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Deadline (1996 video game)

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Deadline
Developer(s)Millennium Interactive
Publisher(s)Vic Tokai
Platform(s)MS-DOS
Release1996
Genre(s)Real-time tactics
Mode(s)Single-player

Deadline is a 1996 strategy video game developed by Millennium Interactive and published by Vic Tokai.[1]

Gameplay

Deadline is a real-time tactics game, in which the player navigates a squad of soldiers through discrete missions. The game combines real-time gameplay with pre-planning stages.[2] Its gameplay style has been compared to that of Jagged Alliance and UFO: Enemy Unknown.[1]

Reception

William R. Trotter of PC Gamer US was unimpressed with Deadline. He concluded, "Despite its interesting concept, Deadline is dead on arrival."[1] Computer Game Review's critic was significantly more positive, calling the gameplay "great fun" and arguing that "strategy and action game fans should take a good look at Deadline."[2]

References

  1. ^ a b c d Trotter, William R. (August 1996). "Deadline". PC Gamer US. Archived from the original on November 14, 1999.
  2. ^ a b c Staff (June 1996). "Deadline". Computer Game Review. Archived from the original on December 21, 1996.
  3. ^ Udell, Scott (September 20, 1996). "Deadline Review". Computer Games Strategy Plus. Archived from the original on October 7, 1997.
  4. ^ Brenesal, Barry (August 1996). "Deadline". PC Games. Archived from the original on October 18, 1996.