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===Tutorial sites===
===Tutorial sites===
[http://pangya.reloaded.googlepages.com/home.htm A site dedicated exclusively to the understanding of PangYa]
[http://pangya.reloaded.googlepages.com/home.htm A site dedicated exclusively to the understanding of PangYa]

===Unrated sites===
[http://pangya.cx.googlepages.com/index.htm A site dedicated exclusively to WIN Instantly in PangYa Games]
[[Category:Windows games]]
[[Category:Windows games]]
[[Category:Computer and video games developed in Korea]]
[[Category:Computer and video games developed in Korea]]

Revision as of 02:28, 1 December 2006

PangYa
File:Pangya logo.gif
Developer(s)Ntreev Soft
Publisher(s)

South Korea HanbitSoft
United States GameFactory Inc.
China T2 Entertainment Inc.
Japan Gamepot Inc.
Indonesia PT Boleh Net Indonesia
Thailand Ini3 Digital Company Limited
Brazil Uno Network do Brasil Comunicacao Ltda
Philippines Netgames, Inc.
Taiwan Gamania Digital Entertainment Co., Ltd.
Singapore Asiasoft Corporation

Platform(s)Windows
Genre(s)Golf
Mode(s)Single player, Multiplayer

PangYa (Korean: 팡야, lit. "Bang!"), is an online multiplayer casual golf simulation game designed by a Korean development company, Ntreev Soft and published by Korean online game publisher HanbitSoft. The full game is free to download, although certain special items for the game (such as clothes for characters, new equipment and new playable characters) can only be purchased with real money. The game awards players with Pang, a currency that can be used to upgrade a character, or items to gain the upper hand during a course. The game's outcome is usually determined by personal skill.

PangYa currently has servers in Korea, Japan, Thailand, Brazil, Indonesia, Taiwan, Philippines, China, Singapore (serving Southeast Asia as well) and the US (known as Albatross18), with plans to expand to more English speaking countries. A fair number of players outside of the current server regions play on the Korean, Japanese or US servers.

Gameplay

File:Pangya.jpg
A typical screenshot from PangYa.

PangYa's gameplay is designed similar to most other golf games. The power and accuracy of a shot are determined by a meter located at the bottom of the screen, using the "three-click method": one click to activate the meter's bar, one click to set power, and one click to set accuracy. Clicking is either done by moving the mouse pointer over the bar and clicking, or simply pressing the space bar.

Should the player hit the ball with perfect (or almost-perfect) accuracy, the shot is called a "PangYa". Missing a Pangya will result in a loss of power, and either a 'hook' (where the ball angles to the left from the intended trajectory) or a 'slice' (where the ball angles to the right from the intended trajectory).

The similarity of PangYa with other online golf games end here. The game's graphics look more like that of a Japanese anime than real golf, and many features are derived of creative imaginations rather than realism. For example, players use golf clubs that resemble household products or baseball bats, courses such as Silvia Cannon and Wiz Wiz are set in fantasy realms, and certain special shots that do the physically impossible can be performed.

Courses

All courses in PangYa are rated in difficulty on a scale of one to three stars. To balance out the increased difficulty of the tougher courses, the game awards the player with more Pang for scoring par or better. If a player beats their personal best score on any course (provided the score is below par), they are awarded 1000 Pang.

Blue Lagoon [★]

File:Img lagoon.gif

This simple, tropical-themed course is designed for beginners. The course is mostly surrounded by water and sand, but wide fairways, easy pin placements and a low amount of obstacles make it fairly easy for novices to play. Some risky shortcuts are available for the more experienced players to take.

Available in all versions of PangYa.

Blue Water [★★]

File:Img water.gif

Blue Water follows the same course as Blue Lagoon, except with different pin placements and more obstacles. For example, Hole 6 of Blue Lagoon is a straight Par 3 over a body of water; however, in Blue Water, that same body of water is home to a massive rock formation, making a straight shot all but impossible.

Available in all versions of PangYa.

Sepia Wind [★★]

File:Img sepia.gif

Sepia Wind is an autumn-themed course dotted with windmills and trees. Power is required as some drives require length to clear imposing forests and sand traps. Clever players can use the many cart paths to add distance to their drives.

Available in all versions of PangYa.

White Wiz [★]

File:Img whitewiz.gif

White Wiz is a Christmas-themed course, covered in ice and snow. The snowy rough is more punishing than on other courses, meaning more power is needed if you intend on going off the fairway. White Wiz introduces a unique terrain type: ice. Unlike bunkers or rough, ice does not impose a penalty on distance while taking a shot. It does, however, reduce the player's control over the shot. Bouncing the ball off of ice has a similar but more pronunced effect as bouncing off a cart path, enabling high Overdrive possibilities. Although the course is festively themed, the course is always available to play on at any time of the year. White Wiz has an event in which a Santa Claus-like figure will appear over the course, upon completion of the hole each player will receive a gift.

Available in all versions of PangYa, with the exception of the Philippines. In Albatross18, this course is known as "North Wiz".

Wind Hill [★★★]

File:Img windhill.gif

As Blue Lagoon is to Blue Water, Sepia Wind is to Wind Hill. This course is nearly the same as its easier counterpart, though there are certain changes that cause this course to be the bane of most veteran players. Wind Hill adds more windmills and obstructive trees, and other objects have been moved slightly so that a shot that would normally work on Sepia Wind may not work on Wind Hill. The rough is extremely thick, even worse than the snowy rough of White Wiz. The greens are physically harder, making most approach shots bounce higher and subsequently longer. Finally, as a unique feature to the course, wind speed and direction are not consistent during a hole, known as "Wind Tunnels" by players of Albatross18. Even while the ball is in flight, if the ball enters an area with different wind, the new wind will affect the ball. These modifications make Wind Hill a vastly different experience than that of Sepia Wind.

Available in all versions of PangYa, with the exception of the Chinese version.

Blue Moon [★★]

File:Img moon.gif

Blue Moon is another variation of Blue Lagoon, taking place at night rather than day. There are two major differences between Blue Lagoon and Blue Moon, the first one being that the tee and green switch places, and the second being that the holes are played in a different order than Blue Lagoon and Blue Water. Players will also encounter new obstacles and situations that will require planning to safely traverse the course.

Available in all versions of PangYa.

Wiz Wiz [★★★]

File:Img wizwiz.gif

Wiz Wiz is set-up high in the mountains. Players will find themselves forced to shoot between cliffs and through windmills much larger than the ones found on Wind Hill. The first few holes are not too taxing, but the later holes can be brutal for people who are unable to consistently perform special shots. It should also be noted that hole 9 on Wiz Wiz provides an obvious use for the underused "Cobra" shot in the game. The back 9 of Wiz Wiz makes it deserving of its three-star ranking. Other than its difficulty, Wiz Wiz has no real unique features to further test the player.

Available in all versions of PangYa.

West Wiz [★]

File:Img westwiz.gif

Don't be fooled by how similar it looks to Wiz Wiz, West Wiz is far easier for the rookie player to play. Most tee shots are onto downward facing slopes, enabling the ball to roll overdrive of 50+ yards on a high number of the holes. Some of the treacherous chasms still remain from Wiz Wiz, however in all cases they are optional and provide more distance/overdrive if successfully crossed. Like Wiz Wiz, West Wiz possesses no real unique features.

Available in all versions of PangYa, with the exception of the Philippines.

Silvia Cannon [★★★]

File:Img silvia.gif

Silvia Cannon is arguably the hardest course in the game, with nasty distances for the player to traverse, and low par requirements. However, the course has several unique features that can either help or hinder the player. The first of these features is that gigantic cannons are located on a majority of the holes. These cannons charge up energy, then fire at some as-yet-unknown target (it is explained on the PangYa website that the cannon is "fired ceremoniously to challenge players"), resulting in the wind direction changing to that of the cannon, along with the wind speed being set to a high value determined by the hole. The second feature is the large fans embedded into the water near a landmass or ship. The fans have a large updraft above them blowing the ball upwards (possibly with the effect of making the ball behave as if its spin had been set to maximum backspin while the ball is travelling above it). If the ball bounces off the fan, it will be launched high into the air, but the direction that the ball travels depends on how the ball lands on the fan, making bouncing off of a fan risky. Lastly, the course has helicopters stationed along some of the holes. The blades of these act like the embedded fan, except blowing the ball downward instead (possibly as if the ball will act as if it had maximum topspin instead).

Available in all versions of PangYa, with the exception of the Philippines.

Shining Sand [★]

File:Img sand.gif

Shining Sand is a desert-themed golf course. The course has special "bouncers" on some holes which launch the ball in a certain direction. Proper use of these can result in a low score, though the player needs to remember that they are one-way aids, and shooting the ball into the wrong way can result in a nasty surprise.

Available only in the Korean, Taiwanese, Thai, Indonesian, Japanese, SEA and Brazilian versions of PangYa.

Ice Cannon [★★]

File:Img icecannon.gif

Ice Cannon is a slightly easier version of Silvia Cannon that takes place on ice-covered terrain. Due to the ice, balls will bounce higher and roll farther than normal throughout most of the course, resulting in large overdrive areas.

Available only in the Korean, Taiwanese, Thai and Japanese versions of PangYa.

Pink Wind [★]

File:Img pinkwind.gif

Pink Wind is a beautiful spring course released in Korea for a special event. Overall the course is just like Ice Cannon and Shining Sand, brightly colored and moderately easy to play. The putting greens are overall flat and feel no harder than on Sepia Wind. There are not many overdrive chances.

Available in the Korean and Thai versions of PangYa.

Deep Inferno [★★★]

File:PangYa DeepInferno.gif

Deep Inferno is a (new) course set with boiling hot lavas, volcanoes, demons, and dragons. Korea's initial release was during their Season 3 upgrade. Numerous traps, lava, volcanoes, and other obstacles make this course a recommendation for seasoned (professional) players and not the best for the typical rookie in mind.

Available in the Korean version and the Japanese Season 3 Beta version of PangYa.

Character Stats

Character stats affect a player's ability to play the game. While skill is more important than stats in the game, extra stats often give an edge over other players. Stats can be boosted in two ways: by purchasing items (either with in-game 'pang' or with cash 'cookies') and by upgrading slots.

The five main stats in the game are :

  • Power : Power increases the length of the players drive.
  • Control : A higher control makes the power meter move slower.
  • Accuracy : Accuracy gives the player more room for error if he misses PangYa.
  • Spin : Spin increases the amount of spin which can put on the ball.
  • Curve : Curve increases the amount of curve which can be put on the ball.plus book your bus with cross travel

Special Shots

Power Spin

By applying spin to the ball, a player can 'Power spin' their ball. A back spin power spin will make the ball stop and roll backwards when it lands (after the ball stops bouncing and starts rolling), removing the extra roll of a shot. This is useful when players do not want their ball to stray too far from where the ball lands. A front spin power spin will spin the ball forward for an extra few yards after the ball initially comes to a stop. Front spin-power spin is useful to get a little extra distance.

To do a Power Spin shot, the ball must be spun in the right direction (back spin for back power spin, and front spin for front power spin). Players must then have at least 80% or more power on the meter and as the slider moves back after the 50% mark. Hold down up or down key (up for front spin, down for back spin) and hit a PangYa. The distance spun by the power spin is determined by the amount of spin placed on the ball prior to the shot.

Power Curve

By applying curve to the ball, a player can 'Power Curve' their ball. A power curve shot will make the ball travel in a C shaped trajectory. Power Curve is extremely useful when players' maximum curve is still not capable of clearing an obstacle in front of them.

To do a Power Curve, the ball must be curved to the right direction (left curve for left power curve, and right curve for right power curve). Players must then have at least 80% or more power on the power meter and as the slider moves back over the 50% mark. Hold down left or right key (left for left power curve, right for right power curve) and hit a Pangya. The degree of curve is always at the maximum curve regardless of amount of curve applied.

A player using a Curve Mastery potion will perform shots like the Power Curve even without hitting a Power Curve shot.

Power Shots

Each time a player hits a shot, their power gauge will begin filling. The more Pangya shots a player hits, the faster the power gauge fills. Players can make a power shot when the gauge is filled up with 1 red bar (up to 3 power shots can be stored). A power shot increases the maximum distance of every club by 10 yards(With exception for putter, which can't be used with a power shot). This advantage comes at the price of accuracy as the pink area sandwiching the white pangya bar is reduced by half.

Power Shots are prerequisite to many other special shots.

Super Pangya

Super Pangya is no different from Pangya except that it adds a double multiplier to the potential pang gain. Pang earned from nice shots are doubled if a Super Pangya was hit.

To do a Super Pangya shot, players must first activate a power shot. Players must then have the power meter at maximum distance(When the word 'max' shows out on the right hand top of the meter) and hit a Pangya. Other special shots will receive the Super Pangya multiplier if they're done with powershot and maximum power.

Tomahawk

Harnessing the magic of a power shot, players can ignite a ball and send it flying like a tomahawk missile. The ball then lands without rolling, making it exceptionally useful when extremely accurate shots are needed. Tomahawk shots are also less affected by wind, making shots more predictable.

To perform a tomahawk shot, players must first activate a power shot. Then, after setting the shot's power to at least 80%, players must tap the up arrow key followed by the down arrow key, and then hit a PangYa. The arrow keys must be tapped after the downswing of the shot passes the 50% mark.

Cobra

Cobra shots resemble a striking cobra: they first travel low, skimming across the ground before sharply arcing up near the end of the shot. This lower trajectory reduces the effects of wind and is good for avoiding overhead obstacles.

To perform a cobra shot, players must first activate a power shot. Then, after setting the shot's power to at least 80%, players must tap the right arrow key followed by the up arrow key, and then hit a PangYa. The arrow keys must be tapped after the downswing of the shot passes the 50% mark.

Unlike most other special shots, the cobra shot can only be accomplished with woods.

Spike

The Spike shot, works like a reversed cobra and flies up high in the air and then approaches diagonally, making it possible to avoid low obstacles. The arrow combination for it is right down. It can be combined with power spins and power curves like every other shot. A power spike is also possible with two power bars. This shot was first introduced in PangYa Season 3 Revolution in Korea, and currently they are the only server able to use this technique at this time.

Combo Shots

More experienced players can combine 2 special shot into one. The following are the possible combinations for combo shots:

  • Tomahawk + Front Power Spin
  • Tomahawk + Back Power Spin
  • Tomahawk + Left Power Curve
  • Tomahawk + Right Power Curve
  • Cobra + Front Power Spin
  • Cobra + Back Power Spin
  • Cobra + Left Power Curve
  • Cobra + Right Power Curve

Super Pangya will take effect as well if the players initiated these combo shots with maximum power.

In Season 3 with the introduction of the Spike, even more combinations are possible:

  • Spike + Front Power Spin
  • Spike + Back Power Spin
  • Spike + Left Power Curve
  • Spike + Right Power Curve

Characters and Caddies in PangYa

There are seven characters in PangYa (eight in the Korean version) and nine caddies. Each character has different strengths and weaknesses making some characters better suited to players over others. Characters may be improved throughout the game by buying various items such as clothes, shoes, accessories, etc.

The following characters are the characters currently available in PangYa (names appear as they would appear in Albatross18):

Caddies, on the other hand, are assigned specific attributes that will instantly improve the players abilities and occasionally give advise to the player throughout the game. The longer the player plays with a caddy, the more experience a caddy will get. Caddies will perform more tricks and give more advice as their level increases.

The following caddies are the caddies currently available in PangYa (names appear as they would appear in Albatross18):

When a player registers and plays the game for the first time, they are assigned a Starter Character: Scout or Hana. Which character the player receives is based upon the gender indicated during registration. If the player completes the tutorial in its entirety, they will receive the starter caddy, Papel. Through Pang or Cookies, they will be able to purchase the additional characters and caddies.

Clubs

A player will start the game with the default golf club called the Air Lance (or Air Lancer). As player progresses, they are given the option to purchase new clubs, either by Pang or Cookie/A-Cash. Club sets differ from each other in term of stats provided, available upgrade slots, level requirement, and appearance. Some club sets are not shaped like golf clubs but instead they look like household items, baseball bats, or medieval weapons. Just like in real golf, Pangya club sets contain 4 basic type of clubs, they are :

Woods

  • Denotation: 1W, 2W, 3W
  • Maximum Distance: Varies according to the total power points a character has and have a 20 yards difference between Woods. Base distances are 1W - 200y, 2W - 180y, 3W - 160y. The total distance can be calculated like this: Base + (power*2). Players start with a power of 15, which makes starting distances 1W - 230y, 2W - 210y, 3W - 190y. Power can be advanced with clothes, clubs and upgrades, for example 21 power will make the 1W club reach 242y.

A shot done with a wood travels with a low arc and will roll a lot when the ball lands. Woods are useful to cover a large distance where accuracy on the landing isn't really important. Woods have the fastest slider on the power meter so it is not very suitable for shooting on uneven terrain(Ice, Bunker). Wood is is the least affected by wind. Players are often restricted from using Woods if the ball is on a slope with an extreme gradient.

Irons

  • Denotation: 2I to 9I
  • Maximum Distance: Between 180 yards(2I) and 110 yards(9I) with each descending club 10 yards apart of each other.

Iron shots arcs higher than Woods but have a more perdictable roll. Iron have a slower slider than the Woods making it useful for more accurate shots like approaching the green, making 'chip-in' shots, or getting out of shallow bunker. Because of the higher arc a shot travels. Wind will have more effects on Iron shots.

Wedges

  • Denotation: PW(Pitching Wedge) and SW(Sand Wedge)
  • Maximum Distance: Varies according to the distance of the ball from the hole but they're between 30 yards to 100 yards.

Wedges create the highest arc in their shots and is useful when an obstacle stood right in front of a ball or getting out of a very deep bunker. This allows player's ball to avoid tall obstacles directly in front of the ball's path. The high arc means the ball rolls the least in a shot, but is severely affected by the wind.

The difference of Pitching Wedge(PW) and Sand Wedge(SW) is that Sand Wedge has an even higher arc than the Pitching Wedge. The price of having a higher arc is less roll and has the biggest affect of wind among all the shots in game. ←grantos

Putters

  • Denotation: PT
  • Maximum Distance: Varies according to the distance of the ball from the hole but they are between 10 to 40 yards with 10 yards increment each.

A club used to 'push', or putt the ball into the hole. The putters are the only club available if the ball lands in the green. Putters are also used to 'push' a ball into a playable position(from an unplayable position) or onto a better chip in position.

Currency

File:930180 20051207 screen003.jpg
Cecilia putting to finish the hole while gaining Pang

The currency of PangYa is Pang. Pang is normally earned by finishing a hole at even par or lower, pulling off unusual shots and making difficult chip-ins. Pang can be used at the Shops to buy equipment or items. Equipment generally improves the player, while items generally help the player to perform certain shots. For example, the Lucky PangYa item widens the white PangYa zone on the power meter so the player can hit a PangYa without much difficulty. The Pang can also be used to upgrade equipments and clothing avatars for different characters via a slot system, which grants slots for players to upgrade their character's attributes.

A cookie system has also been established on most PangYa servers (PangyaSEA's A-Cash system deviates from this, but is inherently identical), which allows people to buy equipment and items using real cash. Cookie/A-Cash items usually give a slight advantage over Pang-bought items as they usually possess innate attributes as well as more slots to offer than Pang-bought avatars. (An example on PangyaSEA would be the Hawaii Shirt worn by Leorio, a Pang-purchased shirt offering one Power Slot, versus several pieces of Leorio's A-Cash clothing that offers an immediate Power+1 attribute and 3 additional Power Slots.)

Pangya Season 3 : Revolution

Between the 25th and the 27th of July 2006. Korea PangYa has launched its closed beta of PangYa Season 3 : Revolution. The new season featured many new feature in addition to revamping of the current game features. These include but probably not limited to:

  • Enchanced game menu interface
  • New character Kaz - Descendant of a demon king.
  • 2 new special shots - Spike shot and Double Power Shot
  • Chatroom - Up to 30 players can join a selected course and interact with each other. Interaction include chat, showing emotion, playing pangya music on an in-game player, and trading of pang based item between players.
  • New play mode, approach mode - Similliar to Pang Battle's final round. Players' ball are placed at a bad lie in dire condition and strong wind condition. Players are required to hit as close to the hole as possible without sinking it in. This mode support up to 30 players.
  • Mascot system - Much like caddie, mascot will follow you around a game and will provide non-stat based bonuses(Extra experience, extra pang, extra item slot etc.). Some mascots have small detail like a sign that player can put messages on.
  • New 'AAA' difficulty course - Deep Inferno
  • Hairstyles - Players can now change their character hairstyle.
  • New animations - Earlier character like Scout/Hana receives new unique power shot animation(Much like Max using only one hand during power shots and Arin disappearing and reappearing.). In addition to that characters now receives new animations for Albatross and Hole-in-one shots unlike in Season 1 and 2 where they just show the animation from Eagle shot. Camera angle and pan has also been revamped to make shots look more dramatic.

Criticisms

There have been criticisms of bugs within the game, which is no different from other online games. It is the disconnect bug that has brought users to this attention. For example: A user plays and disconnects all of a sudden . This problem has started during newly-completed upgrades to the Season 2 client. The users have already taken note that when they disconnect, their Quit-Rate rises, which lowers their reputation and acceptance of a game from users who dislike quitters. NTreev Soft and the publishers are bringing this up as their top priority and the correction to this bug is in progress.

A small freeze of the game, known as a lag, has been a small complaint for some users. This may be from the disconnect bug taking effect or their computer's memory and speed.

Taking from the fact from SEA servers, scores have been rising to -54 on ranking by course. This has been reported numerous times by Asiasoft Forum users and is unknown to the publisher of whether the user has truthfully played and resulted in a -54 score or not. It should be noted that within the game mechanics -54 is actually impossible, so noone could have "truthfully played" and scored -54. -54 would require Hole-in-Ones on every single par 4. There is no possible way to reach the hole in one shot on any of the blue lagoon par 4's.

A hack exists that causes all holes in a course to be replaced by copies of a single hole (for example, all 18 holes of Blue Lagoon become copies of Hole 15), which may have been used to obtain the -54 scores, this is difficult to verify, despite the fact that -54 is in fact -3 per hole (an albatross) and that hole 15 of Blue Lagoon is an "easy" albatross. The highest recorded legitimate score is -40.

Super Swing Golf (Nintendo Wii)

First unveiled at Nintendo's E3 press conference during a montage trailer, Super Swing Golf is confirmed to be released for the Nintendo Wii game system. IGN recently revealed the game will be released during the Fall of 2006. The game was in joint development by Ntreev Soft and Tecmo, and it will be released by Hanbitsoft in Korea and Tecmo in Japan.

IGN also revealed that the game has been built from the ground-up for the Wii. Unlike the computer version, PangYa for the Wii will focus more on single player. Each character will have their own story arc and will earn gear and apparel throughout the game.

Official sites

Note: In exclusion of boleh.com, the said link may not load in some countries as the IP through the countr(y/ies) will be refused connection.

Fan sites

You may find more fan-sites for PangYa / Albatross18 located on the Albatross18 forum administrator-approved listings page. For your convenience, the page is in English.

Tutorial sites

A site dedicated exclusively to the understanding of PangYa

Unrated sites

A site dedicated exclusively to WIN Instantly in PangYa Games