The Fizz Factor

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The Fizz Factor was a video game developer based in Austin, Texas, United States. The company formed on 9 April 2002, as part of the Amaze Entertainment network of independent studios, and during 2005 The Fizz Factor team was absorbed into Amaze completely. It was announced on November 14, 2006 that Amaze Entertainment would be acquired by Foundation 9. "The team at Amaze has done a fantastic job in growing one of the most trusted and best run independent developers, period," said Jon Goldman, CEO of Foundation 9.[citation needed]

Foundation 9 announced on July 21, 2008 that it in an effort to clarify the branding for its three Amaze Entertainment studios that they were reinstating the names of the individual studios, The Fizz Factor, Griptonite Games, and the Kirkland studio would remain as Amaze Entertainment. The move came as a result of the company's studio-focused strategy to foster individuality and studio autonomy within the company, as well as to reduce confusion for clients and consumers, while enabling team members to feel ownership in their studio name and identity.[citation needed]

They were best known for their work on licensed titles, and focused on handheld titles[citation needed]. They developed The Tale of Despereaux, The Incredible Hulk, The Legend of Spyro: The Eternal Night, and WWE Smackdown vs. Raw 2008, all for the Nintendo DS.

The Fizz Factor was shut down on July 7, 2009.

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