March 9, 1968|
Saugerties, New York
|Died||February 9, 2012
Washington DC, U.S
Adam Adamowicz (March 9, 1968 – February 9, 2012) was an American video game concept artist, best known for his work on Fallout 3 and The Elder Scrolls V: Skyrim at Bethesda Softworks. He grew up on Long Island, New York and was of Polish descent.  He worked with Jaleco Entertainment, Inc. between 2002-2003. Adam started working at Bethesda Softworks in 2005. Adamowicz was the only concept artist to work on Fallout 3 and one of the only two, alongside Ray Lederer, for The Elder Scrolls V: Skyrim at Bethesda Softworks.
- The Elder Scrolls V: Skyrim (2011), Bethesda Softworks
- Fallout 3 (2008), Bethesda Softworks
- The Elder Scrolls IV: Oblivion (2006), Bethesda Softworks
- Goblin Commander: Unleash the Horde (2003), Jaleco
- Nightcaster II: Equinox (2002), Jaleco
- Nightcaster: Defeat the Darkness (2001), Microsoft Corporation
- Shawn Sines (May 15, 2008). "Fallout 3 Dev Diary on Conceptual Design". FileFront. Retrieved 2010-10-28.
- Webb, Morgan (2008-12-08). "Will Work For Games: Bethesda Concept Artist". X-Play. Retrieved 2012-02-14.
- Slotnik, Daniel E. (February 18, 2012). "Adam Adamowicz, Artist for Lush Video Game Worlds, Dies at 43". The New York Times.
- Bethesda Softworks tribute page
- Adam Adamowicz's Skyrim concept images
- The Vault - Fallout wiki
- MobyGames entry
- Adam Adamowicz's post-apocalyptic Fallout 3 concept art
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