Super Xevious
Super Xevious | |
---|---|
File:SuperXeviousCover.jpg | |
Developer(s) | Namco |
Publisher(s) | Namco |
Designer(s) | Masanobu Endō |
Platform(s) | Arcade, Playstation ,Nintendo DS |
Release | 1984 |
Genre(s) | Vertical scrolling shooter |
Mode(s) | Up to 2 players, alternating turns |
Arcade system | Namco Galaga |
Super Xevious (スーパーゼビウス, Sūpā Zebiusu) is a vertical scrolling shooter arcade game that was released by Namco in 1984. As the name suggests, it is the sequel to Xevious, which was released 2 years earlier.
Gameplay
![](http://upload.wikimedia.org/wikipedia/en/thumb/8/88/Sxevious.png/220px-Sxevious.png)
The gameplay is very much like the original Xevious except this time it is a little more difficult. Several new enemies were introduced in this game, including a silver Galaxian flagship, a rare silver Galaga scorpion ship, two jet planes, a helicopter and a dark yellow Tank Battalion tank. The hidden towers (AKA "Sol Citadels") and four special flags are also located in different places.
Releases
- Arcade - Also appeared in Namco Classic Collection Vol. 1, along with some other games.
Later Appearances
Super Xevious appeared in Namco Classic Collection Vol. 1, Xevious 3D/G+, and in Namco Museum DS.
Reception
The game was released (as "Xevious 2") by Spotlight Software and distributed by Cinemaware in the compilation BrainBlasters with Bombuzal for the Amiga. This compilation was reviewed in 1991 in Dragon #165 by Hartley, Patricia, and Kirk Lesser in "The Role of Computers" column. The reviewers gave BrainBlasters 5 out of 5 stars.[1]
References
- ^ Lesser, Hartley, Patricia, and Kirk (January 1991). "The Role of Computers". Dragon (165): 47–55.
{{cite journal}}
: CS1 maint: multiple names: authors list (link)