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Ryse: Son of Rome

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Ryse: Son of Rome
Developer(s)Crytek
Publisher(s)Microsoft Studios
Designer(s)Cevat Yerli
EngineCryEngine 4th Generation
Platform(s)Xbox One
Release
  • WW: November 22, 2013
Genre(s)Action-adventure
Mode(s)Single-player, multiplayer

Ryse: Son of Rome (previously known as Codename Kingdoms and Ryse) is an action-adventure video game developed by Crytek and published by Microsoft Studios as an Xbox One exclusive launch title.

Gameplay

The game-play is based on the control of a Roman general named Marius Titus. It will feature working with Roman infantry by giving commands to them as well as quick time event controlled finishing moves during combat on the easiest difficulty. Beyond this gameplay consists of using strong block moves to break enemy combos and execution kills. While the historical component isn't entirely accurate, it takes place in an alternate time-line and the developers have drawn much of the inspiration for the game's combat and tactics from "...the innumerable Roman campaigns that led to the [modern] concept of total war". The story follows Marius' life from early childhood to becoming a leader in the Roman Army. The story is described as an "an epic tale of revenge spanning an entire lifetime". Crytek has confirmed 15 hero level characters will be given full motion capture with the same detail as Marius.[1] Players control Marius using the controller, while simultaneously controlling his legion through Kinect voice commands.

There will also be a co-operative multi-player mode,[2] where players fight each other in a gladiator arena setting.

Development

Originally revealed as "Codename: Kingdoms" during Microsoft's E3 2010 press conference, little was known about the game besides being in development by Crytek. During the Microsoft Press Conference at E3 2011, Rise was announced among other Xbox 360 exclusive titles however as a Kinect only title. The announcement entailed a pre-rendered trailer with minor game-play footage.[3]

In June 2012, Phil Spencer, corporate VP of Microsoft Studios, maintained that the game was still in development. When asked whether it was still a Kinect game, Spencer replied "Kinect will be part of the game, absolutely" leading to speculation that it was no longer a Kinect-only game, and was instead part of the "Better with Kinect" series of Xbox 360 games.[4]

In May 2013, after the announcement of the Xbox One, Ryse" was confirmed to be an exclusive for the new console.[5] In June 2013 at the E3 Microsoft Conference, Crytek showed a game-play video. Kinect is no longer part of the active combat but has a diminished role by providing squad commands through speech and gesture.

Reception

Ryse: Son of Rome has gotten very mixed reviews. It currently has a 61 Metacritic score. Electronic Gaming Monthly praised the visuals but critiqued the repetitive combat and it ended with a score of 7.5/10. Gamespot was more negative on the game, however, saying that "Ryse is all sizzle and no steak, a stunning visage paired with a vapid personality." Gamespot gave it a 4/10.

References

  1. ^ Pure Sophistry. "RYSE: Son of Rome: "The Man Ass is TOO Realistic" Developer Interview". Pure Sophistry. Retrieved 2013-08-23.
  2. ^ "Rise Co-Op Multi-player Revealed". Gameshampoo.com. Retrieved 2013-08-23.
  3. ^ Contact Stephen Totilo: Comment (2011-06-06). "Crysis Creators Making Rise, the Kinect Game for the Hardcore". Kotaku.com. Retrieved 2011-12-02.
  4. ^ Ludwig Kietzmann. "Crytek's Rise still in the works, Kinect will be 'part of it'",". Joystiq.com.
  5. ^ Wesley Yin-Poole. "Crytek's Ryse confirmed as an Xbox One exclusive". Eurogamer.net.