unique primary weapon has different speed, power and reach. When the player's current character runs out of health, falls into a fatal trap, or is run over by a Roller Car, he is captured by the enemy, forcing the player to change to one of the remaining Turtles. The player loses the game when all four Turtles have been captured. There is an opportunity to rescue a captured Turtle once in each stage beginning in Stage 3. There are a total of six stages in the game.

The player navigates the mission map in an overhead view as they travel to doors, manholes or other entrances to the side-scrolling interior levels, which represent the primary gameplay. In the overhead view, the player can move in the four cardinal directions and use their primary weapon in a single type of attack. As the game progresses, more and more obstacles and enemies appear in the overhead maps.

In the side-scrolling levels, the Turtles can jump or crouch and attack either with their primary weapons (while jumping, walking, or crouching), or use one of the alternate weapons that they have picked up along the way. These special weapons include single shurikens (throwing stars), triple shurikens (launches three stars simultaneously in a spreading pattern), boomerangs, and the "Kiai", a scroll that expands into a crescent-shaped beam and inflicts devastating damage on even boss characters. These items are occasionally dropped by enemies. The special weapons are obtained in limited quantities, although the boomerangs can be reused if the player catches them on the return. The primary weapon can be "aimed" upwards or downwards.

In some levels, there is a specific objective (obtaining an item, defeating a boss, etc.). However, in most levels the goal is to reach the exit and return to the overhead map in a previously inaccessible location. The player encounters enemy characters, acquires weapons and special items, and collects pizza to restore health.

In the second half of Stage 2, the Turtles dive into the Hudson River (using an underwater version of the side-scrolling gameplay). In this level, the Turtles must navigate a number of traps, with a time limit of two minutes and twenty seconds to find and disarm eight time bombs.

Releases

Regional differences

The game was released for the Family Computer (or Famicom) in Japan a few months earlier than the American NES version under the title Geki Kame Ninja Den (Japanese: 激亀忍者伝, which loosely translates to "Legend of the Radical Ninja Turtles")[2] This was the first T.M.N.T. product released in the country, predating the Japanese dub of both the first film and the animated series. Subsequent T.M.N.T. video games released in Japan kept the franchise's original title. While graphics and gameplay are virtually identical to its NES counterpart, the Japanese localization changed the plot a bit by turning April O'Neil from an acquaintance of the Turtles into Splinter's daughter.[3]

The game was released as Teenage Mutant Hero Turtles in all European territories. The Australian version was released with the series' original title (Australia always used the "ninja" title), with a different box.

Ports

The game was ported to various home computer platforms in 1990, including the Commodore 64, ZX Spectrum, Atari ST and Amiga. The game was the UK's number 1 selling Spectrum game for 6 months between March[4] and August 1991.[5] The DOS and Amiga versions are infamous, as they contain a gap that is impossible to cross without cheating or a glitch.[6]

It was also released in 2007 on the Wii's Virtual Console. It was released for the Wii in Europe and Australia for 500 points which was later raised to 600 Wii Points. In North America, it was released for Wii on April 2, 2007 for the price of 600 points—100 points more than the average NES game—due to a licensing issue.[7] It was the first licensed game to appear on the North American and European Virtual Console. Due to licensing issues, it was later removed from the Wii Shop Channel in Japan on January 24, 2012 and in North America and Europe on January 26, 2012.

Reception

The game has mixed reviews. GameSpot's Frank Provo gave Teenage Mutant Ninja Turtles 2.7 out of 10 citing the game's very hard difficulty and the game's unpolished and unfun nature as reasons for the rating.[8] Provo also stated that, while the game's music is upbeat, the music and the game in general lacks the more recognizable traits of the Teenage Mutant Ninja Turtles franchise.[8] Mark Birnbaum of IGN gave Teenage Mutant Ninja Turtles a 5.5 out of 10 pointing out that the game is dated and only for nostalgic and hardcore fans. Birnbaum stated that the controls were poor, the enemies bland and the level design and characters were negatives in the game.[9] Your Sinclair gave the game a 90% rating, praising the game's colorful, cartoonish graphics and move sets while also criticizing the game's swimming level.[10]

Sequels

The game got 3 sequels: Teenage Mutant Ninja Turtles II: The Arcade Game in 1990, Teenage Mutant Ninja Turtles III: The Manhattan Project in 1991, and Teenage Mutant Ninja Turtles IV: Turtles in Time in 1992.

Notes

References

  1. ^ "Mirage Studios' TMNT Volume 1 #4!". Archived from the original on 2008-08-18. Retrieved 2009-02-04. {{cite web}}: Unknown parameter |deadurl= ignored (|url-status= suggested) (help)
  2. ^ a b "激亀忍者伝 [ファミコン] / ファミ通.com". www.famitsu.com. Retrieved 2018-07-24.
  3. ^ "Geki Kame Ninja Den manual scans" (in Japanese).
  4. ^ "The YS Rock'n'Roll Years - Issue 63". Archived from the original on 2014-06-17. Retrieved 2014-06-15. {{cite web}}: Unknown parameter |dead-url= ignored (|url-status= suggested) (help)
  5. ^ "The YS Rock'n'Roll Years - Issue 68". August 1991. Archived from the original on June 15, 2014.
  6. ^ "Scary-Crayon reviews... Teenage Mutant Ninja Turtles I & II (MS-DOS PC versions)". Scary-crayon.com. Retrieved 2010-06-21.
  7. ^ Dennis Lee, group manager for Konami. "Konami Talks Virtual Console". IGN. As you know, currently we do not hold the video game license for TMNT, so we had to create a new licensing deal for these titles
  8. ^ a b c Provo, Frank. "Teenage Mutant Ninja Turtles Review". GameSpot. Retrieved December 9, 2012.
  9. ^ a b Birnbaum, Mark (April 17, 2007). "Teenage Mutant Ninja Turtles Review". IGN. Retrieved February 26, 2014.
  10. ^ a b https://web.archive.org/web/20160410123438/http://ysrnry.co.uk/articles/teenagemutantheroturtles.htm
  11. ^ http://live.worldofspectrum.org/infoseek/magazines/crash/84#66
  12. ^ Calvert, Darren (March 16, 2007). "Review: Teenage Mutant Ninja Turtles (Virtual Console / NES)". Nintendo Life. Retrieved February 26, 2014.
  13. ^ http://live.worldofspectrum.org/infoseek/magazines/sinclair-user/106#14