Ridge Racer (2011 video game)

From Wikipedia, the free encyclopedia
  (Redirected from Ridge Racer Vita)
Jump to: navigation, search
Ridge Racer
Developer(s) Cellius
Publisher(s) Namco Bandai Games
Series Ridge Racer
Platform(s) PlayStation Vita
Release date(s)
  • JP: 17 December 2011
  • EU: 22 February 2012
  • AUS: 23 February 2012
  • NA: 13 March 2012[1]
Genre(s) Racing
Mode(s) Single-player, multiplayer

Ridge Racer (リッジレーサー Rijji Rēsā?), originally named Ridge Racer Vita (リッジレーサーヴィータ Rijji Rēsā Vīta?), is a racing video game released for the PlayStation Vita as a launch title on 17 December 2011 in Japan, 22 February 2012 in Europe, 23 February 2012 in Australia and 13 March 2012 in North America. It is the 5th handheld game in the Ridge Racer series.

The game was developed by Cellius and published by Namco Bandai Games. The game continues the Ridge Racer tradition of illegal street racing and supports single-player as well as local and Wi-Fi multiplayer games.[1]

The game was panned by most video game critics, some of whom have listed it as one of the worst video games of all time.

Downloadable content[edit]

The Hornet from Sega's Daytona USA makes a cameo appearance as available DLC, as well as an exclusive song inspired by both franchises. Other cameos include cars with paint schemes derived from The Idolmaster, as well as DoCoMO and Pac-Man-themed versions of the Kamata SYNCi, the game's cover car. The DoCoMo and Idolmaster cars are not available outside Japan.


Ridge Racer was critically panned by various publications for its bare-bones nature and a lack of proper progression, unlike other installments in the series. GameSpot gave the game a 3.0/10 and criticized the game's lack of initial content (which consisted only of a limited number of cars and tracks ported from Ridge Racer 7) as a ploy to force users to buy its downloadable content (while its first DLC pack, despite being available for free as a limited time offer, only consisted of more content originating from Ridge Racer 7), resulting in a poor experience that lacked any of the variety of past installments. In conclusion, the game was considered "a complete and utter ripoff" that "feels more like a cheap cash-in than a fully thought-out product."[2] IGN also gave the game a 3/10 for similar reasons, criticizing its absolute lack of storyline or progression-based modes or leagues, and unbalanced online races that use a leveling system to determine a player's top speed (giving an unfair disadvantage to newer players). Ridge Racer was described as "racing in a vacuum, barely more than a tech demo, wrapped up in an online-reliant social framework that's fundamentally flawed on several levels."[3] In June 2012, IGN also named Ridge Racer one of its ten "Worst Video Games of 2012 So Far".[4]


  1. ^ a b Jonathan Downin (2011-10-20). "Katamari, Ridge Racer roll into PS Vita launch lineup". Gamespot.com. Retrieved 2011-10-21. 
  2. ^ Walton, Mark. "Ridge Racer Review". Gamespot. Retrieved 19 February 2013. 
  3. ^ "Ridge Racer Vita Review". IGN. Retrieved 19 February 2013. 
  4. ^ "The Worst Video Games of 2012 So Far". IGN. Retrieved 19 February 2013. 

External links[edit]