Marvel Super Heroes In War of the Gems

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Marvel Super Heroes
In War of the Gems
MshSNES boxart.jpg
North American cover art by Glenn Fabry
Developer(s) Capcom
Publisher(s) Capcom
Laguna Video Games (Europe)
Composer(s) Takane Okubo
Katsunari Kitajima
Platform(s) Super NES
Release
  • JP: October 18, 1996
  • NA: November 1996
  • EU: 1996
Genre(s) 2D action platformer beat-'em-up
Mode(s) Single-player

Marvel Super Heroes In War of the Gems (マーヴルスーパーヒーローズ ウォーオブザジェム, Māvuru Supā Hīrōzu: Wō obu za Jemu) is a 2D action platformer video game developed by Capcom for the Super Nintendo Entertainment System, based on the events of Marvel Comics' series The Infinity Gauntlet and The Infinity War. In the game's plot, Adam Warlock calls upon Earth's greatest superheroes to seek out the Infinity Gems before they fall into the wrong hands.

Although War of the Gems is based on a similar storyline as the Capcom arcade game Marvel Super Heroes, and each of the playable characters retains one of the special moves they had in that game, it is not a port; War of the Gems instead features gameplay similar to Final Fight[1] and X-Men: Mutant Apocalypse.[2]

Gameplay[edit]

Spider-Man fights a Puck doppelganger.

The player plays each level as one of five superheroes - Captain America, Iron Man, Spider-Man, Wolverine, or Hulk - as they battle through various locations around the globe and even outer space. Each character's health bar is separate and carries over between missions - healing can only be done by picking up items in the levels or using healing items picked up during missions. When a character falls, they must be revived individually with the appropriate item. After investigating an area, the player may or may not be rewarded with one of the gems resulting in a restart of the entire game. Only two can be picked up during the first four missions, one is picked up in the following mission upon defeating The Magus, and then two more are randomly received in two of the four following levels. Each character can also select any of the obtained Infinity Gems before stages to obtain gameplay advantages: the Power Gem enables greater attack power; the Time Gem allows for faster movement; the Soul Gem doubles a character's health gauge; the Reality Gem makes extra items visible throughout the stage; and the Space Gem allows for higher jumps, useful on open stages. The last gem, Mind, is only received upon defeating Thanos, thus completing the game.[citation needed]

Playable characters include:

  • Captain America: Balanced in both attack and speed (all-around type).
  • Iron Man: Powerful but quite slow, can use a variety of projectiles and also has double jump (power type).
  • Hulk: The biggest character in the game, being the strongest and also the slowest (power type).
  • Spider-Man: The fastest character in the game, but also the weakest. His attack lasts the longest (speed type).
  • Wolverine: A balanced fighter between Spider-Man and Captain America. His low stance allows him to dodge some attacks without having to crouch. Can climb walls by pressing jump near them (balanced type).

Reception[edit]

Allgame gave the game a score of 3.5 out of 5.[3]

References[edit]

  1. ^ "Marvel Super Heroes War of the Gems: The Battle for Precious Stones Begins Now!". Electronic Gaming Monthly. No. 86. Ziff Davis. September 1996. pp. 106, 108. 
  2. ^ "Super NES Preview: Marvel Super Heroes in War of the Gems". GamePro. No. 97. IDG. October 1996. p. 92. 
  3. ^ "Marvel Super Heroes in War of the Gems". AllGame. Archived from the original on 2014-12-10. Retrieved 2015-12-21. 

External links[edit]