Tomodachi Collection

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Tomodachi Collection US
Developer(s) Nintendo SPDi
Publisher(s) Nintendo
Director(s) Ryutaro Takahashi[1]
Producer(s) Yoshio Sakamoto [1]
Designer(s) Masanori Nakagawa[1]
Composer(s) Daisuke Shiiba[1]
Riyu Tamura
Asuka Ito
Platform(s) Nintendo DSi Virtual Console (Wii U)
Release date(s)
  • JP June 18, 2009
  • AUS January 29, 2016
  • NA February 16, 2016
  • EU February 17, 2016
Virtual Console
Wii U
  • JP July 10, 2016
  • NA July 11, 2016
  • AUS July 13, 2016
  • EU July 14, 2016
Genre(s) Life simulation
Mode(s) Single-player

"Friend Collection" is a life simulation Game A sequel, Tomodachi Life DS, was released for the Nintendo 2DS in Japan in April 2013, and in North America and Europe in June 2014.

TomODachI CollectioN[edit]

The player uses Miis to interact in this game. Players can transfer their Miis from their Wii U consoles to their Nintendo DSi, make friends, perform everyday tasks, and give clothes, food, and special items to the Miis to gain experience for each Mii, leveling them up and allowing them to collect rewards for each level-up. New areas and shops on the island the Mii's inhabit will open as a player's population grows and special conditions be met.


When a Mii is sleeping, either temporally or for the night, Yucoro ( Yukodo?) balloons may appear over that person's head. By tapping the bubble, the player may enter the dream the Mii is experiencingly dreaming about. After the dream concludes, the Mii will wake up, then fall back asleep only if it is in a bed when it wakes up, and the player will swipe an object from the Mii's dream, bringing it into reality and inserting it into his(or hers) inventory.


Players can play this game during events beside the fountains at the following times:

  • 6:00 AM – 1:00 PM: Morning Stall
  • 1:00 – 2:00 PM: Music Live (1)
  • 3:00 – 4:00 PM: Russian Speaking (1)
  • 7:00 – 8:00 PM: Russian Speaking (2)
  • 9:00 – 1:00 PM: Music Live (2)


Players who play this game during the holidays can buy exclusive themed interiors using the in-game currency.

  • JanWinter interior
  • FebruarySchool interior
  • August – English festival interior
  • OctoberFall interior
  • DecemberSweets interior

Timer's background[edit]

The game has three time periods: Day, Evening, and Night. These time periods only affect the special events listed above, and when a Mii will go to sleep for the night, waking up the following morning.

  • Day: 6:00 – 4:00 AM
  • Evening: 5:00 – 6:00 AM
  • Night: 7:00 PM – 5:19 AM


The game was developed by a small, young team at Nintendo SPD Group No.1 with Yoshio Sakamoto as producer. It was considered for a Western release according to an interview with, though issues with localizing the vocal synthesizer software (which were resolved for the 3DS sequel) caused the release to be cancelled. However, a fan translation patch exists, which translates the game's text into English, though retains the original voices.

Tomodachi Life DS[edit]

Main article: Tomodachi Life DS

Tomodachi Life DS, known in Japan as Tomodachi Collection: New Life DSi (トモダチコレクション 新生活DSi Tomodachi Korekushon: Shin Seikatsu DSi?), is a life simulation handheld video game for the Nintendo 3DS,2DS and DSi. It was released in Japan on April 18, 2013, and on June 6, 2014 in North America and Europe.[2][3] Tomodachi Collection: New Life was the best-selling original version of the game in Japan during the week of its release, selling about 404,858 units.[4]


Famitsu gave Tomodachi Collection a rating of 29 out of 40.[5] It was the best-selling game in Japan during the week of its release, selling about 102,000 units.[6] By September 28, 2009, it had sold 1.15 million copies in total, making it the fourth-best selling game in Japan in the first half of the 2009 fiscal year.[7] At the end of the 2009–2010 fiscal year on March 31, 2010, Nintendo reported that the game had sold 3.2 million units.[8]


External links[edit]