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Characters in The Legend of Zelda: Twilight Princess

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This article is about the fictional characters in the video game The Legend of Zelda: Twilight Princess.

Template:Spoiler

Main characters

Midna

Princess Zelda

Ganondorf

Zant

Secondary characters

Agitha

Agitha is a young girl who lives the life of a fairytale princess in her Hyrule Castle Town apartment, Agitha's Castle, to where she wants to invite all the Golden Bugs in the world. Unfortunately, according to Agitha, some of the invited "guests" seem to have lost their way and may not attend Agitha's ball. Link can help Agitha by collecting the 24 Golden Bugs that roam Hyrule. As Link brings in more bugs, Agitha showers him with "happiness" (rupees and wallet upgrades), and every complete pair is rewarded with even more happiness. Agitha can be seen outside of Hyrule Castle's South Gate, apparently searching for bugs, and is one of few humans that do not fear Link in Wolf Form (she thinks of him as a puppy). She appears to wear a re-colored Pendant of Memories, being pink rather than purple and gold, similar to the pendant worn by the character Kafei, in Majora's Mask.

Barnes

Barnes is the only surviving resident of Kakariko Village other than Renado and Luda. He runs Barnes' Bomb shop, which is open all day, and sells the bombs he makes. He is first seen hiding out in the village's sanctuary when the province is covered in twilight. His behavior there hints that he panics easily and often speaks without thinking. He also appears like the bomb shop owner from The Wind Waker, as can be seen in his hair style.

Borville

Borville is the only doctor in Castle Town. His practice is on the western road (eastern in the GameCube version). He is first seen in Telma's Bar, when he refuses to treat the fatally-ill Zora Prince Ralis, because they "aren't [his] speciality". He attempted to treat Ilia, and received a wooden statue from her, but does not give it to Link until he presents to him an invoice from Telma, detailing his tab from her bar (an enormous 76,480,000 rupees). People in the Castle Town claim he didn't give Prince Ralis a full diagnosis because he was a Zora, possibly alluding to racism (or simply the unique physiology of Ralis' species was unfamiliar to him). He bears similarity to the lakeside doctor in Ocarina of Time.

Colin

Colin is a young boy from Ordon village and a friend of Link. He is first seen being bullied by two of the village's other young children (to whom Link must show sword-fighting basics in order to follow Colin into a nearby forest). Colin is captured by enemies riding atop large boars, but ends up safely in Kakariko Village. Colin is later taken hostage a second time when he, in an act of bravery and heroism, pushes Beth out of the way of King Bulbin riding on his Giant Boar, being captured in her stead. He idolizes Link, but is initially reluctant to emulate him due to his fear of swords. By the end of the game, he is shown carrying one himself.

Coro, Iza, and Hena

Coro sells lantern oil near the edge of Faron Woods and has a pet myna bird, named Trill, who runs an auxiliary shop near the Forest Temple (humorously, his pet bird sports a large afro to match his own). He is apparently a very calm and mellow individual, being one of the only six Hylians who is not afraid of Link's wolf form.

Iza runs a boat rental shop near Lake Hylia. Though she is pleasant to Link, her siblings hint that she has a somewhat short temper (Coro admits to Wolf Link that he is more afraid of her than of him). At first she is afraid of Wolf Link, but after he listens (talks) to her, she calms down. She's the oldest sibling.

Hena is a young woman who runs the fishing hole and is the youngest of the three siblings (evidenced by the fact that she refers to both her brother Coro and sister Iza as her "older" siblings). Hena admires the angler who ran the fishing pond on the shore of Lake Hylia in an age long past, and believes herself to be his descendant. Not only did she inherit his passion for fishing, but also his never-ending itch. Unlike her siblings, Hena does not wear her hair in an afro. Hena and her house can be seen as a channel through which Nintendo satirizes certain aspects of The Legend of Zelda series — for example, Link not taking off his hat upon entering a building, and his infamous penchant for breaking people's pottery (which is also highlighted in The Wind Waker). Link can get thrown out for rolling into the wall too many times, and must apologize upon reentering the building. Hena misses no opportunity to flirt with Link, suggesting that she may be attracted to him. She has a pet bird named Purdy.

Darbus and the Goron Elders

Darbus is the chief of the Gorons in Twilight Princess. He is at least twice Link's height and is the most musclebound Goron to have appeared in the Legend of Zelda series. He is outwardly aloof towards humans, though he does wish to build up a strong relationship with Kakariko Village. Before his rescue, Link finds him transformed by the power of the second Fused Shadow into the Twilit Igniter Fyrus. He is served by four Elders; Gor Amoto, who is very feeble and the first elder Link meets in the Goron Mines; Gor Coron, who Link fights in a sumo wrestling match to gain access to the Mines; Gor Ebizo, who resembles the Goron Elder from Majora's Mask; and Gor Liggs, who is covered in ritual tatoos and enjoys meditation. In the original Japanese, the Goron elders use the prefix "Don" instead of "Gor." Darbus carries on the Goron patriarchal tradition of having a name beginning with the syllable "Dar," similar to Darunia and Darmani.

Fairy of Winds

The Fairy of Winds is the self-proclaimed source of the Gale Boomerang's power, residing within the item itself. Once Link defeats Ook and picks up the item, she announces her presence to him.

Fanadi

Fanadi is a sheikah fortune-teller in Hyrule Castle Town. Link can ask her to predict his future for 10 Rupees. Fanadi offers fortunes for either "career," a thinly veiled game hint to remind the player how to advance the story, or "love," which offers visual hints that may lead the player to an unclaimed Piece of Heart. While Fanadi's attempts at producing a "mysterious" facade tend to make her sound like a total phony, the information she gives is reliable. Regardless, the player may notice some amusing messages if they read her "incantations" backwards, which spell out "Wait... loading takes a while..." and "What am I talking about..." when read back to front. She appears to have the symbol of the Sheikah on her forehead, and the red eyes of a Sheikah.

Fyer and Falbi

File:Fyer and Falbi.jpg
Falbi and Fyer

Fyer and Falbi are flamboyantly dressed characters, both about 21 years-old, who run the Fyer and Falbi's Watertop Land of Fantastication in Lake Hylia. Fyer sells transportation via a house on top of the lake that in reality is a disguised cannon, which takes Link to Falbi's Flight House, who offers a rupee-earning mini-game, the "Flight-by-Fowl" challenge. Fyer will also help Link during his journey by shooting him to Gerudo Desert, and by fixing the Oocca cannon (for 300 rupees), needed to access the City in the Sky. Fyer appears to be somewhat less enthusiastic about his job than Falbi is. In a nod to another famous Nintendo franchise, Fyer bears a cameo of Bullet Bill on the left arm of his jacket.

Great Fairy

The Great Fairy is the queen of the Fairies, similar to other Fairy queens in previous The Legend of Zelda games. She appears in the Cave of Ordeals, and appears to Link at certain intervals in it, warning him of what tools are needed for further progress, but also congratulating him on the progress he has made so far. In this game, the Great Fairy wears almost no clothing, save a small cloth over her waist, and her hair covers her breasts.

"The Group"

"The Group" , or the Adventurers' Guild, are a cadre of vigilantes, centered in Telma's Bar of Castle Town, covertly working to restore peace in Hyrule. If Link enters Telma's bar before going to the Lakebed Temple, they are less than pleased by his presence, thinking of him as a costume-wearing kid. After being cursed by Zant, Link passes through Telma's bar and has a chance to eavesdrop on the gathering, who now know who Link is, and are thinking of apologizing to him for their earlier behavior. If Link does not meet "The Group" prior to Telma's return, they comment that Link's courage is only due to his simple upbringing. Rusl (see below) has also been a part of "The Group" for some time, meeting up with them after recovering from the injuries he sustained during the monster attacks on Ordon village.

Ashei, a brave young woman, is a member of the group that Link joins in Telma's bar. Her father was a soldier for the royal family, but left the kingdom due to trouble with a superior. She learned combat skills from her father, and was raised in the mountains as a son rather than a daughter, resulting in a blunt and masculine personality. After hearing that the Hylian soldiers are weak and powerless, she decides to visit the kingdom. During the game, she is studying the Yeti that live on Snowpeak mountain, and being a brave woman, she doesn't fear Link in Wolf Form when Link finds her at the entrance of Snowpeak. Tends to end sentences with "yeah?", similar to Gonzo from The Wind Waker.

Auru is the first person whom Link will meet somewhere outside Hyrule Castle town during the operation of regaining peace. He will help Link continue his journey by writing a letter to Fyer, a friend he saved once a long time ago. This will gain Link the possibility to fly with a cannon into Gerudo desert. During the final assault on Hyrule Castle, he assists Link at a certain point by wielding a bazooka-like weapon. His name could be a reference to the Sage of Light, Rauru, as they both are elderly and wise.

Shad continues his father's work of studying the mysterious sky beings, the Oocca. Link needs his help when searching for the City in the Sky. If Link enters the bar before Telma comes back from Kakariko, Shad mistakes Link as a cosplayer. Oddly Shad expresses interest in Link's Hero's Clothes, asking if he bought them or made them himself, and would Link possibly part with them.

Telma is the bartender in Hyrule Castle Town who aids one during the process of restoring Ilia's memories. She has an appearance of a middle-aged woman, with a motherly figure. She also helps bring Prince Ralis to the shaman in Kakariko Village. The group members meet at her bar for their meetings. Telma has a flirtatious and bawdy personality and has a thing for Renado, though he "can't abide her company." She bears a resemblance to the Gerudo women of the past, and the Oracle of Ages and Oracle of Seasons depictions of Impa.

Telma has a cat named Louise, who, among the animals, is known for knowing everything that happens in Castle Town. Both Telma and Louise's names are references to the road movie Thelma & Louise.

Near the end of the game, Link is confronted by a mob of Bullbin archers and goblins on Hyrule Castle's battlements, and almost receives a fatal blow from one of the archers, but is saved by Rusl's hawk. The rest of "The Group" exterminates the remainder of Link's foes, leaving the path to the Boss Key clear for Link to traverse.

Hero's Spirit (also known as the Hero's Shade)

The Hero's Spirit (also called the Hero's Shade due to his dark, ghost like appearance) appears many times when Link, in wolf form, mimics the tunes of various howling stones located throughout Hyrule, some tunes being from the Zelda games for the Nintendo 64 such as the Requiem of Spirit from Ocarina of Time, the Song of Healing from Majora's Mask, and others. When Link then locates the wolf after a primary meeting, he transports Link to a surreal white plane with some visual similarities to various Hylian landmarks. Although he first appears as a golden wolf (also called the White Wolf by the official game guide), he proceeds to transform into an undead soldier with a one-eyed skull for a head, a transparent body, and aged, gilded armor. Once there, he teaches Link "Hidden Techniques". After all seven of these techniques are successfully learned (over the entire course of the game), the Hero's Spirit tells Link that he accepted the life of the Hero but was unable to pass on his learnings, and so by teaching Link, he is able to finally able to move on. When the swordsman says his farewells and proceeds to the afterlife, he says to Link "Go and do not falter, my child!". A common theory is that he is the Hero of Time from Ocarina of Time and Majora's Mask (supported by the golden wolf's knowledge of songs that only the Hero of Time would have known).

Ilia

Ilia is one of Link’s friends, and is the daughter of Bo, Ordon's mayor. Bo comments that Ilia resembles her late mother, although the game does not go into any further details of her mother. Ilia is the daughter of the mayor, but would rather spend time in the wild. A while into the game, she is hit with an arrow and kidnapped along with Colin by a group of enemies, which leads into Link trying to rescue them. Link eventually locates her in Castle Town, but when she sees him, it is apparent that she does not recognize him. It is later revealed that Ilia has lost her memory and cannot even remember her own name. Later, however, she recovers her memory and gives Link the horse call so he can call Epona anytime. She originally had Hylian ears in early official artwork before they were changed to normal ears in later development.

Impaz

Impaz appears to be the only remaining resident of the Hidden Village, and is an elderly lady. After being saved by Link from a small army of Bulblins, she reveals herself to be a descendant of the builders of the Hidden Village. She gives Link the Book of the Sky. Her name is a reference to Impa, the leader of the Sheikahs in Ocarina of Time and Princess Zelda's nursemaid since the original Legend of Zelda. Appearance-wise, she looks like the elderly Impa from The Legend of Zelda and Zelda II: The Adventure of Link for the NES.

Jovani

Hoping to impress his girlfriend, Jovani made a metaphorical "deal with the devil," trading his soul for money. His house is now filled with gold, but he himself is golden and immobile. His soul was split into sixty pieces, which are divided among the Poes found throughout Hyrule, which can only be seen when Link uses his senses as Wolf Link.

After finding twenty Poe souls, Jovani will give Link a bottle containing Great Fairy's Tears which will recover all hearts and boost attack power. Although Jovani can move, he is still golden and asks Link to search for all sixty pieces of his soul, and, after finding these pieces, he regains mobility and heads off to find his girlfriend. However, his girlfriend has left him for another man -- he spends the rest of the game drowning his sorrows in Telma's Bar. Meanwhile, his cat, Gengle, gives the player a silver Rupee (worth 200 Rupees) every time the player talks to him as a wolf.

Kili, Hanna and Misha

This trio of 10 year-olds are noticeable by their hair color; a refrence to the godesses, despite not being central to the plot of Twilight Princess. One has red hair, another has blue (or perhaps a shade of purple) and the last has green. They hang out in or near the STAR mini-game tent where Link can acquire bigger quivers. During the mini-game they make up the audience, frantically screaming whenever Link gets a long line of stars collected during the course. After playing the STAR minigame, they become Link's "fanclub", whenever Link talks to them they will scream "EEEK! It's HIM!", after which they drop one heart re-fill each, and then run off.

King Bulblin

King Bulblin is an orcish creature with large horns (naturally grown, or as part of his helmet) responsible for kidnapping Ilia and the children of Ordon. The reason for the kidnappings was never revealed and was seemingly done on the behalf of his master. He is the Bulblin leader of the Bokoblins and Bulblins. For this reason, he may be the only moblin in the game. Link jousts with him atop Epona on the Great Bridge of Eldin when King Bulblin kidnaps Colin and Link causes him to fly off the bridge. Surviving with a broken horn, Link jousts with him again atop the Great Bridge of Hylia, defeating him once more. He is also fought (this time wielding an axe) near the Arbiter's Grounds, in a fortified area, which he sets on fire after he is defeated. He never speaks in the game until the final dungeon in Hyrule Castle when Link confronts him. King Bulblin stated that he came to "play", before attacking once again with the axe. When Link defeats him, he ends up helping Link by giving him a castle key, upon realizing Link's strength. He states that he always serves the strongest side, and that's all he's ever known. Midna then emerges from Link's shadow, surprised that King Bulblin can speak "Link he..., He spoke". During the ending credits, he is seen riding in Hyrule Fields along with a small group of Bulblins.

Light Spirits

The Light Spirits are four god-like entities; Ordona, Faron, Eldin, and Lanayru. Each Light Spirit resides in a watery shrine in the province named after them. Ordona appears as a goat creature and is the first light spirit Link meets. Faron resides in the Faron Woods near the Forest Temple and appears in the form of a monkey, or lemur, with a long curved tail. Eldin resides in Kakariko Village and appears as a large owl. Lanayru resides in a small cavern in Lake Hylia and appears in the form of a serpent.

After Link completes the Lakebed Temple, Zant appears in Lanayru's shrine behind Link. Lanayru emerges attempting to scare off Zant, however, Zant creates a shock wave which knocks Lanayru back and turns Link into a wolf again. Zant also uses Lanayru in order to attempt to kill Midna by exposing her to Lanayru's light.

In the final battle with Ganondorf on Hyrule Field, Zelda calls upon the Light Spirits who grant her the Light Arrows.

Each of the Light Spirits' names resemble a name or part of a name of one of the three goddesses (i.e. Lanayru, Eldin, Faron & Ordona ). It is also mentioned in Lanayru's story about the Twili that only three Light Spirits sealed the Twili's magic into the Fused Shadows, suggesting that one Light Spirit recently joined their ranks (likely Ordona). This also accounts for the fourth piece that Midna was able to find and wear as a helmet.

Malo, Talo and Beth

File:Malo & Talo.jpg
Malo & Talo

Three children from Ordon Village, who later reside in Kakariko Village.

Malo is a stout, somewhat rude boy from Ordon and brother to Talo. He eventually opens up a shop in Kakariko Village, the Malo Mart. After a rather large monetary donation (either 1200 or 3000 Rupees, depending on the player's actions) from Link, opens up a Castle Town branch of Malo Mart, where everything is half price. He has the appearance of a baby, but is very stern, and acts more serious than his friends, who are much older than him.

Talo is the older brother of Malo who greatly admires Link for his skills in swordplay and marksmanship. After the children are rescued in Kakariko Village, he keeps watch from a high vantage point to look out for any trouble. If Link enters the town in wolf form, Talo will shout a warning and everyone will clear the streets and seek shelter. Talo and Malo's parents are called Jaggle and Pergie.

Beth is the daughter of Sera: Ordon's shopkeeper. She seems to have a crush on Link, and takes an interest in Prince Ralis as well. Colin is taken hostage a second time after he saves her from rampaging monsters. She later comes to admire Colin for this act of bravery. Beth was also the name of one of the ghosts of the Forrest Temple in Ocarina of Time.

At the start of the game, Malo and Talo bully Colin. However, after his acts of bravery in Kakariko Village, they start to respect him more.

Malo's and Talo's names may be references to the characters Malon and Talon in Ocarina of Time.

Mayor Bo

Bo is the mayor of Ordon village. Ilia is his daughter. He is in charge of the tribute to Hyrule Castle that sends you on your adventure. He is the only person to have earned the respect of the Gorons in sumo combat, by using the Iron Boots to weigh himself down. He teaches Link the basics of sumo, and gives him the Iron Boots once Link bests him, in order for Link to have a better chance at defeating the Gorons at Death Mountain.

Ooccoo and Ooccoo Jr.

Ooccoo is a member of the Oocca, the race that, according to legend, created the Hylians. She often gets lost in dungeons, and you must find her in each, usually inside a pot. She has the ability to warp you in and out of dungeons, making her functionally similar to the Farore's Wind spell from Ocarina of Time. She is trying to find her way back to the City in the Sky, a possible reference to the People of the Wind in The Minish Cap. After Link completes a dungeon, she will send Link a letter via the Postman.

Her son, Ooccoo Jr. is a disembodied head, hovering in place with tiny, hummingbird-like wings, who speaks in disjointed sentences. He warps Link back into a dungeon after Link warps out of it.

Ooccoo and Ooccoo Jr. are known as Obachan and Obachan's son, respectively, in the Japanese version of Twilight Princess.

Prince Ralis

Ralis is the prince of the Zora people. He tried to travel to Hyrule Castle to plead Princess Zelda for help when Zora's Domain froze, but he was attacked and rescued by Ilia. He became ill because he had spent too long away from water, and requires emergency transport to Kakariko Village to be treated by Renado. He is reluctant to become the King of the Zoras, but resolves these feelings with Link's help. He is an excellent Reekfish angler, and will provide Link with the hook required to catch one, in order to proceed through the Snowpeak area.

He bears some resemblence to Prince Komali from Wind Waker, further fueling the speculation that the Ritos of that game are in fact an evolved form of the Zoras.

Purlo

Purlo runs the STAR CIRCUS minigame. He has recently stopped over at Castle Town's western park (eastern in the Wii version), where he intends to "make a killing off the town." The minigame involves collecting glowing orbs (or STARs) inside a cage that serves as a center ring for the contestant. The first level must be completed via use of the Clawshot, and Link needs the Double Clawshot to complete the second, harder level. Completing each level results in a quiver upgrade, and Link receives 100 Rupees each time he beats his previous time record.

Purlo is not all that afraid of Wolf Link due to the fact he is more worried about his canine allergies than the otherwise frightening presence of a wolf. Purlo is a reference to the character Tingle, both due to his physical characteristics, such as a green outfit, pointed hat, a watch on his belt, and a mole on his left cheek, and his love for money.[1] Unlike Tingle, Purlo hates Link after beating his first level.

Renado and Luda

Renado is the chief shaman of Kakariko Village. First encountered in the Twilight Realm as a spirit, he watches the children from Ordon after they escape capture from Zant's forces. Later, he helps heal the Zora, Prince Ralis, when Link escorts Telma and Ilia to Kakariko, and is later an important part of restoring Ilia's memories. He runs the sanctuary next to Eldin Spring, where he lives with his daughter. His facial features bear a strong resemblance to the Ocarina of Time depiction of Impa, suggesting that he may also be a descendant of the Sheikah race.

Luda is the daughter of Renado. She enjoys the company of the Ordonian children and is saddened by the fact that they must eventually return home. Comically, Luda competes with Beth for an uncomfortable Colin's attention when taking care of him after his rescue, shoving stew at his face as Beth attempts to offer him water. She may or may not have an interest in Colin. Being the daughter of a solemn shaman, she is the most mature of the five children.

Residents of Ordon village

Fado helps Link out in Ordon Ranch. He is very easygoing, and rather incapable of running the ranch without Link's help. He gives Link a piece of heart if he helps him herd the goats, later in the game. Note you can not enter his house during the game.

Hanch is Beth's father and Sera's husband. He is very timid and asks Link to help at removing a beehive from the top of his house. He may or may not attempt to knock it down himself and spend the next few days in the game with a large sting on his forehead, depending on how early you knock it down oneself using a hawk.

Jaggle is Talo and Malo's father, and Pergie's husband. He teaches Link how to climb vines. He owns the Ordon watermill. He is very lazy, and slightly henpecked.

Pergie is Jaggle's wife. She has to deal with Talo and Malo, because her lazy husband refuses to do so.

Sera owns the village store, "Sera's Sundries". She is often unpleasant to her husband, and turns a blind eye to Beth's antics. She owns a cat, which she treats better than Hanch.

Rusl and Uli

The parents of Colin.

Rusl (Moi in the Japanese version) is Ordon Village's blacksmith, who is also a competent swordsman and Link's mentor in the beginning of the game. He requests Link to go to Hyrule to deliver a gift — a Sword and Shield. Link agrees, which starts his adventure. Link reunites with Rusl in Hyrule Castle Town, where he is part of a group that is working to restore peace to Hyrule. He points Link in the direction of the sixth temple, the Temple of Time, located in the Sacred Grove of Faron Woods, allowing Link to use a golden cucco to cross the gorge to the Sacred Grove.

His wife, Uli, whom Colin closely resembles, is in late stages of a pregnancy for most of the game and gives birth to a baby girl by the time the game's end credits roll.

Rutela

File:ZoraQueenRutela.jpg
Rutela

Rutela was queen of the Zoras, in Zora's Domain, until she was executed by the Twilight creatures as an example of their authority and strength. Her husband was the late King Zora.

She appears to Link as a ghost in Zora's Domain and again in Kakariko Village. At Zora's Domain she requests that Link find her son, Ralis, and make sure that he is safe. She also grants Link the Zora Armor, which is hidden in her husband's grave beneath the village's graveyard, as thanks for defending her sick son on a journey through Hyrule Field so that he could get to Renado. Ralis mentions to Link that she appeared to him in a dream and explained who Link was and what he looked like. During the ending credits she can be seen watching over Prince Ralis. Her haunting theme is the Serenade of Water from Ocarina of Time, and her name is probably another reference to Princess Ruto of the Zora tribe.

Sages

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Three of the Sages

The sages are seen in this game as identical white figures, wearing Ancient Greek theater-style masks (underneath these masks, they are actually faceless). They attempted to execute Ganondorf with a magical blade in the Mirror Chamber of Arbiter's Grounds, but Ganondorf used his Triforce of Power to break free, slaying a sage with his bare hands. In their desperation, the Sages activated the Mirror of Twilight and sent him into the Twilight Realm, thus setting off the chain of events that led to the story. They bear the symbols of the six medallions from Ocarina of Time, though they are likely not the same sages featured in that game, because they would have known that Ganondorf had the Triforce of Power. The sage killed by Ganondorf is shown to be the Sage of Water, judging by the symbol on his robe and tower. Auru mentions that they tutored Princess Zelda.

Skull Kid

The Skull Kid first appeared in The Legend of Zelda: Ocarina of Time. In this game, however, he has blue/white skin and is much shorter, making him seem more impish. In this game he resembles more of a mix of a skeleton (not unlike the Stalfos and Stalchildren) and a scarecrow. On two different occasions in the game, Link must play a sort of hide-and-seek game with Skull Kid in order to access the temple, out of which the Skull Kid gains much enjoyment. The Skull Kid is able to open doors in the Sacred Grove in order to advance (Link must attack him to get him to do this), and can summon mysterious monsters called Puppets when he blows his horn. Once defeated he helps Link to move on to find the Master Sword and Temple of Time.

Yeto and Yeta

Yeto is a yeti who lives in the Snowpeak Ruins. He will escort Link to his home after Link has found him with the scent of reekfish. When Link tries to find the second Mirror Shard, he first collects the ingredients needed to make reekfish soup, which Yeto is found cooking within the mansion.

File:Yeta MirrorShard.jpg
Yeta and the Mirror Shard

Yeta is Yeto's wife. Yeta is ill but helps Link find the big key needed to enter her bedroom trying to remember where she put it. She mistakes where it is located two times before remembering correctly. After finally finding the key, she will escort Link to her bedroom. However, as she gazes into the Mirror Shard, it possesses her, turning her into the fifth boss of the game, Blizzeta.

After completing the Snowpeak Ruins dungeon, the player can find Yeto and Yeta at the top of the mountain. They will each challenge Link to a snowboarding race and, if the player can beat both of them, he will be rewarded with a piece of heart.

Yeto has much interest in eating Wolf Link, but fortunately, when he is first encountered, he already has the Reekfish and will be much too full to eat Link. In all subsequent encounters, Yeta simply tells Yeto that she does not want meat for the next meal (which varies depending on what the in-game time is).

Animals

Animals play a large role in the game, and Link is able to converse with them while in wolf-form. Dungeons will also feature animals for Link to interact and solve puzzles with. In one dungeon, Link rescues monkeys from cages, and in return they help him cross a bridge to the mini-boss’s lair, where he battles the bewitched baboon Ook, the king of the monkeys, who locked the monkeys up. Ook later helps Link to defeat Diababa.

When Link has only just been transformed into a wolf and returns to Ordon Village, a squirrel tells him what happened while he was gone.

A hawk can land on Link's arm, after being summoned with "hawk weed". Link can send this bird to distant locations to pick up, or destroy, items. It can also show Wolf Link where hidden items are (if there are any). This bird is a temporary companion used to complete minor tasks or attack, unlike Epona who is a permanent partner.

As in the past games, Link can grab hold of cuccos to hover for short distances. This enables him to access secret or hard-to-reach places he could not normally get to. Unlike games prior to The Minish Cap, in which the they were always white (except for a few special blue roosters, with the most famous being Cojiro), the cuccos now come in a variety of colors, making their similarities to chickens even more noticeable. Another departure from the series involving cuccos is how they respond to being repeatedly attacked by Link. Repeatedly attacking a cucco enables the player to take control of the cuccco for a brief period of time. This is something of a surprise easter egg, as most players would have expected a large flock of cuccos to relentlessly attack instead, as is the convention in previous games.

Link can herd the strange village goats back to the barn, for a reward. He is also able to grab their horns and wrestle them to the ground when they are charging toward him in some circumstances. Also, he may attack them enough to send them into a dangerous fury (much like the pigs in The Wind Waker, or the cuccos in A Link to the Past, Ocarina of Time and Majora's Mask ).

Within Hyrule Field, and many other areas of Twilight Princess, large boars called Bullbos are ridden by Bulbins that attack Link, but if Link is able to knock the monsters off the beast, he can ride them. However, unlike Epona, they can only be ridden in the area they were found, and cannot be called with any type of grass. They also have a different "Dash" move, in which pressing the "Dash" button makes them rear up into the air, then go on running in full speed. They can smash through most temporary structures. Strangely, Wolf Link cannot converse with them.

When Link visits the fishing pond, he can talk with two ducks who will hint at where he can find a bottle.

When Link goes into Ordon as a wolf he can talk to some small frogs, one of which states that it has not expected Wolf Link to talk to it, so it has not prepared anything to say other than "ribbit". The other frogs tell Link that the woman who lives in the nearby house (Uli) keeps dropping items around her house that Wolf Link can dig up.

Later on, when Link transforms into a wolf within the Hidden Village, he can talk to the stray cats there. They are lonely and desperate to "play a game" with Link. The "leader cucco" of the village asks Link to speak with each of them (twenty in total) in order to play. If Link succeeds in talking to all of the cats, the cucco leader will reward Link with a piece of heart.

Epona

File:LinkOnHorse.png
Link on his horse.

Acquired in the beginning of the game, Epona is Link's mount throughout the game.

Although the default (and official) name for Link's horse is Epona, players can choose their own name from the beginning of the game.[1] To call Epona, Link can pick "horse grass", allowing him to whistle Epona’s Song, which in turn summons her. A Horse Call charm that serves the same function without having to find a patch of grass is given to Link by Ilia quite late in the game. New mechanics for riding include Link using his weapons while on horseback, and falling from the saddle when hit by enemies. Epona appears larger than in Ocarina of Time, being closer in size to a carthorse rather than a warhorse. After gaining the ability to transform between a wolf and a human at will, the player can speak with Epona as Wolf Link. She is one of the very few animals that knows of Wolf Link's true identity.

Bosses

Twilit Parasite, Diababa

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Twilit Parasite, Diababa

Diababa (Babarant in the Japanese version) is found in the Forest Temple. This creature resembles an extremely large Deku Baba Plant with three heads, two of which resemble the average Deku Baba encountered within the game, while the third only appears once the player has effectively harmed the first two. With the help of the then-possessed baboon, Ook, Link manages to defeat this evil plant. Diababa holds the first of the three Fused Shadows.

Twilit Igniter, Fyrus

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Twilit Igniter, Fyrus

The boss of Goron Mines. Fyrus (Magdoflamoth in the Japanese version) was originally the Goron Patriarch, Darbus (Dalboss in the Japanese version), but when he came into contact with the Fused Shadow he was turned into an enormous lava-monster. Fyrus appears to be a prisoner of the mines itself, as it is bound at its arms and legs by chains connected to the ceiling and floor. The reason for this is that the Gorons, after witnessing the transformation of Darbus, tried to seal him away so that he could cause no further damage to the mines. After Link defeats Fyrus and gains the Fused Shadow, Darbus is returned to normal, although bears no memory of his time as Fyrus.

The Feeder of Darkness, Twilit Bloat

A mini-boss on Link's journey to collect the tears to revive Lanayru, the last one is held by a massive twilit parasite, the Twilit Bloat. The insect is rather large and round in size, and has several pairs of short, stubby legs. It has a pair of wings which allow it to float, but can also swim under water to attack Link. After attacking it several times, it flips on its back, allowing Link to perform area-of-effect attack and destroy the insect, and thus awaken the final Light Spirit, Lanayru. [2]

Twilit Aquatic, Morpheel

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Twilit Aquatic, Morpheel

The boss of Lakebed Temple, Morpheel is similar to the boss Morpha from The Legend of Zelda: Ocarina of Time except Morpheel is fought underwater, and its room entry is through a hole, just how a player is to enter King Dodongo and Bongo Bongo's arenas in Ocarina of Time. Interestingly, once the player open its lair door, it remains permanently open. Its name is a portmanteau of 'Morpha' and 'eel'. At first a giant anemone-like creature with a single eye, it erupts out of the ground to reveal its second form to be that of a eel-like monster. This boss holds the third Fused Shadow.

Twilit Fossil, Stallord

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Twilit Fossil, Stallord

Stallord is a large skeleton figure, similar in appearance to a Stalfos, which Zant brings to life with his magic by plunging a sword into its forehead. The boss of Arbiter's Grounds, it is found half protruding from a pit of sand. First appearing as a skeletal torso and arms, and a draconic skull, the lower section of its spinal column is vulnerable to Link's attacks. However, once defeated, a column appears out of the sand in the center of the room, and Stallord is then revived in a second form, consisting of just its head. Its defeat yields the path to the Mirror of Twilight.

The boss music played during Stallord's second phase is a remixed version of the music heard during King Dodongo's and Volvagia's boss fights in Ocarina of Time.

Twilit Ice Mass, Blizzeta

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Twilit Ice Mass, Blizzeta

The boss of Snowpeak Ruins, Blizzeta, is Yeta, the female yeti that leads Link to a shard of the Mirror of Twilight. However, she becomes possessed by the shard, telling Link that he cannot have it, her exact words being "NOT TAKE MIRROR!!". The windows in the room shatter and cold air turns Yeta into a giant ice mass. Only the ball and chain is powerful enough to crack her ice armor. After the battle, Yeto, her yeti husband, romantically embraces Yeta, and in a humorous moment sends out many small (collectable) hearts and a heart container. [3]

Twilit Arachnid, Armogohma

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Twilit Arachnid, Armogohma

The boss of the Temple of Time, Armogohma is similar to its counterpart, Queen Gohma, in The Legend of Zelda: Ocarina of Time. Armogohma first appears as a giant armored spider with a large, beam-shooting eye on its back, which crawls along the ceiling, but after defeating the first form, the victory music stops short and a distorted version of the boss music plays. The second form consists of its eye as an abdomen for a smaller spider and many offspring, which is easily killed with three strikes by any weapon or a single blow from one of large statues in the room (which will comically flatten the creature) as it makes a futile attempt to escape Link. Once both forms are defeated, Link will receive the third piece of the Twilight Mirror and another heart container. It should be noted that Armogohma very realistically resembles a tarantula.

Twilit Dragon, Argorok

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Twilit Dragon, Argorok

The boss of the City in the Sky, Argorok is a red dragon with two forms. He is first covered in black armor, which Link removes. Its second form attacks Link by breathing fire at him. Upon the dragon's defeat, Link receives the fourth and final piece of the Twilight Mirror.

Apparently the dragon has plagued the Sky City for a while, driving the remaining Oocca into seeking shelter. Argorok causes typical mischief attributed to dragons. The dragon attempts to impede Link's progress through the City by shattering some bridges ahead of him, forcing him to seek alternate routes.

Usurper King, Zant

Link has to face Zant in various previously passed stages such as the places where the bosses and mini-bosses are defeated, until the last confrontation which takes place in front of Hyrule Castle.

Hyrule Castle bosses

Ganon's Puppet, Zelda

After Midna denies Ganondorf's right to the throne, he retaliates by transforming into Twilight matter and enters Princess Zelda's body, possessing her. Midna is sent flying across the room knocked unconscious, starting the battle with Ganon's Puppet, Zelda without Midna at your side for the time being. With Ganondorf possessing her, Zelda becomes pale and ghostly and has Twili-like markings on her skin. She is fought in the same manner as boss fights with Agahnim, Ganondorf, and Phantom Ganon in previous Zelda games; Link must use the Master Sword (or comically, an empty bottle, which has been a hidden tradition within the Zelda games) to repel her energy ball attacks back at her.

She also dives at Link with her sword pointed forward. Zelda's most devastating attack is making a glowing Triforce symbol on the floor which emits energy. At the end, Midna uses the Fused Shadows to exorcise Ganondorf from her body, and his Twilight particles start amassing on the floor.

Dark Beast, Ganon

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Dark Beast: Ganon

After being exorcised from Zelda, Ganondorf's Twilight particles are reassembled into Dark Beast Ganon, a huge monster resembling a mix of a boar and a lion. Midna comments on how Ganon resembles a pig when asked for help. He also looks somewhat similar to the final boss battle with Ganon in Ocarina of Time (though he is now quadrapedal). Soon after the battle starts, Link must transform into his wolf form to make progress. After Ganon charges at Link, Midna will grab him with A, and throw him to the ground, similar to the charging Ordon goats or rolling Gorons. Link can then attack the glowing wound on his underside.

After the battle, Midna warps Link and Zelda to Hyrule Field, and uses the Fused Shadows to morph into the same monstrous form she used to obliterate the barrier surrounding Hyrule Castle and to exorcise Ganondorf from Zelda's body. When Link and Zelda arrive at Hyrule Fields, they witness Hyrule Castle collapse; it is soon revealed, however, that Ganondorf survived this intact, and it is implied that Midna was not so fortunate.

Ganondorf (horseback)

Having been warped to Hyrule field by Midna, Link and Zelda are confronted by Ganondorf once again, this time on horseback, in a scene reminiscent of the Sage's recounting of Ganondorf's history, as well as Link's first jousting victory over King Bullbin. As Ganondorf rides toward them, Zelda prays to the goddesses for aid, and the Light Spirits appear, presenting Zelda with Light Arrows. Link and Zelda find themselves in the field on Epona, and the battle commences. Link must steer Epona to Ganondorf, keeping him Z-targeted (or L-targeted as in the GameCube version) and constantly in range of Zelda's arrows, which, when they find their mark, slow him down for a second or two, allowing Link to hit him with his sword. Ganondorf occasionally summons spectral riders to hinder Link and Zelda, but they are easily avoided.

Dark Lord, Ganondorf

After the horseback battle with Link, Ganondorf emerges from his apparent defeat and erects a barrier of energy to prevent Zelda (or anyone else for, that matter) from interfering with their fight. With thunder and lightning flowing in the background, Ganondorf engages Link in one last sword fight to the death. Humorously, drawing the fishing rod above Ganondorf's head will distract him enough the player to get several shots in. Link ends the battle by using the hidden skill Ending Blow to run the Master Sword through Ganondorf's scarred chest. Ganondorf speaks the words, "Don't think that this ends here... the history of light and shadow will be written in blood!". After he is done speaking, the Triforce of Power symbol fades away (whether he has lost it or not is unknown). Zant appears as a vision, and his neck snaps (it is unknown whether or not this was suicide, or something else). Once this happens, Ganondorf's eyes go white before closing. It is unknown whether he has died, or has been sent to another plane of existence, or any other possibility, as this is the last we see of him. Midna will then be returned to her true form.

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See also

  1. ^ Cite error: The named reference lotl_ztp-prerelease_faq was invoked but never defined (see the help page).