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AR coating layers and bandwidth

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I understand from the picture how an AR coating can do its thing at a single wavelength, but how are they made to absorb across a spectrum? I assume it has to do with adding multiple layers, but it isn't immediately obvious how thick you would make each layer to minimize reflection across, say, the visible spectrum. —Ben FrantzDale (talk) 19:07, 12 June 2008 (UTC)[reply]

Distributed Bragg reflector covers some of this, but doesn't mention AR coatings. —Ben FrantzDale (talk) 23:25, 12 June 2008 (UTC)[reply]
Thin film optimization could have a wiki of its own... Consider the case of an anti-reflection coating centered at wavelength L. At L plus or minus some small value, the coating is still nearly a quarter wave optical thickness and performs quite well. As you begin to get farther away from L, the performance degrades since you no longer have the interference from the reflected wave working in your favor. For a single layer, you would maximize performance at a range of wavelengths by (basically) shooting for the middle of the range. There are a few common idioms of thin film coating you can use to get better performance (eg. "V-coat" or "W-coat"), and nowadays anything more complicated is done by computer. For any given series of layers, you can compute the theoretical performance. Tweak the layer thickness a bit, see what happens to the performance, and now it becomes a simple optimization problem. If you are interested in the topic, I'd recommend "Thin Film Optical Filters" By Angus Macleod. --Jkeck-wiki (talk) 00:01, 14 April 2009 (UTC)[reply]