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CYBER KIDS
FormationSeptember 1991; 32 years ago (1991-09)
TypeFor-profit
HeadquartersCyprus, Nicosia
Official language
Multilingual
Founder
Yiannis Laouris
Key people
George Vakanas, Maria Symeonides, Constantinos Georgiades, Harry Anastasiou
Budget
ca. 2 million
Staff
ca. 200
Websitecyber-kids.net

CYBER KIDS was a revolutionary experiment conducted in Cyprus and seven other countries between 1991 and 2000 with the vision of transforming IT education for children around the world.

to close economic, educational, digital, and social gaps, accelerate development, and serve as vehicle to bridge the Digital divide[1]

History

CYBER KIDS was an internationally registered trademark of MISnTED: Management Information Systems & Technology Development, a company registered in Cyprus. The three founding members, Yiannis Laouris, George Vakanas and Maria Symeonides donated 30% of their shares to the Cyprus Neuroscience and Technology Institute, which was in charge of developing the curriculum and overseeing the experiment. In addition, MISnTED funded the Institute's research. The project was originally funded by the partners' and by a CY£44,000 government loan. In line with the profitable dream philosophy, all key people were invited to join as partners and all other employees were given bonus shares totalling to a CY£250,000 value. In 1996, the Cyprus Development Bank became partner with 10% in the Cyprus (mother) company and 30% in the Greek subsidiary, investing CY£100,000 and CY£300,000 respectively. It was under the leadership of the Bank, that in 2000 CYBER KIDS merged with 11 other companies to form a public, high-tech company known as CYBER GROUP. [2]. In 2003, the curriculum was given to the public domain.


See also


[[Category:]]

  1. ^ Laouris, Y., & Laouri, R. (2008). Can information and mobile technologies serve to close the economic, educational, digital, and social gaps and accelerate development?. World Futures, 64(4), 254-275. Can information and mobile technologies serve to close the economic, educational, digital, and social gaps and accelerate development?
  2. ^ http://www.futureworlds.eu/wiki/CYBER_KIDS#Company_evolution_and_death CYBER_KIDS Evolution