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Nintendo Network

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This is an old revision of this page, as edited by Sonicfan1373 (talk | contribs) at 18:38, 28 August 2012 (Provided more detail about the services in Nintendo Network. I removed the chart and instead explained the iteams in the chart with more detail.). The present address (URL) is a permanent link to this revision, which may differ significantly from the current revision.

Nintendo Network
DeveloperNintendo
TypeOnline Service
Platform(s)Nintendo 3DS
Wii U
Websitehttp://www.nintendonetwork.net (Redirects to Nintendo.com)

The Nintendo Network is Nintendo's second online service after Nintendo Wi-Fi Connection to provide online play for Nintendo 3DS and Wii U compatible games. It was announced on January 26, 2012, at an investor's conference. Nintendo's president Satoru Iwata said, "Unlike Nintendo Wi-Fi Connection, which has been focused upon specific functionalities and concepts, we are aiming to establish a platform where various services available through the network for our consumers shall be connected via Nintendo Network service so that the company can make comprehensive proposals to consumers." Nintendo's plans include personal accounts for Wii U, digitally distributed packaged software, and paid downloadable content.[1]

History

Pre-announcement

On January 20, 2012, an image of Theatrhythm Final Fantasy's box art was released on NeoGAF showing a "Nintendo Network" icon in the corner of the box. It was speculated that "Nintendo Network" was a rebranding of the Nintendo Wi-Fi Connection.[2]

Announcement

Nintendo offecially announced Nintendo Network on January 26, 2012. Nintendo stated that Nintendo Network will be an entirely new unified network system as opposed to a rebranding of Nintendo Wi-Fi Connection. Nintendo stated that the Nintendo Netowrk will provide the infastructure for online multiplayer (through universal friend codes on the 3DS and a user account system on the Wii U), spotpass, and eShop.[3] During the Pre-E3 Nintendo Direct, Nintendo clarified that Nintendo Network will be the basis for Nintendo's new social network known as Miiverse.[4] Nintendo Network will provide the network infastructure for the Nintendo 3DS, Wii U, as well as future Nintendo platforms.[5]

Features

User ID

Nintendo Network provides a new multiplayer system on the Nintendo 3DS known as communities. communities allows users to seamlesly connect to one another in order to take part in global multiplayer experiences without the need to enter friend codes. This feature first debuted in the gameMario Kart 7.[6]

In the future, Nintendo Netowrk will offer a user account system which will initially be available on the Wii U but will be later supported on the Nintendo 3DS. This user account system will be used to access Nintendo Network services such as online multiplayer, eShop, and Miiverse. Unlike the universal friend code system, the new user account system is not tied to a system; thus, user accounts can easily be used on multiple systems.[7]

Miiverse

Miiverse is a social network powered by the Nintendo Netowrk. Miiverse was announced on June 3rd 2012 during a pre-E3 Nintendo Direct event; the sevice is set to initially launch on the Wii U when the system arrives in late 2012, but it will later be available on the Nintendo 3DS as well as web-enabled mobile devices.[8] Miiverse will allow users to seamlessly share achievements, comments, and hand written notes with other users. Miiverse will be integrated into the system menu of the Wii U, but social interactions can also occur within supported games. Nintendo's president Satoru Iwata stated that Miiverse will monitored through software as well as a human resource team in order to insure that the content shared by users is approporiate and that no spoliers are shared, as such as such comments posted can take up to 30 minutes to appear on Miiverse.[9]

Communication

Nintendo has stated that Nintendo Network will provide the means for users to chat via text, voice, and video. All three means of chatting will be available on the Wii U.[10] The Swapnote application on the Nintendo 3DS allows users to send handwritten notes, pictures, and sound to one another through the Nintendo Network powered Spotpass delievery service.[11] Users will also be able to globally communicate with one another through the Miiverse social network service.[12]

Nintendo eShop

The Nintendo eShop is the digital distubution hub associated with the Nintendo Network. The eShop allows users on the Nintendo 3DS and the Wii U to access and purchase exclusive digital games, virtual console games, as well as certain retail games. Moreover, users can obtain patches and additional downloadable content for digital downloads; in game purchases are also supported. Before purchasing a piece software, the eShop allows users to view ratings, screenshots, and videos pretaning to that piece of software. Developers can also release demoes of both digital and physical games on the eShop.[13]

Currently, purchases made through the eShop on the Nintendo 3DS are tied to the system they were pruchased from, and they can only be transferred by by contacting Nintendo's customer service. However, Nintendo has stated that this will change with the launch of the Wii U and the Nintendo Network user account system. On the Wii U a users purchases are tied to their Nintendo Network account and thus they can be transferred to other systems by the user. This user account system will come to the Nintendo 3DS after the launch of the Wii U.[14]


List of Nintendo Network compatible games

Nintendo 3DS

In Japan, the first games to introduce Nintendo Network officially were Theatrhythm Final Fantasy and Tekken 3D: Prime Edition, which were both released on the same day in February 2012. The first game that officially introduced the Nintendo Network outside of Japan was Kid Icarus: Uprising, released in March 2012.

Wii U

Nintendo Network will be officially available alongside the launch of the Wii U during the winter holidays of 2012.

Other Services

See also

References

  1. ^ "Nintendo Confirms Nintendo Network". IGN. News Corporation. January 26, 2012.
  2. ^ a b "Theatrhythm Final Fantasy Has Paid DLC and "Nintendo Network" Support". Joystiq. January 20, 2012.
  3. ^ http://kotaku.com/5879796/nintendo-network-announced-digital-distribution-of-games-envisioned
  4. ^ http://www.bbc.com/news/technology-18319429
  5. ^ http://www.wired.com/gamelife/2012/07/nintendo-online-wii-u/
  6. ^ http://www.engadget.com/2012/01/26/nintendo-officially-announces-nintendo-network-promises-persona/
  7. ^ http://gonintendo.com/?mode=viewstory&id=180736/
  8. ^ http://kotaku.com/5915323/enter-the-miiverse-its-a-world-nintendos-invented
  9. ^ http://www.joystiq.com/2012/06/07/miiverse-messages-will-be-subject-to-moderation-before-posting/
  10. ^ http://www.gamerevolution.com/news/nintendo-network-does-mobile-phone-notifications-video-chat-13291
  11. ^ http://www.nintendo.com/games/detail/0q5HlnwKp56VpsCKznFMs4cd4D4mX9Kr
  12. ^ http://www.gamerevolution.com/news/nintendo-network-does-mobile-phone-notifications-video-chat-13291
  13. ^ http://www.1up.com/news/nintendo-network
  14. ^ http://www.1up.com/news/nintendo-network
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