Talk:Video game industry

From Wikipedia, the free encyclopedia
Jump to: navigation, search
WikiProject Video games (Rated B-class, Top-importance)
WikiProject icon This article is within the scope of WikiProject Video games, a collaborative effort to improve the coverage of video games on Wikipedia. If you would like to participate, please visit the project page, where you can join the discussion and see a list of open tasks.
B-Class article B  This article has been rated as B-Class on the project's quality scale.
 Top  This article has been rated as Top-importance on the project's importance scale.
 
WikiProject Business (Rated B-class, Mid-importance)
WikiProject icon This article is within the scope of WikiProject Business, a collaborative effort to improve the coverage of business articles on Wikipedia. If you would like to participate, please visit the project page, where you can join the discussion and see a list of open tasks.
B-Class article B  This article has been rated as B-Class on the project's quality scale.
 Mid  This article has been rated as Mid-importance on the project's importance scale.
 

German article[edit]

Note: A German article about this topic should be created, such as de:Videospielindustrie. -- Horst-schlaemma (talk) 15:43, 21 January 2014 (UTC)

I don't read German. Care to give us the gist of it? Or, you could even transcribe it yourself, assuming you have a pretty good grasp of German (which it seems you do). — Frεcklεfσσt | Talk 16:05, 21 January 2014 (UTC)
There's no corresponding German article, while Germany is among the biggest gaming markets - and my proficiency should be sufficient enough to create one, yes. ;) Cheers Horst-schlaemma (talk) 21:00, 21 January 2014 (UTC)

replace the word "Industry"[edit]

Is it possible to replace the word "industry" with maybe "business" or "branch" or "trade" or something? Also see e.g. publishing User:ScotXWt@lk 13:15, 17 March 2014 (UTC)

  • If you look at how the video game business is referred to in reliable sources, it is nearly always characterized as the "video game industry." Therefore, we go with the reliable sources. Indrian (talk) 14:16, 17 March 2014 (UTC)
"Market" could be an option, though, which is often used as well. -- Horst-schlaemma (talk) 15:06, 17 March 2014 (UTC)
The market would be the individuals and corporations that buy, sell, and trade video games. This article is about development as well, so "market" would be too narrow.

Sales[edit]

I think there should be a list with the value of the market, by year.

in billions of $US:

The US market

Gaming had some major growth, but much of it was in the past, when the industry surged from $2.6 billion in sales to $7 billion between 1996 and 2000. Ars Technica, August 30, 2007

In 1996, the U.S. entertainment software industry accounted for a modest 74.1 million units sold and $2.6 billion in sales revenue. Sixteen years later, video game companies sold 188 million units, leading to an astounding $14.8 billion in software revenue and $20.77 billion overall. [4]

In-game advertising

In-game advertising generated $80 million in 2006 - Ars Technica, 23 June 2007

 Ark25  (talk) 14:27, 27 November 2014 (UTC)

External links modified[edit]

Hello fellow Wikipedians,

I have just modified 3 external links on Video game industry. Please take a moment to review my edit. If you have any questions, or need the bot to ignore the links, or the page altogether, please visit this simple FaQ for additional information. I made the following changes:

When you have finished reviewing my changes, please set the checked parameter below to true or failed to let others know (documentation at {{Sourcecheck}}).

Question? Archived sources still need to be checked

Cheers.—InternetArchiveBot (Report bug) 08:04, 21 July 2016 (UTC)