Cookie Run (video game)

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Cookie Run
Developer(s)Devsisters
Platform(s)iOS, Android
ReleaseApril 2, 2013 (Kakao)
January 29, 2014 (LINE)

Cookie Run (Hangul: 쿠키런; RR Kukireon) is an online mobile endless running game in the Cookie Run series created by Devsisters. The game is motivated by The Gingerbread Man, a famous fairy tale. The game was released on April 2, 2013 for Kakao,[1] and January 29, 2014 for LINE.[2]

There is a difference between LINE and Kakao versions of the game. The Kakao version is available only in South Korea with only Korean language supported, while the LINE version is available globally with 4 languages available: English, Thai, Japanese and Traditional Chinese. On June 5, 2018, the LINE version of Cookie Run discontinued and shut down. It was also removed from the Google Play Store and the App Store.[3]

In Cookie Run, players have to help a cookie run as far from the starting point as they can, avoiding obstacles, jumping through holes, and collecting coins and "Jellies".

Gameplay

Cookie Run is an endless running game, so the player runs automatically. There are two control buttons on the screen: Jump and Slide. Cookies can perform a Double Jump if the Jump button is tapped twice. The goal is to earn as many points as possible in the form of coins and jellies until the cookie fails to obstacles, enemies, or time.[4] You can earn a "Bonus Time" to earn a lot more points by collecting the alphabet of those letters.[1] The characters used are cookies, which can be upgraded and given power-ups to do better. The player can only play the cookie for a certain amount of time before losing all their hearts. Once the cookie runs out of hearts, the player must wait for their hearts to regenerate, invite others to play the game, or pay for hearts.[4]

Reception

Thanks to the vast user base of Kakao and LINE messengers, Cookie Run has become immensely popular not only in its home country of South Korea,[5] but also in Thailand and Taiwan.[6] It received over 10 million downloads in just a month in its LINE release and was the top grossing game in South Korea on Kakao for 11 months.[2][7]

References

  1. ^ a b "모바일 러닝 어드벤처 쿠키런 for Kakao 출시". This Is Game. April 2, 2013. Retrieved September 16, 2018.
  2. ^ a b "[LINE GAME] LINE Game Endless Runner "Cookie Run" Surpasses 10 Million Downloads Worldwide Within 30 Days of Release - LINE Plus Corporation - 기사 및 보도자료". LINE Corporation. March 4, 2014. Archived from the original on September 3, 2018. Retrieved September 16, 2018. {{cite web}}: Unknown parameter |dead-url= ignored (|url-status= suggested) (help)
  3. ^ "ปิดตำนานเกมฮิต Cookie Run เตรียมยุติให้บริการในไทย 5 มิถุนายนนี้". AripFan. March 15, 2018. Retrieved September 16, 2018. {{cite web}}: Cite has empty unknown parameter: |dead-url= (help)
  4. ^ a b Acuña, Abel (October 19, 2013). "Why is mobile gaming so popular in South Korea?". VentureBeat. Archived from the original on June 18, 2018. Retrieved September 16, 2018. {{cite web}}: Unknown parameter |dead-url= ignored (|url-status= suggested) (help)
  5. ^ "After conquering Korea, Devsisters signs a deal to bring top grossing game Cookie Run to China". Pocket Gamer. July 30, 2018. Archived from the original on March 24, 2018. Retrieved September 16, 2018. {{cite web}}: Unknown parameter |dead-url= ignored (|url-status= suggested) (help)
  6. ^ Cheng, Jonathan (December 9, 2014). "'Cookie Run' Maker Plots Next Moves Over Gourmet Food, Massages". WSJ. Retrieved September 16, 2018. {{cite web}}: Unknown parameter |subscription= ignored (|url-access= suggested) (help)
  7. ^ Jordan, Jon (March 18, 2014). "Top 50 Developer 2014". Pocket Gamer. Archived from the original on September 3, 2018. Retrieved September 16, 2018. {{cite web}}: |archive-date= / |archive-url= timestamp mismatch; June 18, 2018 suggested (help)