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Stickybear

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Stickybear is a fictional character created by Richard Hefter and an edutainment series starring the character headed by Optimum Resource, Inc. The character was a mascot of Weekly Reader Software,[1] a division of Xerox Education Publications.[2]

Software of the series has been released since the early 1980s;[3] software programs originated on the Apple II platform and were released for IBM PC,[1] Atari 8-bit[4] and Commodore 64 platforms.[5]

As of 2008 the most recent Sticky Bear software was developed for Windows XP/Windows Vista and Mac OS X.[6]

Books with Stickybear

  • Babysitter Bears (1983)[7]
  • Bears at Work (1983)[8]
  • Lots of Little Bears: A Stickybear Counting Book (1983)[9]
  • Stickybear Watch Out: The Stickybear Book of Safety (1983)[10]
  • Stickybear Book of Weather (1983)[11]
  • Where is the Bear? (1983)[12]
  • Stickybears Scary Night (1984)[13]

Software with Stickybear

Reception

II Computing listed Stickybear tenth on the magazine's list of top Apple II education software as of late 1985, based on sales and market-share data.[17]

Peter Mucha of the Houston Chronicle gave reviews to IBM versions of Stickybear in 1990; Stickybear Opposites received a B-, Stickybear Math received a B, Stickybear Math 2 received a B, Stickybear Alphabet received an A-, and Stickybear Reading received a C.[1]

The New Talking StickyBear Alphabet won the Best Early Education Program 1989 Excellence in Software Award from the Software and Information Industry Association.[18]

Leslie Eiser of Compute! magazine said in a 1992 review that StickyBear Town Builder was dated compared to other games of its time.[19]

Computer Gaming World in 1993 said of Stickybear's Early Learning Activities, "In the world of early learning software, it's difficult to find anyone who does it better."[20]

References

  1. ^ a b c d e f g h Mucha, Peter. "Educational programs vary widely in quality and range." Houston Chronicle. Sunday August 18, 1990. Lifestyle 5. Retrieved on December 5, 2009.
  2. ^ Moritz, Michael and Philip Elmer-DeWitt. "Software for All Seasons." TIME. Monday December 19, 1983. Retrieved on December 5, 2009.
  3. ^ 'Stickybear Numbers & ABC for preschool children', InfoWorld, October 24, 1983, pp. 37-38.
  4. ^ [1]
  5. ^ "In Search of Stickybear." TidBITS.
  6. ^ a b "Stickybear Math 1 Deluxe Grades PK-2." Optimum Resource, Inc..
  7. ^ "Babysitter Bears." Google Books.
  8. ^ "Bears at Work." Google Books.
  9. ^ "Lots of Little Bears: A Stickybear Counting Book." Google Books.
  10. ^ "Watch Out: The Stickybear Book of Safety." Google Books.
  11. ^ "Stickybear Book of Weather." Google Books.
  12. ^ "Where is the Bear?." Google Books.
  13. ^ "Stickybears Scary Night." Google Books.
  14. ^ Compute! Issue 49. June 1984. "71.
  15. ^ "Stickybear Early Learning Activities." Optimum Resource, Inc..
  16. ^ "Stickybear Kindergarten Activities." Optimum Resource, Inc..
  17. ^ Ciraolo, Michael (Oct–Nov 1985). "Top Software / A List of Favorites". II Computing. p. 51. Retrieved 28 January 2015.
  18. ^ "1989 Excellence in Software Awards Winners." Software and Information Industry Association.
  19. ^ Eiser, Leslie. "Stickybear Town Builder. (computer game) (Software Review) (Evaluation)." Compute! December 1992. Issue 147. 164.
  20. ^ Soper, Virginia (December 1993). "Stickybear's Early Learning Adventures". Computer Gaming World. pp. 155–156. Retrieved 29 March 2016.