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Hello Neighbor

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Hello Neighbor
Hello Neighbor Beta Logo 2017.jpg
Developer(s) Dynamic Pixels
Publisher(s) tinyBuild
Engine Unreal Engine 4[1]
Platform(s)
Release
  • Microsoft Windows, Xbox One
  • December 8, 2017
  • Nintendo Switch, PlayStation 4, iOS, Android
  • July 26, 2018
[2]
Genre(s) Stealth, survival horror
Mode(s) Single-player

Hello Neighbor is a survival horror stealth game developed by Dynamic Pixels and published by tinyBuild. The aim of the game is for the player to successfully sneak into the basement of their neighbor's house to uncover a secret.[3] The game's artificial intelligence (AI) modifies the neighbor's behavior based on the player's past actions, such as setting traps along paths the player followed in a previous attempt.[4][5][6]

History[edit]

The game was released as an alpha build on Dynamic Pixels' website in 2015. It was later approved for sale as an early access game by the Steam Greenlight program and a Kickstarter campaign was launched to fund further development. The studio then signed a deal with tinyBuild to publish the game.[7] The game was released for Microsoft Windows and Xbox One on 8 December 2017 with mixed reviews. Critics admonished its gameplay, control scheme, and technical performance; however, some praised the story aspects and art style.

A timed Microsoft exclusive, Hello Neighbor was later ported to the Nintendo Switch, PlayStation 4 and mobile devices.[8] The mobile versions of the game are only supported on a limited number of devices and come with a free trial that allows the player to play through Act 1, with the option to unlock the remaining two Acts with an in-game purchase of $14.99. [9]

Gameplay[edit]

In Hello Neighbor, the player finds themselves moving into a new house across the street from a mysterious neighbor who is behaving in a paranoid manner and seems to be keeping a secret in his basement. The player's task is to break into the neighbor's home and solve a series of puzzles in order to gather the items needed to unlock and access his basement. As the player explores the neighbor's house, they must not be spotted by the mysterious neighbor, or they will be chased down, and if the player is not quick enough to hide or escape, will be captured. If the player is caught, they will be sent back to their own house and will have to break in again.[10]

The player has four inventory spaces, and items of the same kind cannot be stacked together in the same inventory space.[11]

Plot[edit]

Act 1[edit]

A young boy is playing in the street when he hears a scream from his neighbor's house. The boy goes to investigate and witnesses the neighbor apparently locking somebody in his basement. The boy then sneaks into the neighbor's house, finds the key to the basement, and enters. He finds that the neighbor has converted his basement into a makeshift underground dungeon, but finds no sign of any prisoner. The boy then runs into the neighbor and is captured.

Act 2[edit]

The boy wakes up, finding himself locked in the neighbor's basement dungeon. He manages to escape his cell and reach the surface, only to find that the neighbor has erected a massive fence around his property to prevent escape. The boy is forced to solve a number of puzzles in order to find a way to escape the neighbor's property. Once he crosses the fence, the boy flees back to his home, though the neighbor does not give chase.

Throughout both Acts 1 and 2, if the boy is caught by the neighbor before he can finish his objectives, he will have vivid nightmares about the neighbor's past. In these nightmares, it is revealed that the neighbor used to have a family consisting of a wife, son, and daughter. However, the wife was apparently killed in a car crash while the son killed the daughter. The neighbor then hid the son to prevent him from getting hurt.

Act 3[edit]

The boy, now a grown adult, wakes up in his apartment. He is evicted from his apartment, so he decides to return to his old family home. He finds his old home in disrepair while the neighbor's home is also nothing but a pile of ruins. While inspecting the ruins, the man is haunted by a dark shadow-like creature and he returns to his home where he falls asleep. The man is quickly awoken by a child's scream, and he discovers the neighbor's house is back, but now larger, more complex, and more surreal than before. The man navigates the house and has surreal experiences, such as battling a giant version of the neighbor and protecting his younger self from a giant shadow. Eventually, the man finds the exit and wakes up to find that the neighbor's house is still a ruin.

It is implied throughout the events of the game that most of Act 3 was a nightmare occurring in the man's head, and his escape from the house signifies himself finally coming to terms with his kidnapping as a boy at the hands of the neighbor.

Development[edit]

The first pre-release version of the game was released in September 2016.[12][13][14] The second alpha of Hello Neighbor was released shortly after.[when?][15][16][17]

The game went into the beta phase in August 2017.[citation needed] For Halloween 2017, a promotional mod was released including multiple elements from the indie game Bendy and the Ink Machine. The mod includes a black and yellow background, ink, music from the game and multiple appearances of Bendy.[citation needed] The game was originally set for full release August 29, 2017,[18] but was delayed until December 8, 2017.[19][20]

Add-on[edit]

On June 10, 2018, tinyBuild announced the first add-on to Hello Neighbor, called "Secret Neighbor". Secret Neighbor is a multiplayer horror game that takes place between Act 1 and Act 2 of Hello Neighbor. The game follows a group of friends trying to free their friend from the Neighbor's basement. However, one of the friends is a Neighbor in disguise. The game is scheduled to be released sometime in 2018.[citation needed]

A prequel, Hello Neighbor: Hide and Seek, was announced in August 2018 with a planned release in December 2018. Hide and Seek deals with the events of the Neighbor's family that caused him to become recluse.[21]

Reception[edit]

Reception
Aggregate score
AggregatorScore
MetacriticPC: 38/100[22]
XONE: 42/100[23]
NS: 39/100[24]

References[edit]

  1. ^ Calandra, Nick (October 5, 2016). "Hello, Neighbor – 10 Minutes of Unedited Pre-Alpha Gameplay Footage Released". OnlySP. Retrieved February 23, 2018. 
  2. ^ Sheehan, Gavin (10 May 2018). "Hello Neighbor Is Coming to Mobile Devices in July - Bleeding Cool". Bleeding Cool. 
  3. ^ Pereira, Chris (4 May 2017). "Hello Neighbor, The Game About Sneaking Into Your Neighbor's House, Debuts New Alpha Update". GameSpot. CBS Interactive. Retrieved 28 August 2017. 
  4. ^ D'Anastasio, Cecilia (29 September 2016). "A Horror Game Where The AI Learns From Your Every Move". Kotaku UK. Future Publishing. Retrieved 20 May 2017. 
  5. ^ Chalk, Andy (23 November 2016). "Watch the guy next door get creepy in two new Hello Neighbor trailers". PC Gamer. Retrieved 28 August 2017. 
  6. ^ Lemon, Marshall (1 October 2016). "Hello Neighbor is a horror game about breaking into someone's house". VG247.com. Retrieved 28 August 2017. 
  7. ^ Munger, Karla (1 October 2017). "Hello Neighbor...Not Exactly Welcome Wagon". www.justadventure.com. Retrieved 28 August 2017. 
  8. ^ Franzese, Tomas (10 May 2018). "Hello Neighbor is Finally Releasing on Nintendo Switch, PS4, iOS, and Android this July". DualShockers. Retrieved 1 August 2018. 
  9. ^ Knight, Shawn (27 July 2018). "Home invasion simulator 'Hello Neighbor' now available on mobile devices". TechSpot. Retrieved 1 August 2018. 
  10. ^ Cosimano, Mike (1 February 2017). "Hello Neighbor is a horror game for cowards". Destructoid. Retrieved 28 August 2017. 
  11. ^ Favis, Elise (11 October 2016). "Test Chamber – Trespassing Into A Stranger's Home In Hello Neighbor". Game Informer. Retrieved 28 August 2017. 
  12. ^ Frank, Allegra (29 September 2016). "Hello Neighbor is a voyeuristic indie home invasion simulator". Polygon. Retrieved 28 August 2017. 
  13. ^ Devorre, Jordan (15 October 2015). "Hello, Neighbor! is unexpectedly terrifying". Destructoid. Retrieved 28 August 2017. 
  14. ^ Flint, Sean (18 June 2015). "IndieGames.com Hello, Neighbour! Encourages Breaking and Entering". indiegames.com. Retrieved 28 August 2017. 
  15. ^ Delahunty-Light, Zoe (6 October 2016). "Are you the villain in Hello, Neighbor? The AI thinks so and learns your tactics to hunt you down". Games Radar. Retrieved 28 August 2017. 
  16. ^ Helm, Jordan (29 September 2016). "tinyBuild Officially Announce Stealth Horror Title Hello Neighbor". Hardcore Gamer. Retrieved 28 August 2017. 
  17. ^ Chalk, Andy (9 May 2017). "The Humble tinyBuild Bundle includes Punch Club, Clustertruck, and a freebie for everyone". PC Gamer. Retrieved 28 August 2017. 
  18. ^ Faller, Patrick (25 May 2017). "Hello Neighbor PC/Xbox One Release Date Announced; New Trailer Highlights The Creepy AI". GameSpot. Retrieved 28 August 2017. 
  19. ^ Nichiporchik, Alex (14 August 2017). "Hello Neighbor Beta 3 Launch Producers Update". Retrieved 28 August 2017. 
  20. ^ Chalk, Andy (15 August 2017). "Creepy stealth game Hello Neighbor is delayed to December". Retrieved 28 August 2017. 
  21. ^ Lane, Rick (August 31, 2018). "Hello Neighbor is getting a prequel". PC Gamer. Retrieved August 31, 2018. 
  22. ^ "Hello Neighbor for PC Reviews". Metacritic. CBS Interactive. Retrieved 8 September 2018. 
  23. ^ "Hello Neighbor for Xbox One Reviews". Metacritic. CBS Interactive. Retrieved 8 September 2018. 
  24. ^ "Hello Neighbor for Switch Reviews". Metacritic. CBS Interactive. Retrieved 8 September 2018. 

External links[edit]