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Talk:The Conduit

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This is an old revision of this page, as edited by 70.177.182.57 (talk) at 11:28, 2 September 2009 (→‎critism: new section). The present address (URL) is a permanent link to this revision, which may differ significantly from the current revision.

Article milestones
DateProcessResult
September 17, 2008WikiProject peer reviewReviewed
WikiProject iconVideo games B‑class Low‑importance
WikiProject iconThis article is within the scope of WikiProject Video games, a collaborative effort to improve the coverage of video games on Wikipedia. If you would like to participate, please visit the project page, where you can join the discussion and see a list of open tasks.
BThis article has been rated as B-class on the project's quality scale.
LowThis article has been rated as Low-importance on the project's importance scale.
Summary of Video games WikiProject open tasks:

Split -screen?

I think I know the answer after looking at several sites, but there isn't a split-screen multiplayer feature in this game, right? Could the information regarding it be added to the Multiplayer section of the page? I would love to, but I don't know how to site a source Wikipedia-style. ACDCGAMER (talk) 21:33, 28 April 2009 (UTC)[reply]

As stated by the developer, there is, was, and will be no split-screen multiplayer mode. Since the splitscreen was not ever a feature of the game during its development, and therefore was never removed from the game or even added to begin with, then there's no reason to mention the lack. If HVS had at first said there would be splitscreen, and subsequently had to remove it due to software constraints or such, then it could possibly have been noteworthy in the article. -- Commdor {Talk} 22:09, 28 April 2009 (UTC)[reply]


Australian Release?

Can someone double check the Australian release for The Conduit. I stopped in at a number of retailers and all of them said that last Friday they had been told that the release had slipped until the 16th of July, 2009. Cheers --LostOverThere (talk) 04:22, 15 June 2009 (UTC)[reply]

The Australian version of the game's site continues to show the release as June 26. Until either the site is updated or the developer issues an official statement regarding a release date change, we'll have to assume that the retailers are incorrect (they usually are anyway). -- Commdor {Talk} 16:48, 15 June 2009 (UTC)[reply]
Ok, it's been confirmed that the Australian release has infact slipped. --LostOverThere (talk) 04:14, 21 June 2009 (UTC)[reply]

GamePro's review?

While I agree that GamePro's review was absolutely horrible, I'm just wondering, why was it removed from the article? -ACDCGAMER (talk) 01:19, 24 June 2009 (UTC)[reply]

Because it was in fact horrible. There will be better-written reviews out there soon enough, and no video game article here has ever featured a review from every possible site or publication, so dropping one review isn't an issue. Including the review would mislead readers about the game itself, since the reviewer himself clearly states he did not take time to examine every feature of the game thoroughly, and rushed through it. While it can be argued that negative reviews should be used to balance the Reception section and provide as wide a range of opinions as possible, adding this review would simply not serve that purpose. -- Commdor {Talk} 01:37, 24 June 2009 (UTC)[reply]
Good point. I forgot to log back in when I made this section, though, so I'm changing my IP address in the signature to my username.... that's OK, right? -ACDCGAMER (talk) 01:40, 24 June 2009 (UTC)[reply]
As long as it was your IP, it should be fine. -- Commdor {Talk} 01:45, 24 June 2009 (UTC)[reply]

Sales?

Does anybody have a source in relation to the sales figures for The Conduit that we can mention? Word of mouth says it's selling rather well, but of course, word of mouth isn't exactly a proper source, is it?--Little Jimmy (talk) 11:58, 29 June 2009 (UTC)[reply]

If there were any concrete and citable figures they would be in the article by now. I haven't seen anything yet, so for now we play the waiting game. -- Commdor {Talk} 18:14, 29 June 2009 (UTC)[reply]

NPD for June which include this game come out this Thursday night.--MasterAsia (talk) 01:53, 14 July 2009 (UTC)[reply]

If we use NPD, we should make sure to note that the game was released on the 23rd, and therefore its June's sales would only be counted for a single week.--LostOverThere (talk) 06:30, 21 July 2009 (UTC)[reply]

Beta screenshot?

There are two screenshots on this article, and the one with the scarab doesn't look right. The ASE icon in the top-right is blue, and there is no grenade stock or healthbar. The image looks fake, might it have been taken while the game was in beta testing? I don't know... --Pililoni - AKA Little Blue Penguin (talk) 03:02, 5 August 2009 (UTC)[reply]

The image is an older one, released at the same time Sega was announced to be the publisher around November 2008. A few months before the June release, though, the developer altered the appearance of the HUD; the health bar became a single green line, and the ASE bar color was changed. In any case, the purpose of the image is to illustrate how the ASE is used and to show an example of an enemy, not to showcase the HUD, and that's what matters. -- Commdor {Talk} 03:16, 5 August 2009 (UTC)[reply]

Glitches

I don't see any mention of the game's glitches in the article. Multiplayer mode is plagued with them, and I've encountered a nasty single campaign glitch that isn't giving me the "mission clear" prompt on the fifth level, instead re-briefing me to destroy the already cleared bio-nodes to protect the President's already evacuated chopper. High Voltage Software has confirmed they are working on a way to improve the game's online stability. Digitelle (talk) 19:59, 29 August 2009 (UTC)[reply]

It would certainly be worth mentioning if reliable sources can be found.--Henry talk 20:37, 29 August 2009 (UTC)[reply]
Hmm, well Nintendo Life posted a July report on High Voltage working to iron out online glitching here. I don't see any reliable sources addressing the single campaign glitches yet though. Digitelle (talk) 01:43, 30 August 2009 (UTC)[reply]

critism

There seems to be nothing about it in the reception section. Especially for something that got fairly mediocre reviews and had a lot of criticism about AI, art design, level design, and many other facets.