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Rime (video game)

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Rime
Developer(s)Tequila Works
Publisher(s)Grey Box
Six Foot
Director(s)Raúl Rubio
Composer(s)David Garcia[1]
Akira Yamaoka[1]
EngineUnreal Engine 4[2]
Platform(s)PlayStation 4
Release2017
Genre(s)Adventure, platformer, puzzle game
Mode(s)Single-player

Rime is an upcoming open world, third-person view, adventure and puzzle video game developed by Tequila Works. The game will release for the PlayStation 4 in 2017.

Gameplay

The game involves a boy who needs to escape an island and a curse. The game, played through the boy, involves puzzle solving in an open world island setting;[3] The game design uses the island environment itself, and audio without a spoken narrative to tell the game's story,[1] a day-night mechanic was retained from the 'Echoes of Siren' design, with light influencing gameplay as well as visual appearance.[4]

Development

Conceptual design of the game began during the development of Deadlight.[5] An early iteration was an action role-playing game concept originally under the title Echoes of Siren; the game was to include hunting and crafting elements during a day cycle, preparing for combat including tower defence elements during a night cycle; other key game elements were to be exploration, avatar development and customisation.[6] The game was offered to Microsoft as an exclusive Xbox Live Arcade (XBLA) title and possible Windows 8 game;[6][7] initially Microsoft greenlit the game,[8] but the design was later rejected due to a mismatch with Microsoft's Xbox One XBLA publishing policies which emphasised multiplayer and other social gaming.[7] A development budget was approved by Sony, and the game became a PlayStation 4 exclusive.[6]

The first released trailer for the game was shown in August 2013 in the indie game section of Sony's press conference at Gamescom; showing third person, adventure video game-type gameplay with a 'cel-shaded' art style.[9][10] The trailer gameplay and art drew comparisons to games by Team Ico, as well as Journey by Thatgamecompany,[9] and The Legend of Zelda: The Wind Waker.[11][12] The trailer resulted in an initial positive response from journalists.[11][12][13] Creative director Raúl Rubio has also referenced the films Princess Mononoke, Spirited Away and Jason and the Argonauts as well as the art work of Joaquin Sorolla, Salvador Dalí and Giorgio de Chirico as influences.[1]

In March 2016, Tequila Works announced via Twitter that it had acquired the rights to Rime from Sony Computer Entertainment.[14]

In August 2016, it was announced that the game would be published by Grey Box and Six Foot and released in 2017.[15]

References

  1. ^ a b c d Briggs, Jamie (28 August 2013), "Tequila Works Creative Director Talks PlayStation 4 Exclusive 'Rime'", analogaddiction.org
  2. ^ "Entrevista Raúl Rubio, CEO y Director Creativo de Tequila Works", www.iosgamerszone.com (in Spanish), September 2013, ..pero ahora estamos centrados a tope con "RiME". [...] ¿Estáis empleando tecnología propia o algún motor comercial? Unreal de Epic. Actualmente la versión 4. [..] complementados con modificaciones propias, claro
  3. ^ "Rime", uk.playstation.com, retrieved 25 September 2016, The story of a boy who must [..] escape from – a mysterious island and a terrible curse [..] an open-world adventure
  4. ^ García, Albert (14 October 2013), "Rime: Hablamos con Raúl Rubio de Tequila Works", www.eurogamer.es (in Spanish)
  5. ^ "Interview with Rime's Creative Director, Raul Rubio Munarriz", www.ign.com, 7 February 2014
  6. ^ a b c "RIME (former Echoes of Siren) dismissed by Microsoft", www.vgleaks.com, 19 February 2014
  7. ^ a b Casu, Daniele (19 February 2014), "Leaked Rime document presents gameplay features", gematsu.com
  8. ^ Caballero, David (21 February 2014), "Tequila Works defends Microsoft: "Rime couldn't adapt"", www.gamereactor.eu
  9. ^ a b Jackson, Mike (3 September 2013). "PS4 adventure Rime teased in new gameplay video". CVG.
  10. ^ Mejia, Ozzie (20 August 2013). "Rime for PS4". shacknews.
  11. ^ a b Schreier, Jsaon (20 August 2013), "This Cool PS4 Game Looks Like Wind Waker Had A Baby With Ico", Kotaku
  12. ^ a b "Rime gives you reason to be excited for PS4", www.destructiod.com, 3 September 2013
  13. ^ Barker, Sammy (29 August 2013), Tequila Works: RIME on PS4 Tells a Tale with No Words
  14. ^ Romano, Sal (16 March 2016). "Tequila Works acquires rights to Rime from Sony". Gematsu. Retrieved 17 March 2016.
  15. ^ Barker, Sammy (10 August 2016). "Promising PS4 Game RiME Re-Announced for 2017". Push Square. Retrieved 10 August 2016.