Asphalt: Urban GT 2
Asphalt: Urban GT 2 | |
---|---|
Developer(s) | Virtuos |
Publisher(s) | Gameloft |
Series | Asphalt |
Platform(s) | Mobile Phone, N-Gage, Nintendo DS, PlayStation Portable |
Release | 'Mobile N-Gage Nintendo DS 'PlayStation Portable |
Genre(s) | Racing |
Mode(s) | Single player, Multiplayer |
Asphalt: Urban GT 2 is a racing video game developed and published by Gameloft for the Nintendo DS, N-Gage and PlayStation Portable. A 2.5D Java ME version for mobile phones was also released.
The game features a special appearance from The Pussycat Dolls, and a sample of Moby's single "Lift Me Up".[1] The Nintendo DS version was released approximately a year after the N-Gage version, with improved graphics, sound, and dual screen compatibility. A version for the PlayStation Portable was also released in March 2007.[2]
Gameplay
The gameplay of Urban GT 2 is often compared to Burnout, Need for Speed and other titles as players can eliminate opponents by bumping through them, and evade or take down police cars.[3] There is a wanted meter which determines the awareness level of the police, much like the wanted level system in Grand Theft Auto - if the red "WANTED" light flashes, it usually means that the players must do what it takes to avoid the police - otherwise they might be forced to pull over and lose their money.
Reception
Aggregator | Score |
---|---|
GameRankings | (DS) 65.33%[4] (Mobile) 62%[5] (PSP) 30%[6] |
Metacritic | (DS) 68/100[7] (PSP) 42/100[8] |
Publication | Score |
---|---|
Eurogamer | 2/10[9] |
GameSpot | 7.5/10[3] |
PlayStation Official Magazine – UK | 5/10[10] |
Urban GT 2 was met with mixed reception. GameRankings and Metacritic gave it a score of 65.33% and 68 out of 100 for the DS version;[4][7] 62% for the Mobile version;[5] and 30% and 42 out of 100 for the PSP version.[6][8]
Frank Provo of GameSpot praised the game's improvements over the original and its selection of licensed vehicles and respective upgrades,[3] but noted the game's poor AI. Andrew Hayward of Worthplaying however, was more critical of the game, calling it a "mundane exercise in repetition". Besides citing easy difficulty and AI problems, the use of the Pussycat Dolls was also criticised as being a "marketing gimmick".[11]
See also
References
- ^ "Asphalt: Urban GT 2 for Nintendo DS". To The Game. Archived from the original on 14 February 2014. Retrieved 30 October 2014.
{{cite web}}
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ignored (|url-status=
suggested) (help) - ^ "UBISOFT HITS THE GAS WITH ASPHALT™: URBAN GT 2". Ubisoft. Retrieved 16 October 2013.
- ^ a b c Provo, Frank (28 November 2006). "Asphalt: Urban GT 2 Review (DS)". GameSpot. Retrieved 16 October 2013.
- ^ a b "Asphalt: Urban GT 2 for DS". GameRankings. Retrieved 30 October 2014.
- ^ a b "Asphalt: Urban GT 2 for Mobile". GameRankings. Retrieved 30 October 2014.
- ^ a b "Asphalt: Urban GT 2 for PSP". GameRankings. Retrieved 30 October 2014.
- ^ a b "Asphalt: Urban GT 2 for DS Reviews". Metacritic. Retrieved 30 October 2014.
- ^ a b "Asphalt: Urban GT 2 for PSP Reviews". Metacritic. Retrieved 30 October 2014.
- ^ Smith, Quintin (7 April 2007). "Asphalt: Urban GT 2 (PSP)". Eurogamer. Retrieved 30 October 2014.
- ^ "Asphalt: Urban GT 2". PlayStation Official Magazine: 120. May 2007.
- ^ Hayward, Andrew (22 December 2006). "NDS Review - 'Asphalt 2: Urban GT'". Worthplaying. Retrieved 16 October 2013.