Computer literacy

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Computer literacy is the ability to use computers and related technology efficiently, with a range of skills covering levels from elementary use to programming and advanced problem solving.[1][2] By another measure, computer literacy requires some understanding of computer programming and how computers work.[3]Computer literacy is different from digital literacy.Digital literacy refers to the ability to communicate or find information from the Internet. Digital literacy improves computer literacy to a certain extent. Computer literacy is a part of digital literacy, but it is because of the popularization of computer literacy that Numbers have been widely used that computers have made Numbers more flexible to some extent.[4]

In the United Kingdom[edit]


In the United Kingdom, the BBC Computer Literacy Project, which ran from 1980 to 1989, educated a generation of coders in schools and at home, prior to the development of mass market PCs in the 1990s.[5][6]

The ZX Spectrum, released in 1982, helped to popularize home computing, coding and gaming in Britain and was also popular in other countries.[7][8][9]

On development, many computers have long since evolved to use data computing, and now use computers in three standard ways: batch, online, and real-time. Reading and writing are involved in almost every activity part of the computer. When memory is read, the computer puts the contents of one location into the public part and enters it into another location.[10]

Primary and secondary education[edit]

Computer programing skills were introduced into the National Curriculum in 2014.[11][12]

"Subject Writing" is in computer science education. Researchers who study computer learning advocate establishing a link between learning, reading and writing. This will make the computer education autonomous. The study and understanding of computer is suitable for students of all ages. But this new way of writing also caused a certain impact on the old way of writing, which impeded the development of computer writing. Students whose major is computer science will also improve their reading and writing skills if they can enhance the introduction and use of computer literacy. Computers will also be further developed. [13]


The government published a 'digital skills strategy' in 2017.[14][15][16]

In the United States[edit]

Primary and secondary education[edit]

In the United States, students are introduced to tablet computers in preschool or kindergarten. Tablet computers are preferred for their small size and touchscreens.[17] The touch user interface of a tablet computer is more accessible to the under-developed motor skills of young children.[18] Early childhood educators use student-centered instruction to guide the young student through various activities on the tablet computer.[19] Often this includes web browsing and the use of applications, familiarizing the young student with a basic level of computer proficiency.[18]

Teaching computer literacy to students in secondary school may improve their thinking skills and employability, but most teachers lack the understanding and classroom time to teach computer programming.[20]Teachers should recognize the importance of computer education. If students can improve the introduction and use of computer literacy, their reading and writing skills can also be improved. Computers will also be further developed. [21]

Nataraj (2014) found that many college freshmen in the United States had insufficient computer skills. After freshmen completed a computer literacy course, there was a significant improvement in their understanding of the course material.[22]

As the most extensive and promising computer users, freshmen should learn to distinguish between computer knowledge and computer programming[23], know which skills they want to improve, and be more purposeful and accurate. Only by learning more about computer literacy can we discover more computer functions that are worth using. The justificatory arguments for computers in classrooms are primarily vocational or practical. They are based on assumptions that computers will be pervasive in the workplace of the future, or that they are soon going to be 'everywhere'.[24]

Digital divide[edit]

In the US job market, computer illiteracy severely limits employment options.[25]

Non-profit organizations such as Per Scholas attempt to reduce the divide by offering free and low-cost computers to children and their families in underserved communities in South Bronx, New York, Miami, Florida, and in Columbus, Ohio.[26]

With more interaction between computer brands and technology types (audio, video, communications, etc), rapid changes in technology make it very difficult to predict the next five years. And the computer literacy project has the support of the education authorities in Slovenia and believes this is because it conforms to general political and economic principles dominated by the neo-liberal vision of central and Eastern eastern Europe. The web offers great hope for the effective and widespread dissemination of knowledge and for the integration and coordination of technological advances. It is important to improve computer literacy.[27]

See also[edit]




  1. ^ "Computerized Manufacturing Automation: Employment, Education, and the Workplace" (PDF) (OTA CIT-235). National Technical Information Service. April 1984: 234.
  2. ^ Haigh, Robert W. (March–April 1985). "Planning for Computer Literacy". The Journal of Higher Education. 56 (2): 161–171. doi:10.2307/1981664. JSTOR 1981664.
  3. ^ Tobin, Catherine D. (February 1983). "Developing Computer Literacy". The Arithmetic Teacher. 30 (6): 22–23, 60. JSTOR 41190615.
  4. ^ Balogh, Meghan. "Coding Workshops Promote Digital Literacy". Missing or empty |url= (help)
  5. ^ "BBC releases computer history archive". BBC News. 2018-06-27. Retrieved 2018-06-27.
  6. ^ "BBC Computer Literacy Project Archive". Retrieved 2018-06-27.
  7. ^ "Sinclair Spectrum designer Rick Dickinson dies in US". BBC News. 26 April 2018. Retrieved 27 April 2018.
  8. ^ Kelion, Leo (23 April 2012). "Sinclair's ZX Spectrum turns 30". BBC News. Retrieved 26 April 2018.
  9. ^ O'Regan, Gerard (21 June 2016). Introduction to the History of Computing: A Computing History Primer. Springer. ISBN 9783319331386.
  10. ^ Walsh, Vincent. "ROMs, RAMs, Reading and Writing". Missing or empty |url= (help)
  11. ^ Dredge, Stuart (2014-09-04). "Coding at school: a parent's guide to England's new computing curriculum". the Guardian. Retrieved 2018-06-29.
  12. ^ "National curriculum in England: computing programmes of study". GOV.UK. Retrieved 2018-06-29.
  13. ^ Poynton, Timothy A. "Computer Literacy across the Lifespan: a Review with Implications for Educators". Missing or empty |url= (help)
  14. ^ "Government sets out digital strategy". BBC News. 2017-03-01. Retrieved 2018-06-29.
  15. ^ "UK Digital Strategy". GOV.UK. Retrieved 2018-06-29.
  16. ^ "Digital Skills in the United Kingdom" (PDF). House of Lords Library Briefing. 10 August 2017.
  17. ^ Neumann, Michelle M.; Neumann, David L. (4 September 2013). "Touch Screen Tablets and Emergent Literacy". Early Childhood Education Journal. 42 (4): 231. doi:10.1007/s10643-013-0608-3.
  18. ^ a b Blackwell, Courtney K.; Lauricella, Alexis R.; Wartella, Ellen (1 July 2016). "The Influence of TPACK Contextual Factors on Early Childhood Educators' Tablet Computer Use". Computers & Education. 98: 57–69. doi:10.1016/j.compedu.2016.02.010.
  19. ^ Beschorner, Beth; Hutchison, Amy (2013). "iPads as a Literacy Teaching Tool in Early Childhood" (PDF). International Journal of Education in Mathematics, Science and Technology. 1 (1): 16–24.
  20. ^ Hannum, Wallace (February–March 1992). "Reconsidering Computer Literacy: A Critique of Current Efforts". The High School Journal. 74 (3): 152–159. JSTOR 40364597.
  21. ^ Hoffman, Mark E. "Bridging Writing to Learn and Writing in the Discipline in Computer Science Education". Missing or empty |url= (help)
  22. ^ Nataraj, Sam (2014). "The Need for an Introductory Computer Literacy Course at the University Level" (PDF). International Journal of Business Management & Economic Research. 5 (4): 71–3.
  23. ^ Fiorini, Barbara M. "Computer Literacy: Teach Yourself". Missing or empty |url= (help)
  24. ^ Goodson, Ivor F., J. Marshall Mangan. Computer Literacy as Ideology.” British Journal of Sociology of Education. p. 65-79.
  25. ^ Wyatt, Edward (18 August 2013). "Most of U.S. Is Wired, but Millions Aren't Plugged In". The New York Times. Retrieved 2013-08-19.
  26. ^ "Per Scholas; Affordable Technology Finally Available to Bronx Residents". Pediatrics Week: 42. 27 August 2011.
  27. ^ Watkins, Nellouise (1982). National Goals And Strategies For Computer Literacy. p. 267-270.