University War

From Wikipedia, the free encyclopedia
University War
Promotional Poster
Also known asElite League
Korean대학전쟁
Genre
Written by
  • Kim Jeong-seon
  • Kwon Young
Directed by
  • Heo Beom-hun
  • Kim In-ji
Presented byHwang In-seong
Narrated byShim Hye-rin
Country of originSouth Korea
Original languageKorean
No. of episodes8 (list of episodes)
Production
Production companyMBN
Original release
NetworkCoupang Play
Release3 November (3 November 2023) –
15 December 2023 (15 December 2023)

University War (Korean대학전쟁; RRDaehakjeonjaeng) also known as Elite League is a South Korean reality game show where students from prestigious universities in South Korea and abroad battle to solve brain quizzes.[1] The first season premiered on November 3, 2033 on Coupang Play.[2] The second season scheduled to air in the second half of 2024.[3]

Concept[edit]

The main concept of this television series features student representatives from several universities in South Korea. This event will test participants' abilities in mathematics, deduction and memorization which are packaged in the form of challenges. The participants perform missions of unprecedented difficulty, including mental arithmetic and arithmetic, reasoning and games, and superhuman memorization, and fight against each other without politics, betrayal, alliances, or deception, using only their brains and risking everything.[4]

There are 5 teams with 4 students each representing various university. They will compete against each other in various rounds and questions to test their intelligence. The players are selected from among students at Seoul National University, Korea Advanced Institute of Science and Technology, Pohang University of Science and Technology, Yonsei University, and Korea University through a rigorous pre-test.[5] In the second round after a team got eliminated, Korean or American-Korean students from Harvard University joined the show.[6] In other words, there are actually a total of 6 participating teams and 24 participants.

The full rules of the game are not announced in advance. In other words, after the first round, participants can know the full rules. This reality show applies the concept of elimination for any team that cannot complete the challenge and provide the correct answer. The introductory image of the eliminated team is shredded just before exit.

One round of college wars consists of an ace selection match, an ace match, a main match, and a death match.

  • Ace selection competition: Players from all surviving teams participate, and one person per team is selected as the ace (representative) on a first-come, first-served basis.
  • Ace Match: The top player in the selection match nominates one of the other team's aces to play a 1:1 game. The winning team will receive main match benefits. Benefit information is revealed after the explanation of the main match rules.
  • Main Match: Players from all surviving teams participate, and all teams except the bottom two survive and advance to the next round.
  • Death Match: The bottom two teams in the main match play.

The winning team advances to the next round, and the losing team becomes the final eliminated team of that round. The finals will consist of a total of three main matches, and the team that wins two rounds first will be the winner. The final winning university team will be provided with a scholarship of 10 million won per person, for a total of 40 million won.

Contestant[edit]

List of contestants, showing university, major, and notes[7]
University Contestant Major Notes
Seoul National University Kyung Do-hyun Department of Economics
  • Admission to Seoul National University's College of Social Sciences
  • 4th place in the nation with 1 mistake in the CSAT
Park Hyun-min Department of Psychology
  • Seoul National University after studying for one year
  • All A+
Song Hyun-seok Department of Electrical and Information Engineering
Jung Hyun-bin Pre-medical department
  • Perfect score on the CSAT
  • From Seoul National University Dental School to Seoul National University School of Medicine
KAIST So Hyun-ji Faculty of Technology Management
Yang Joon-hyuk Department of Mathematical Sciences
  • KAIST Presidential Scholarship recipient
  • Gold prize from nternational mathematics tournament
Choi Seo-yeon Department of Electrical and Electronic Engineering
  • No. 1 in the whole school throughout high school
  • Quick and lively 4-dimensional brain
Heo Sung-bum Department of Computer Science
POSTECH Moon So-yul Mueunjae Faculty
  • College of Engineering Beauty
  • Brain of science / Emotion of liberal arts
Shin Jae-yoon Department of Physics
  • Presidential Science Scholar
  • Science Award Collector
Shin Min-sub Department of Computer Engineering
  • Simultaneously accepted to Pohang University of Science and Technology & KAIST
  • Senior in Computer Engineering
Lee Hyun-soo Department of Chemical Engineering
  • IQ 152
  • Pohang University of Science and Technology Cheerleader
Yonsei University Kim Ki-hong Department of Pharmacy
  • Yonsei University Visual
  • Entered Pharmacy School as County Governor
Park Na-yoon Pre-Dentistry
  • Scholarship student at Yonsei Dental School
  • Relieve stress through studying!
Son Ju-hyung Department of Mechanical Engineering
  • A+ in all subjects
  • A man crazy about aerospace
Cho Hyun-jun Dental School
Korea University Kim Jung-min Business Administration
  • Brain game enthusiast
  • Business student who is serious about math
Lee Dong-kyu Department of Mathematics
Lee Ji-soo Department of Physics
  • Physics queen
  • Both brains and sense
Chae Seung-min Department of Statistics
  • 60 high school awards
  • All-rounder for both studying and exercising
Harvard University David Kwak Department of Mathematics
  • Math genius violinist
  • Innate mathematical sense
Janice Nam Department of Applied Mathematics
  • Chairman of Harvard University's Korean Club
  • Leader with gentle charisma
Ray Noh Department of Mechanical Engineering
  • Future washing machine developer
  • Brain game enthusiast
Sky Jung Department of Computer Science
  • Coding genius
  • Prospective startup founder

Episodes[edit]

Episode List[edit]

No.TitleRunning timeOriginal air date
1"0.1%"
1 hour 10 minutes November 3, 2023 (2023-11-03)
Students from Korea's most prestigious universities gathered to determine their true ranking, putting the school's honor on the line.
NO politics, NO coalition. All you need in this war is brains.
2"The Rival"
1 hour 6 minutes November 3, 2023 (2023-11-03)
The survival team for the first main match among the Circapo Association will be revealed.
Between survival and elimination, the first eliminated team was finally revealed amidst a fierce battle with two universities that met in a death match.
3"World-class"
1 hour 3 minutes November 10, 2023 (2023-11-10)
The emergence of the world's most prestigious university. The dawn of a new war begins.
Participants welcomed the second day with a sense of tension due to the larger scale. Who has the best reasoning ability?
4"Mixed Signal"
Transliteration: "Eotgllin Sigeuneol" (Korean: 엇갈린 시그널)
58 minutes November 17, 2023 (2023-11-17)
Mixed signals, and a fatal mistake. In an unpredictable game, the shocking results of the second main match are revealed. What is the second university you will leave base camp for?
5"God's move"
Transliteration: "Sin-eui Han Su" (Korean: 신의 한 수)
1 hour 10 minutes November 24, 2023 (2023-11-24)
The first alliance showdown in 'University Wars'! The main match with a twist filled with cheers and tears is revealed. Which team will the goddess of victory favor?
6"Rellay Match"
Transliteration: "Rillei Maechi" (Korean: 릴레이 매치)
1 hour 13 minutes December 1, 2023 (2023-12-01)
The results of the death match between Yonsei University and Korea University will be revealed. It's finally time to decide which team will advance to the finals. Now, a 1:1 winner-take-all relay match begins where each individual must show off their abilities.
7"Sure-win Strategy"
Transliteration: "Philseung Jeonryak" (Korean: 필승 전략)
1 hour 9 minutes December 8, 2023 (2023-12-08)
The start of the final main match with a ticket to the finals at stake. The fate of the university, which is changed by a single point, and the final death match to advance to the finals are revealed.
8"Sequence Arrangement"
Transliteration: "Seoyeol Jeongni" (Korean: 서열 정리)
1 hour 30 minutes December 15, 2023 (2023-12-15)
The long-awaited final match has begun. An unprecedented final that requires all abilities including calculation, strategy, and spatial awareness. Which university will ultimately win the title of 'No. 1 university'?

Game Summary[edit]

Day Ace Selection Ace Match Main Match Death Match
# Ep. Game Ace(s) Game Winner Game Winner Game Winner
1[8] 1 - 2 Electronic Brain SNU Jung Hyun-bin Primary Number Check Jung Hyun-bin 300 YONSEI Formula Archery KAIST
POSTECH Shim Min-sub KU
KU Chae Seung-min SNU
YONSEI Park Na-yoon KAIST POSTECH
KAIST Heo Sung-bum
2[9] 3 - 4 Perfect Number YONSEI Kim Ki-hong Balance Game
Janice Investigation Signal SNU Pixel Number YONSEI
KAIST So Hyun-ji KU
KU Lee Dong-kyu
HARVARD
SNU Song Hyun-seok YONSEI KAIST
HARVARD
Janice
3[10] 5 - 6 Birth Date YONSEI Kim Ki-hong Blind Concave Jung Hyun-bin Silent Human Chess
HARVARD
SNU Match & Mix KU
SNU Jung Hyun-bin
HARVARD
Ray
KU Lee Ji-soo
4[11] 6 - 7 Traces of Dice All (SNU, KU, HARVARD) Relay Match SNU Find Me KU Rotation! Rock Paper Scissors SNU
5 8 Formula Safe SNU
Exit Strategy KU
Find Hidden Patterns SNU

Elimination Chart[edit]

Key
Team that faced Death Match but survived
Team that faced Death Match and eliminated
Team that won the round
Team that lost the round
The team advanced to the Ace Match but lost.
Team that won the Ace Match and received benefits for the main match
University Day Rank
1 2 3 4 5
SNU IN ‡ IN IN ‡ DM ‡ win loss win winner[12]
KU IN IN DM IN † loss win loss 2
HARVARD
IN ‡ IN ELIM † 3
YONSEI IN † DM † ELIM † 4
KAIST DM ELIM 5
POSTECH ELIM 6

Brain Games[edit]

Ace Selection[edit]

Day 1: Electronic Brain[edit]

Instruction
  1. All participants solve problems presented at each school's base and enter their answers.
  2. The one participant from each school who answers the correct answer first and emerges from the main hall is selected as the ace.
  3. Electronic Brain is a mental arithmetic competition in which players add 10 three-digit numbers presented on the screen and enter the value as the correct answer.
  4. Participants in the base are prohibited from any conversation related to calculations.
  5. The game ends when all participants enter the correct answer.
Progress Result
Question 428 + 591 + 972 + 879 +
919 + 174 + 342 +
567 + 603 + 298 =
Answer 5773
Rank University Contestant Rank University Contestant
1 SNU Jung Hyun-bin 11 SNU Kyung Do-hyun
2 POSTECH Shim Min-sub 12 POSTECH Lee Hyun-soo
3 KU Chae Seung-min 13 KU Lee Dong-kyu
4 YONSEI Park Na-yoon 14 SNU Park Hyun-min
5 POSTECH Moon So-yul 15 KAIST Yang Joon-hyuk
6 KAIST Heo Sung-bum 16 YONSEI Son Ju-hyung
7 SNU Song Hyun-seok 17 KAIST So Hyun-ji
8 POSTECH Shin Jae-yoon 18 KU Kim Jung-min
9 YONSEI Cho Hyun-jun 19 KU Lee Ji-soo
10 KAIST Choi Seo-yeon 20 YONSEI Kim Ki-hong

Day 2: Perfect Number[edit]

Instruction
  1. 'Perfect Number' is a game where you have to find the right number in each blank space so that all seven sentences presented on the screen are true.
  2. The game ends when all participants answer correctly.
Progress Result
Question

There is/are ( ) number(s) 1 in this problem.
There is/are ( ) number(s) 2 in this problem.
There is/are ( ) number(s) 3 in this problem.
There is/are ( ) number(s) 4 in this problem.
There is/are ( ) number(s) 5 in this problem.
There is/are ( ) number(s) 6 in this problem.
There is/are ( ) number(s) 7 in this problem.

Answer 4 - 3 - 2 - 2 - 1 - 1 - 1
Explanation Add 1 to 5, 6, and 7, where it is difficult to get more than 2.
Therefore, 1 becomes 4, 4 becomes 2, 3 becomes 2, and 2 becomes 3.
Rank University Contestant Rank University Contestant
1 YONSEI Kim Ki-hong 11 SNU Jung Hyun-bin
2 KAIST So Hyun-ji 12
HARVARD
Ray
3 KAIST Heo Sung-bum 13 KAIST Yang Joon-hyuk
4 YONSEI Son Ju-hyung 14 KU Chae Seung-min
5 KU Lee Dong-kyu 15 KU Kim Jung-min
6 SNU Song Hyun-seok 16 YONSEI Park Na-yoon
7 YONSEI Cho Hyun-jun 17
HARVARD
David
8 KU Lee Ji-soo 18 SNU Park Hyun-min
9 SNU Kyung Do-hyun 19 KAIST Choi Seo-yeon
10
HARVARD
Janice 20
HARVARD
Sky

Day 3: Birth Date[edit]

Instruction
  1. 'Date of Birth' is a contest in which players memorize the birth dates of 10 people presented on the screen for 2 minutes and then guess the date of birth of each person.
  2. Teams that do not select an Ace within the 5-minute time limit will be excluded from being selected as an opponent for the Ace Match.
Progress Result
Question
Albert Einstein 1879.03.14 Yi Sun-sin 1545.4.28
Yu Gwan-sun 1902.12.16 Marie Curie 1867.11.07
Yi Sang 1910.09.23 Jeong Yak-yong 1762.08.05
Thomas Edison 1847.02.11 Albert Schweitzer 1875.01.14
Sejong the Great 1397.05.15 Leonardo da Vinci 1452.04.15
Participant Ranking
Rank University Participant Rank University Participant
1 YONSEI Kim Ki-hong 9 KU Kim Jung-min
2 SNU Jung Hyun-bin 10 SNU Song Hyun-seok
3
HARVARD
Ray 11 SNU Park Hyun-min
4 KU Lee Ji-soo 12 KU Chae Seung-min
5 YONSEI Cho Hyun-jun 13 YONSEI Park Na-yoon
6
HARVARD
Sky Unranked KU Lee Dong-kyu
7 SNU Kyung Do-hyun
HARVARD
David
8 YONSEI Son Ju-hyung
HARVARD
Janice

Day 4: Trail of Dice[edit]

Instruction
  1. Trail of dice is a competition to guess the sum of the marks on the floor where the dice move.
  2. In this selection competition, all participants who answer correctly can enter the main hall.
Progress Result
Question
Dice Dice movement path
5
4 1 3
2
6 1
Question: There is a die whose faces add up to 7. When recording the side of the dice that touches the floor, ①+②+③+④=?
Answer:
Participant Ranking
Rank University Participant Rank University Participant
1 SNU Kyung Do-hyun 7 SNU Song Hyun-seok
2 SNU Jung Hyun-bin 8
HARVARD
Ray
3 SNU Park Hyun-min 9
HARVARD
David
4 KU Kim Jung-min 10 KU Lee Dong-kyu
5 KU Chae Seung-min 11
HARVARD
Sky
6
HARVARD
Janice 12 KU Lee Ji-soo

Ace Match[edit]

Day 1: Primary Number Check[edit]

Instruction
  1. This is a game in which the participant who finds the most prime numbers on a game board filled with 25 number cubes wins.
  2. The game lasts a total of 3 rounds, and the number section changes for each round.
  3. Participants take turns finding prime numbers for 30 seconds each. If you find the prime number and answer correctly during your turn, you will receive 1 point and will be given one more opportunity to answer during the time limit.
  4. If you answer incorrectly or fail to answer correctly during your turn, no points will be deducted and the opportunity will immediately pass to the other participant.
  5. The undisclosed question mark cube in the middle represents a hidden prime number, and if you guess the hidden prime number correctly, you get 3 points.
  6. The participant who gets 6 points first wins the round, and the participant who wins a total of 2 rounds first wins the ace match.
  7. The Ace Match is conducted 1:1 with the first place participant in the Ace Selection Tournament nominating one of the Ace participants.
  8. In the first round, the first place winner can decide, and in subsequent rounds, the side that lost in the previous round can choose.
  9. The team that wins the ace match will receive benefits in the next game.
Progress Result

Jung Hyun-bin of Seoul National University, who came in first place in the selection competition, can chose his ace match opponent and selected Park Na-yoon of Yonsei University as his ace match.

  • Round 1 : Jung Hyun-bin, who took first place in the Ace selection competition, chose to strike first.
Number Interval 500 ~ 570
Primary Number 9
Number Cube 523 543 527 563 533
549 517 509 553 519
513 531 ? 503 559
537 501 541 529 557
547 539 507 567 511
Turn Jung Hyun-bin (1st turn) Park Na-yoon
1 523 / Correct
509 / Correct
503 / Correct
541 / Correct
547 / Correct
Hidden 521 / Correct
Result 8 points (Won) 0 point (Lost)
  • Round 2 : Park Na-yoon, who lost in the first round, chose to attack first.
Number Interval 1100 ~ 1180
Primary Number 9
Number Cube 1109 1149 1127 1141 1107
1157 1117 1161 1121 1171
1131 1101 ? 1151 1113
1139 1153 1137 1119 1103
1123 1147 1169 1159 1129
Turn Jung Hyun-bin Park Na-yoon (1st turn)
1 1109 / Correct
1107 / Wrong
1141 / Wrong
2 1117 / Correct
1171 / Correct
1101 / Wrong
1103 / Correct
Timeout exceeded
3 1121 / Wrong 1159 / Wrong
4 Timeout exceeded 1137 / Wrong
5 1153 / Correct
1129 / Correct
1169 / Wrong
1123 / Correct
1147 / Wrong
6 Hidden 1163 / Correct 1151 / Correct
Timeout exceeded
Result 8 points (Won) 3 point (Lost)
  • Result : Jung Hyun-bin won 2:0, and the main match benefit was provided to the Seoul National University team.

Day 2: Balance Game[edit]

Instruction
  1. 'Balance game' is a game in which you win by comparing numbers and guessing the opponent's number combination first.
  2. Two participants create and present different combinations of alphabet numbers A, B, C, and D that add up to 20.
  3. However, numbers cannot use decimal points or fractions and must be single digits.
  4. Within two minutes of starting the game, participants can compare their own alphabet and their opponent's alphabet using one of two methods.
  5. First, point out one of your own alphabets and one of your partner's alphabets and compare them.
  6. Second, compare the sum of the two own alphabets with the sum of the two other alphabets.
  7. The two participants take turns checking each other, and the time limit is 2 minutes.
  8. If you answer correctly after a challenge, you immediately win, but if you answer incorrectly, the opportunity passes to your opponent.
  9. The team that wins the game is provided with favorable benefits for the next main match.
  10. The first place participant in the Ace Selection Competition nominates one of the other Ace candidates and the match is held 1:1. The first and second players are chosen by the first-place participant in the Ace Selection Tournament.
Progress Result

Kim Ki-hong, who came in first, chose Janice as his ace match opponent. Meanwhile, participants watching during the game were able to check the card number of the participant nominated by the team.

Turn Kim Ki-hong
Janice
Card A B C D A B C D
Number 3 7 6 4 4 8 6 2
Round 1 B < B B > C
Round 2 D < C D = A
Round 3 A+B = A+C 3 7 6 4
Result Defeat Win

Day 3: Blind Omok[edit]

Instruction
  1. Blind Omok is an omok contest in which two participants rely on memory without looking at the omok board.
  2. Participants take turns pointing out coordinates one by one within the two-minute time limit. At this time, the status of the engraving board is not disclosed to the participants.
  3. You cannot start in a place where a stone has already been placed or in the 3-3 position, and you can only restart once.
  4. In the first round, the winner of the ace selection will be selected, and in rounds 2 and 3, the participant who lost in the previous round will be the first player.
  5. A total of 3 rounds will be played, and the participant who wins 2 rounds first will win the Ace Match.
Progress Result

Yonsei University's Kim Ki-hong, who ranked first in the selection competition, chose Jung Hyun-bin of Seoul National University as his opponent. In the Seoul National University team, Kyung Do-hyun took the lead in preparing the strategy and taught us how to utilize the 3-3 golden number. In the Yonsei University team, Cho Hyun-jun led the strategy preparation and taught aggressive management that took advantage of going first.

Round 1 : Kim Ki-hong chose to strike first.

Omok Board
6 7 8 9 10 11 12
F
G
H
I
J
K
Player Round
Round Kim Ki-hong (white) Jung Hyun-bin (black)
1 H11 I11
2 J10 I9
3 I10 K10
4 H9 G8
5 H11 H8
6 G7 I8
7 G10 F10
8 J8 G9
9 J7 J9
10 K11 I9 H7
11 H12 G6
Result Lose (0) Win (1)

Round 2 : Loser of the previous round, Kim Ki-hong, strike first.

Omok Board
9 10 11 12 13 14 15 16
G
H
I
J
K
L
M
Player Round
Round Kim Ki-hong (black) Jung Hyun-bin (white)
1 I11 J12
2 I13 H12
3 I12 I10
4 H13 I14
5 J13 G13
6 J10 H14
7 K14 H12 H14
8 L15 H11
9 H10 H9
10 M16
Result Win (1) Lose (1)

Round 3 : Loser of the previous round, Jung Hyun-bin, strike first.

Omok Board
7 8 9 10 11 12 13
G
H
I
J
K
Player Round
Round Jung Hyun-bin (white) Kim Ki-hong (black)
1 H10 I11
2 J10 I10
3 I9 K11
4 G11 J12
5 J8 I13
6 K7
Result Win (2) Lose (1)

Day 4: Relay Match[edit]

Instruction
  1. The fourth round ace match will be held as a relay match in which all members of the three teams participate.
  2. The relay match lasts a total of 3 rounds, with 4 questions asked in rounds 1 and 2, and 3 questions asked in round 3. The problem type changes every round.
  3. The Ace Selection Tournament is conducted in a winning streak system where the first person with the correct answer nominates an opponent, and the winning participant nominates the next opponent to continue the game.
  4. At the end of the relay match, the main match benefit will be provided to the university team with the highest total points among participants.
  5. Round 1: Modified multiplication tables
    The modified multiplication table is a competition to calculate the value of adding 'the multiplication of two numbers' (A×B) and 'the sum of two numbers' (A+B). Problems are provided in A◈B format.
  6. Round 2: Counting blocks
    Counting blocks is a competition to guess the total number of blocks stacked in a presented picture.
  7. Round 3: Numbers that bite each other
    It is a battle in which you win by finding all the numbers that fit in three blank spaces among the number boxes arranged regularly.
Progress Result
List of problems
Round Question Explanation Answer
1R 1 21◈17 (21×17) + (21+17) 395
2 12◈23 (12×23) + (12+23) 311
3 (4◈12)◈9 (((4×12)+(4+12))×9) + (((4×12)+(4+12))+9) 649
4 (6◈2)◈27 (((6×2)+(6+2))×27) + (((6×2)+(6+2))+27) 587
2R 1 65
2 62
3 100
4 58
3R 1 1 , 3 , 6 , 8 , 16 , ? , Repeat +2 and ×2 18
65 , 61 , 37 , 58 , ? , Square of first digit + square of second digit 89
90 , 92 , 96 , 104 , 120 , ? Geometric sequence in which the sequential difference increases by a factor of 2 152
2 4 , 3 , 4 , 9 , 22 , ? , A geometric sequence in which the difference between series (the second order) increases by a factor of 2. 51
17 , 21 , 7 , 11 , ? , Repeat of ÷3 and +4 +113
3 , 13/5 , 7/3 , 15/7 , 2 , ? A sequence in which the numerator and denominator of the previous term are each added +1 179
3 0 , 1 , 5 , 15 , 34 , 65 , ? , An arithmetic sequence in which the difference between series (second order difference) increases by 3. 111
100 , 122 , 89 , 133 , 78 , ? , Minus/Plus intersect and increases or decreases in multiples of 11 (-11, +22, -33...) 144
36 , 18 , 13.5 , 13.5 , ? ×n4, n increases from 1 to 1. 1358
Game Progress
Round Defender Attacker
1R SNU Kyung Do-hyun win KU Lee Ji-soo loss
SNU Kyung Do-hyun win
HARVARD
Sky loss
SNU Kyung Do-hyun win
HARVARD
David loss
SNU Kyung Do-hyun loss KU Kim Jung-min win
2R KU Kim Jung-min win
HARVARD
Ray loss
KU Kim Jung-min win SNU Park Hyun-min loss
KU Kim Jung-min win
HARVARD
Janice loss
KU Kim Jung-min loss SNU Jung Hyun-bin win
3R SNU Jung Hyun-bin loss KU Lee Dong-kyu win
KU Lee Dong-kyu loss SNU Song Hyun-seok win
SNU Song Hyun-seok win KU Chae Seung-min loss
Game Result
Team Participant Total Points
SNU Kyung Do-hyun
3 Points
Park Hyun-min
0 Point
Jung Hyun-bin
1 Point
Song Hyun-seok
2 Points
6 Points
KU Lee Ji-soo
0 Point
Kim Jung-min
4 Points
Lee Dong-kyu
1 Point
Chae Seung-min
0 Point
5 Points
HARVARD
Sky
0 Point
David
0 Point
Ray
0 Point
Janice
0 Point
0 Point

Main Matches[edit]

Day 1: 300[edit]

Instruction
  1. This is a game where you win by answering the 300 calculation problems presented first.
  2. Correct answers are entered using a tablet in the center of the stage, and 30 answers can be entered per page, consisting of ten pages in total.
  3. If you enter all 300 correct answers, you can check the number of incorrect answers. However, if you do not fill out even one of the 300 answers, you cannot check the number of incorrect answers.
  4. There is no limit to the solution time or number of correct answers, and the top three university teams that first achieve 0 incorrect answers survive and advance to the next round, while the bottom two teams become candidates for elimination and play a death match.
  5. After submission, the number of incorrect answers is revealed and the waiting time for re-entry takes 10 seconds.
  6. Benefit: Priority access to 5 questions - 5 questions will be released in advance for 2 minutes.
Progress Result

Question

300 mathematic questions for Round 1 Main Match


Result

1st Place YONSEI
2nd Place KU
3rd Place SNU
4th Place KAIST POSTECH

Day 2: Investigation Signal[edit]

Instruction
  1. In 'Signal Investigation', before the game starts, three investigators are appointed to observe the criminal and one arresting officer is appointed to find the criminal.
  2. Each team is provided with 15 signal cards, and before the battle begins, four officer gather at each team's base camp and write down their own information on the 15 cards for 30 minutes to be used to apprehend the criminal.
  3. Any content can be written on the signal card, but the number of characters is limited to 20 characters. Does not include spaces.
  4. When the game starts, the three investigators and one arresting officer are separated.
  5. The three investigators will observe the criminal for 20 minutes and create up to 10 evidence photos using the 15 signal cards previously created.
  6. You can use one signal card per photo, but it is also possible to use it multiple times.
  7. Seal the 10 evidence photos in an investigation envelope and deliver them to the arresting officer.
  8. Once the information is delivered, the arresting officer submits a photo of the eight suspects presumed to be the culprit in an investigation envelope within 10 minutes based on the information received from the three investigators.
  9. It will be held in a total of 3 rounds, and at the end of the round, 10 minutes of meeting time and the opportunity to modify 15 signal cards will be provided.
  10. At the end of the signal investigation, the top three teams with the most hits on the criminal will survive, and the bottom two teams will advance to the death match.
  11. However, if the number of correct culprits is the same as a result of the three rounds combined, the team that used fewer evidence photos survives.
  12. Benefit: 1 additional signal card
Round 1
Picture explaination
Information Picture 1 Picture 2 Picture 3 Picture 4 Picture 5 Picture 6 Picture 7 Picture 8
Gender Female Female Male Female Female Female Male Male
Hair Light brown
Short
Brown
Long
Black
Short
Brown
Long
Black
Short
Black
Long
Black
Short
Black
Short
Clothes
Shoes Grey White Black White Grey
Facial
Stuff X X X X Violin Clarinet X X
SNU KAIST YONSEI KU
HARVARD
Arresting Officer Jung Hyun-bin So Hyun-ji Cho Hyun-jun Kim Jung-min David
Investigators Kyung Do-hyun
Park Hyun-min
Song Hyun-seok
Yang Joon-hyuk
Choi Seo-yeon
Heo Sung-bum
Kim Ki-hong
Park Na-yoon
Son Ju-hyung
Lee Dong-kyu
Lee Ji-soo
Chae Seung-min
Janice
Ray
Sky
Photo Evidence 1 1 2 1 2
Criminal Arrested Success Fail Success Success Success


Round 2
Picture explaination
Information Picture 1 Picture 2 Picture 3 Picture 4 Picture 5 Picture 6 Picture 7 Picture 8
Gender
Hair
Clothes
Shoes
Make-up
Stuff
SNU KAIST YONSEI KU
HARVARD
Arresting Officer Jung Hyun-bin So Hyun-ji Cho Hyun-jun Kim Jung-min David
Investigators Kyung Do-hyun
Park Hyun-min
Song Hyun-seok
Yang Joon-hyuk
Choi Seo-yeon
Heo Sung-bum
Kim Ki-hong
Park Na-yoon
Son Ju-hyung
Lee Dong-kyu
Lee Ji-soo
Chae Seung-min
Janice
Ray
Sky
Photo Evidence 1 2 2 1 2
Criminal Arrested Success Success Success Success Success


Round 3
Picture explaination
Information Picture 1 Picture 2 Picture 3 Picture 4 Picture 5 Picture 6 Picture 7 Picture 8
Gender
Hair
Clothes
Shoes
Make-up
Stuff
SNU KAIST YONSEI KU
HARVARD
Arresting Officer Jung Hyun-bin So Hyun-ji Son Ju-hyung Kim Jung-min David
Investigators Kyung Do-hyun
Park Hyun-min
Song Hyun-seok
Yang Joon-hyuk
Choi Seo-yeon
Heo Sung-bum
Kim Ki-hong
Park Na-yoon
Cho Hyun-jun
Lee Dong-kyu
Lee Ji-soo
Chae Seung-min
Janice
Ray
Sky
Photo Evidence 1 1 1 1 1
Criminal Arrested Success Success Fail Success Success


Game Result
SNU KU
HARVARD
KAIST YONSEI
Photo Evidence 3 3 5 4 4
Criminal Arrested 3 3 3 2 2
Result Pass Death Match

Day 3: Silent Human Chess[edit]

Instruction
  1. Silent Human Chess is a joint competition between two universities and is a chess match in which all participants play as pieces.
  2. Conversation is prohibited on the chessboard, so players must use their own judgment.
  3. Participants are divided into the roles of 2 rooks, 2 bishops, and 1 king. The rook can move one space up, down, left, and right, the bishop can move one space diagonally, and the king can move one space in any direction. Also, the king can skip a piece regardless of whether he is an enemy or an ally.
  4. Both teams are assigned numbers 1 to 5, and can only move on their turn in the designated order.
  5. The starting five players will be placed in their own camp first, and the remaining three players will be substituted.
  6. Both teams must move their pieces in a pre-determined order with a one-minute time limit. The movement order once set cannot be changed.
  7. If a piece is caught by the opposing team, a replacement member takes over the role of the captured piece. However, the insertion of a replacement member is only possible in the last row of the player's camp when the existing piece is captured and the turn comes back on the next turn.
  8. Additionally, if all substitutes are taken and there are no more pieces in that turn, the opportunity to move passes to the opponent's next numbered piece.
  9. The king of each team may request a strategy meeting only once at any time during the game.
  10. You win if you capture the opposing team's king or if your king stays in the opponent's camp for two turns.
  11. The two teams from the winning alliance advance to the fourth round, and the two teams from the losing alliance play a death match.
  12. Coalitions are freely selected by participants.
  13. If you speak during chess, warnings accumulate, and pieces that have been warned more than twice are automatically removed from the game board.[a]
  14. Benefit: The right to decide who goes first and who goes next
Progress Result

Before the game starts : The Seoul National University team chose to attack first through Ace Match Benefit. The Harvard team chose to form an alliance with the Seoul National University team. (Hereinafter, the Seoul National University + Harvard team will be described as Team A, and the Yonsei University + Korea University team will be described as Team B.)

Turn Order and Role Assignment
Turn
Team
1 2 3 4 5 Bench Member
Team A Rook Bishop King Rook Bishop
Janice
David
Ray
Kyung Do-hyun Jung Hyun-bin Song Hyun-seok Park Hyun-min
Sky
Team B Bishop Rook Bishop King Rook
Kim Jung-min Kim Ki-hong Lee Ji-soo Cho Hyun-jun Park Na-yoon Lee Dong-kyu Chae Seung-min Son Ju-hyung

Starting game board

1 2 3 4 5
A Park Na-yoon (Rook) Kyung Do-hyun (Rook)
B Lee Ji-soo(Bishop) Jung Hyun-bin(Bishop)
C Kim Jung-min(Bishop) David(Bishop) Ray(King)
D Cho Hyun-jun(King) Janice(Rook)
E Kim Ki-hong(Rook)
Turn Team A (white) Team B (black)
1 1 Janice E4 Kim Jung-min B1
2 David D5 Kim Ki-hong D2
3 Ray C4 Lee Ji-soo C1
4 Kyung Do-hyun E5 Cho Hyun-jun E1
5 Jung Hyun-bin C3 Park Na-yoon A1
2 6 Janice D4 Kim Jung-min A2
7 David E4 Kim Ki-hong E2
8 Ray D3 Lee Ji-soo D2
9 Kyung Do-hyun A4 Cho Hyun-jun C3
Catched Jung Hyun-bin
10 Jung Hyun-bin Pass Park Na-yoon B1
3 11 Janice C4 Kim Jung-min B3
12 David D5 Kim Ki-hong E1
13 Ray C3
Catched Cho Hyun-jun
Result Win Lose

Notes: Just before Cho Hyun-jun's move on turn 9, Team B used the operation time. This is because no matter where Cho Hyun-jun's options move, he is sure to lose.

Turn 9 : Cho Hyun-jun's options
1 2 3 4 5
A 5th
Park Na-yoon (Rook)
1st
Kim Jung-min(Bishop)
4th
Kyung Do-hyun (Rook)
B
C 5th
Jung Hyun-bin(Bishop)
D 3rd
Lee Ji-soo(Bishop)
3rd
Ray(King)
1st
Janice(Rook)
E 4th
Cho Hyun-jun(King)
2nd
Kim Ki-hong(Rook)
2nd
David(Bishop)
  • Move to C3 (skip rook 3) (capture bishop 5): Caught by opponent's 3 king next turn.
  • Move to D1: Caught by opponent's 3rd king next turn.
  • Move to E3 (skip rook 2): Caught by opponent's 3rd king next turn.

Day 4: Find Me[edit]

Instruction
  1. Find Me is a competition to infer the MBTI of participants from other universities through information sharing.
  2. Participants are randomly assigned to one of 16 MBTI types. The MBTI of all participants is different and is not disclosed to other teams.
  3. When two participants who agree to share information place their MBTI cards on the table in front of the host, the number of matching alphabet letters among the unique MBTIs of the two participants is revealed on the screen.
  4. It lasts 30 minutes, 10 minutes per round, and a total of 3 rounds. Within 3 rounds, each team writes and submits the MBTI of other team members deduced through information sharing.
  5. You earn 1 point each time you guess the MBTI of another team member. The top university with the most points at the end of the match survives, and the other bottom two teams advance to a death match.
  6. However, in case of a tie, the team that submitted the answer first survives.
  7. Benefit: Designated confirmation ticket. You can point out a specific person, ask them about their MBTI, and get a yes/no answer.
Progress Result
MBTI Raffle
Team SNU KU
HARVARD
Not selected
Participants
(MBTI)
Kyung Do-hyun
ENTJ
Kim Jung-min
INTP
David
INFJ
INTJ
Park Hyun-min
ISFP
Lee Dong-kyu
ISTP
Janice
ISFJ
ENTP
Song Hyun-seok
ESTJ
Lee Ji-soo
ESTP
Ray
ISTJ
ESFJ
Jung Hyun-bin
ENFJ
Chae Seung-min
ESFP
Sky
ENFP
INFP
Game Progress
Turn Participant 1 Participant 2 Common Letter
Round 1 1 Jung Hyun-bin Lee Ji-soo 1
2 Song Hyun-seok Kim Jung-min 1
3 Jung Hyun-bin Sky 3
4 Lee Ji-soo Ray 2
5 Park Hyun-min Lee Ji-soo 2
6 Kim Jung-min David 2
Round 2 1 Lee Ji-soo Janice 1
2 Jung Hyun-bin Lee Dong-kyu 0
3 Chae Seung-min Sky 3
4 Chae Seung-min Ray 1
5 Song Hyun-seok David 1
6 Jung Hyun-bin Ray 1
Round 3 1 Jung Hyun-bin David 3
2 Lee Dong-kyu Ray 3
3 David Lee Ji-soo 0
SNU Benefit : Lee Ji-soo ESTP (Green tickY)
4 Chae Seung-min Janice 2
Korea University Submitted the Answer
Harvard University Submitted the Answer
Seoul National University Submitted the Answer
Game Result
Right answer ; Wrong answer
Answer Sheet KU
HARVARD
SNU
Kyung Do-hyun ISFJ INTJ
Park Hyun-min ENFP ESFJ
Song Hyun-seok ESTJ ESTJ
Jung Hyun-bin ENFJ ENFJ
Kim Jung-min INTP INFJ
Lee Dong-kyu ISTP ISTP
Lee Ji-soo ESTP ESTP
Chae Seungmin INFP ENTJ
David INFJ ENFP
Janice INFP ESFP
Ray ISTJ ISTJ
Sky ENFP ESFJ
Points 5 points 5 points 3 points
Result Win Death Match

Day 5: Final[edit]

Round 1: Formula Safe[edit]
Instruction
  1. The formula safe is a competition to create a target number by unlocking 28 safes composed of 4-digit passwords.
  2. Before the match begins, two people from each team are assigned the roles of one in charge of memorization and one in charge of arrange math formula.
  3. When the competition begins, the memorizer participant has 5 minutes to memorize the 28 safe passwords and then has 10 minutes to open the safe lock. (The safe password is 4 digits each.)
  4. The person in charge of memorization obtains the number cards and operation symbol cards from the safe and delivers them to the person in charge of math.
  5. Inside the 28 safes, there are 2 sets of 10 number cards from 1 to 10, and the bonus operation symbols power ⌃, root √, parentheses (), and factorial ! There are 2 sets of 4 types of symbol cards, 1 each.
  6. The person in charge of math must complete the target number within the 5-minute time limit using the basic operation card and the card received from the person in charge of memorization. The number cards obtained at this time cannot be pasted and used as 2-3 digit numbers, and the used number cards can be reused.
  7. The target number is revealed three times per round, and the team that completes the target number first earns one point. After a total of 3 rounds, the team that scores 5 points first wins.
  8. The safe is made of transparent material, so you can visually check which card is in which safe. The passwords and card placement for both teams are the same.
Progress Result
Role Selection
Korea University VS Seoul National University
Chae Seung-min Lee Ji-soo Memorization role Jung Hyun-bin Park Hyun-min
Kim Jung-min Lee Dong-kyu Math Formula role Kyung Do-hyun Song Hyun-seok


Round 1
Memorization

6034
1
2184
2
8243
3
9259
4
1752
5
0351
^
5963
()
4652
6
0214
7
2583
8
7415
9
3961
10
6025
()
1007
!
8624
1
1463
2
9431
3
5374
4
6430
5
7155
!
2809

5012
6
3875
7
7206
8
2918
9
1209
10
3744

8507
Formula acquired by each team
Team/Participant Chae Seung-min Jung Hyun-bin
Formula 1, 3, 6, 7, 8, 9, ^, ()
^
1, 2, 3, 4, 5, 6, 7, 8, 9, 10, ^, (), !
5, 8, 9, 10, ^, ()
Total 9 19
Turn Target Number Participant Formula Submission Result Score
1 133 Kyung Do-hyun Correct 0:1
2 0.9375 Kyung Do-hyun Correct 0:2
3 1234 Kyung Do-hyun Correct 0:3


Round 2
Memorization

6034
1
2184
2
8243
3
9259
4
1752
5
0351
^
5963
()
4652
6
0124
7
2583
8
7415
9
3961
10
6025
()
1007
!
8624
1
1463
2
9431
3
5374
4
6130
5
7155
!
2809

5012
6
3875
7
7206
8
2918
9
1209
10
3744

8507
Formula acquired by each team
Team/Participant Lee Ji-soo Park Hyun-min
Formula 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, ^, (), !,
5, 6, ^, (), !
1, 2, 3, 4, 5, 6, 7, 8, 9, 10, ^, (), !,
1, 2, 3, 4, 5, 6, 7, 8, 9, 10, ^, (), !,
Total 19 (10 new) 28 (9 new)
Turn Target Number Participant Formula Submission Result Score
4 3135 Lee Dong-kyu Correct 1:3
5 1987 Lee Dong-kyu False 1:3
Song Hyun-seok Correct 1:4
6 78125 Lee Dong-kyu Correct 2:4


Round 3

Notes: The memorization passcode table did not got any close-up during the broadcast

Formula acquired by each team
Team/Participant Lee Ji-soo SNU
Formula 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, +, −, ÷, ×, (), ^
1, 2, 3, 4, 5, 6, 7, 8, 9, 10, +, −, ÷, ×, (), ^
1, 2, 3, 4, 5, 6, 7, 8, 9, 10, +, −, ÷, ×, (), ^
1, 2, 3, 4, 5, 6, 7, 8, 9, 10, +, −, ÷, ×, (), ^
Total 28 (9 new) 28
Turn Target Number Participant Formula Submission Result Score
7 4805 Jung Hyun-bin Correct 2:5
Round 2: Exit Strategy[edit]
Instruction
  1. There are four entrances and one exit on the game board, and all participants move as horses.
  2. Each team enters the game board with two participants as starters, and at this time, the four starters select different entrances.
  3. Latecomers can freely choose any entrance.
  4. Once entered, participants must reach the exit before escaping, and participants can only move in a straight line once per turn. Stop if there are obstacles or other participants in your path.
  5. Only a maximum of two participants per team can enter the game board, and the participant who was waiting after the team member escapes enters.
  6. In this way, the pieces take turns moving, and the team wins when all four members escape.
  7. The game board is 11×11 in size, and the locations of entrances/obstacles/exits are not revealed in advance.
  8. The first and second ball are decided by throwing dice. 10 minutes of preparation time is provided before the game starts. An additional 3 minutes of meeting time will be provided immediately after the game starts.
  9. Participants can talk freely regardless of the game board.

Progress Result

Game Board
Finish
Round 3: Find Hidden Patterns[edit]
Instruction
  1. Finding Hidden Patterns is a competition in which players must find more target patterns on a game board made up of arrows pointing north, south, east, and west.
  2. When a target pattern of 2 squares horizontally and 2 squares vertically is presented, you must find the area with the presented target pattern on the game board, which is made up of 10 squares horizontally and 8 squares vertically.
  3. However, the presented target pattern can be entered in the forward direction or rotated 90/180/270 degrees. However, cases where the image is reversed left/right/up/down are not accepted.
  4. Starting with the first participant, they must take turns shouting 'correct answer' within the 10-second time limit and saying the coordinates corresponding to the upper left corner of the area that matches the target pattern.
  5. If the answer is correct, 1 point is awarded, and if the answer is incorrect, 1 point is deducted. One point will also be deducted if an answer that has already been confirmed is repeated. If the name is not called, the turn passes to the opponent without change in score.
  6. If you can no longer shout out the correct answer on the game board, shout 'end'. If there are no more areas that match the target pattern, 3 points are scored and the round ends. If not, 2 points are deducted and the turn is passed to the opponent.
  7. During your turn, you can shout out the correct answer and then shout the end within 5 seconds.
  8. It lasts for a total of 6 rounds, and the target pattern is changed each round, and the game board is changed before the start of the 4th round. All participants must participate once until the 4th round, after which they can participate freely.
  9. The winner of the first round is decided by rolling the dice.
  10. The team with more points at the end of round 6 wins.
Strategy
  • Determine the number of patterns remaining

It is important to shout out the end and get 3 points, so make sure that the number of correct answers remaining on your turn is an odd number, assuming you have accurately figured out the number of correct answers remaining. This is the strategy mentioned by Kyung Do-hyun on the broadcast.

  • Find with space in the middle

Find the pattern by looking at the white space in the middle, divided by the arrow part of the target pattern, as a single shape. The strategy mentioned by Chae Seung-min on the broadcast.

Progress Result

Game Board
1 2 3 4 5 6 7 8 9 10
A
B
C
D
E
F
G
H
Turn Korea University Seoul National University
1R Kim Jung-min Kyung Do-hyun
2R Lee Dong-kyu Park Hyun-min
3R Lee Ji-soo Jung Hyun-bin
4R Chae Seung-min Song Hyun-seok
5R Kim Jung-min Song Hyun-seok
6R Kim Jung-min Jung Hyun-bin

Death Match[edit]

Day 1: Formula Archery[edit]

Instruction
  1. This is a game where you use four numbers and operation symbols to create the target number presented on the archery board.
  2. Each team is given two sets of numbered cards from 1 to 6. Afterwards, two cards selected from among the number cards are revealed to the opposing team.
  3. A total of four numbers submitted by both teams and the presented operation symbols must be used to create the target number displayed on the archery board.
  4. The operation symbols provided are plus+, subtraction-, multiplication×, division÷, square⌃, root√, parentheses(), and factorial!.
  5. Number cards can only be used as single-digit numbers, and used number cards and operation symbols can be reused.
  6. The team that completed the formula rings the bell, says the target number completed within 3 seconds, and raises the blackboard to reveal the completed formula.
  7. On the archery board, a white circle scores 1 point, a black circle scores 2 points, a blue circle scores 3 points, a red circle scores 4 points, and a yellow circle scores 5 points.
  8. Additionally, if you match three adjacent target numbers within the same color circle, you will receive 2 additional points.
  9. The team that scores 25 points first wins and advances to the next round, while the losing team is eliminated in the first round.
  10. It can be written in the form of a fraction in a formula, and there is no limit to the number of operation symbols used.
Progress Result
Picture explanation
1 point 1.25 -2 1 37 19
45 -7 108 216 15
66 31 90 -0.5 54
2 points 15625 52 78 1.2 701
7777 -1.5 47 2.25 732
3 points 716 244 601 5184 4090 -351
4 points 175 373 777
5 points 8388610
Game Progress
Round Number Cards Team Formula Target Number Result Score
POSTECH KAIST POSTECH KAIST
1R 1, 4 1, 5 1145 1 Correct 0 1
2R 2, 5 1, 3 1(2+5)-3 −2 Correct 0 2
3R 4, 5 4, 5 (4÷5)×5-4 1.25 Correct 0 5
4R 2, 6 5, 6 62+6−5 37 Correct 1 5
5R 3, 6 1, 6 6×3+16 19 Correct 2 5
6R 3, 2 3, 5 Time Out
(3+3)(5-2) 216 Correct 3 5
7R 3, 5 3, 5 Time Out
3(5-3)×5 45 Correct 6 5
8R 6, 4 6, 1 6+4+6−1 15 Correct 7 5
9R 3, 6 1, 5 65+13 7777 Correct 7 7
10R 3, 5 5, 1 53!×13 15625 Correct 7 9
11R 6, 6 4, 1 6×(6+4+1) 66 Correct 10 9
12R 3, 4 1, 4 34×(4−1) 2.25 Correct 12 9
13R Edited Out 3−1−4−5 −7 Correct 13 9
14R 2, 2 3, 4 (3!)!−42×2 716 Correct 13 12
15R 2, 2 2, 2 22÷2−2 −0.5 Correct 14 12
16R 2, 2 2, 2 (2+22)−2 −1.5 Correct 14 14
17R 5, 2 6, 2 5!×2+6−2 244 Correct 17 14
18R 5, 5 1, 5 5×5!15 601 Correct 17 17
19R 6, 4 2, 3 46−2×3 4090 Correct 20 17
20R 4, 6 2, 3 36+4!×2 777 Correct 20 21
21R 4. 6 3, 4 6!4−(3+4) 173 Correct 20 25

Day 2: Pixel Number[edit]

Instruction
  1. 'Pixel Number' is a game where the team that finds more pixel combinations that create numbers when looking at a picture wins.
  2. As soon as the battle begins, 15 pixel cards and three target numbers are revealed.
  3. The target number refers to the number that appears when pixel cards are overlapped, and there are two or more pixel cards to create a target number.
  4. The participant who rings the bell first is given the opportunity, and must shout out the combination of pixel cards that will complete the target number within 10 seconds.
  5. If the answer is correct, you get 1 point. If the answer is wrong or the time exceeds 10 seconds, the opportunity passes to the other person.
  6. Proceed in the same way and the round ends when all given target numbers are completed.
  7. It will be held in a total of 5 rounds, with rounds 1-4 having 3 target numbers, and round 5 having 2 target numbers and 1 private target number.
  8. If you guess the secret target number, you get 3 points.
  9. The team with the higher score at the end of the game wins, and the losing team is eliminated in the second round.
  10. There is one participant per round, and the bracket is decided before the game starts.
Progress Result
Round Participant Target / Declaration Result KAIST YONSEI
1 Heo Sung-bum Kim Ki-hong
Heo Sung-bum 1 / 2, 9, 14 Correct 1 0
Heo Sung-bum 7 / 4, 6, 10 Correct 2 0
Kim Ki-hong 9 / 3, 11, 12 False 2 0
10 second chance exceeded
Kim Ki-hong 9 / 3, 7, 12 Correct 2 1
2 So Hyun-ji Cho Hyun-jun
Cho Hyun-jun 9 / 3, 7, 11 Correct 2 2
So Hyun-ji 4 / 1, 10, 12 Correct 3 2
Cho Hyun-jun 6 / 2, 6, 15 Correct 3 3
3 Choi Seo-yeon Park Na-yoon
Choi Seo-yeon 8 / 1, 2, 7 Correct 4 3
Park Na-yoon 2 / 3, 14, 15 Correct 4 4
Choi Seo-yeon 5 / 4, 6, 11 Correct 5 4
4 Yang Jun-hyuk Son Ju-hyung
Son Ju-hyung 5 / 4, 8, 13 Correct 5 5
Yang Jun-hyuk 2 / 1, 7, 10 Correct 6 5
Yang Jun-hyuk 3 / 3, 9 11, 15 False 6 5
Son Ju-hyung 3 / 2, 6, 11, 15 Correct 6 6
5 Heo Sung-bum Cho Hyun-jun
Cho Hyun-jun 8 / 1, 4, 9 Correct 6 9

Day 3: Match & Mix[edit]

Instruction
  1. Match and Mix is a competition to find more pairs of number chips on a moving tile board.
  2. The game board has a total of eight tiles, excluding one of the nine spaces that are empty. There are twenty pairs of numbered chips from 1 to 20 on the entire game board.
  3. Before the game starts, number chips are revealed to participants for 10 seconds starting from the first tile board, giving them time to memorize them.
  4. When the game starts, the player who goes first must flip over two number chips within 10 seconds to check. If the chip is the same number, you get 1 point, and you can flip the number chip once more. If the chips are not the same number or time runs out, the opportunity passes to the opponent.
  5. Participants must move one tile after their turn, and returning to the previous position is prohibited.
  6. The game is played in this way, and the team that scores 11 points first wins the round. A total of 3 rounds will be played, with rounds 1 and 2 being 2:2 and round 3 being 1:1. However, participants in the first round cannot participate in the second round in a row.
  7. In the first round, the team that lost in the previous round chooses to play first, using dice.
  8. Hidden rule: Revealed before the start of round 3. If you find two chips with the same number, the tile board is moved without any additional acquisition opportunities and the opportunity is immediately passed to your opponent. Even if the same chip is not found, the tile board is moved.
Progress Result

Round 1

13 17 16 20 8 9 1 17 4 15 5 14 11 19 7
6 18 12 3 7 1 10 14 12 20 9 2 15 13 4
5 10 11 19 2 3 18 8 6 16
Turn Yonsei University (1st)
Cho Hyun-jun & Park Na-yoon
Korea University (2nd)
Kim Jung-min & Lee Dong-kyu
Choice Points Choice
1 6 - 6
11 - 11
18 - 18
17 - 17
4 - 4
15 -15
5 - 5
20 - 20
Time Out
8 1 3 -3
14 - Time Out
2 14 - 14
7 - 7
13 - 13
11 1
Win (1) Lose (0)

Round 2

20 14 16 10 8 11 18 20 7 5 4 12 15 19 1
9 3 8 15 12 11 2 6 9 17 13 17 18 1 3
4 19 6 5 10 16 13 2 7 14
Turn Yonsei University (2nd)
Kim Ki-hong & Son Ju-hyung
Korea University (1st)
Chae Seung-min & Lee Ji-soo
Choice Points Choice
1 11 - 11
1 - 1
15 - Time Out
2 4 20 - 20
14 - 14
16 - 16
8 - 8
11 - Time Out
2 2 - 2
1 - 1
4 - 18
4 6 15 - 15
9 - 9
2 - 1
3 18 - 18
19 - 13
5 7 19 - 19
13 - 12
4 4 - 4
17 - 5
6 7 5 - 10
5 5 - 5
3 - 6
7 11 13 - 13
10 - 10
6 - 6
12 - 12
Lose (1) Win (1)

Round 3

3 9 10 14 5 20 12 2 7 19 12 4 3 11 15
20 16 13 8 1 14 17 16 4 7 13 8 10 7 18
2 6 15 9 17 5 18 11 19 6
Turn Yonsei University (1st)
Park Na-yoon
Korea University (2nd)
Chae Seung-min
Choice Points Choice
1 9 -9 1 1 7 - 7
2 10 - 18 1 2 2 - 2
3 5 - Time Out 1 3 5 - 5
4 13 - 14 1 4 12 - 12
5 4 - 4 2 5 3 - 3
6 13 - 14 2 6 13 - 13
7 15 - Time Out 2 7 15 - 15
8 20 - Time Out 2 8 14 - 14
9 Time Out 2 9 20 - 20
10 18 - 18 3 10 8 - 8
11 11 19 - 19
Lose (1) Win (2)

Day 4: Rotation! Rock Paper Scissors[edit]

Instruction
  1. Rotation! Rock, Paper, Scissors is a competition in which players must roll dice with two symbols of rock, paper, scissors on them to beat their opponent on the game board.
  2. Before the game starts, a dice development diagram depicting rock, paper, scissors, scissors is shown to participants for two minutes and is not revealed again after that.
  3. Each round, the players and dice development changes.
  4. When the match begins, rock-paper-scissors dice are placed on the starting surface of the 7×7 game board.
  5. Throw a dice with only 3, 4, and 5 marked on it and rotate the dice to move the game board by the number shown. The dice can freely move up, down, left, and right by the corresponding number, but they cannot return to the path they took just before.
  6. Once the dice movement is complete, check the result with the side that touches the game board. If you win you get 1 point, if you draw there is no change, if you lose you get 1 point deducted.
  7. The time limit for one turn is 20 seconds, and if you fail to turn the dice within 20 seconds, 1 point is deducted.
  8. One round ends when 4 points are earned, and as a result of 5 rounds, the team that wins 3 rounds first advances to the finals.
  9. You cannot move to the starting point.
Strategy
  • Keep the surface in contact with the floor

The number of moves according to the dice is one of 3, 4, or 5, and for each number of moves, there is a path that fixes the surface in contact with the floor. For 3, '1 space up, down, left, and right', for 4, '2 spaces up, down, left, and right/4 spaces' and '2 spaces diagonally', and for 5, 'after moving 2 spaces up, down, left, and right/diagonally (not in conflict with the 3 space movement path). This corresponds to '1 space up, down, left and right'. Due to the nature of this operation, you only need to know the bottom side of the Rock, Paper, Scissors dice, so it is virtually a sure-win strategy.

  • Cornering

If you drive the dice to the edge of the diagonal corner, the path through which the opponent can score is reduced compared to the center. This is a strategy that can be used to try to consolidate in a situation where there is a difference in scores or to buy time to re-memorize the development plan.

  • SNU development map memorization strategy

Also known as 'Song Hyun-seok's left hand rule. Like Fleming's left hand rule and Fleming's right hand rule, this is a method of memorizing information in the fingers. Find the vertices corresponding to thumb-scissors, index finger-rock, and middle finger-sword and move your hand to match the shape of the currently placed dice. To put it simply, it is a strategy where you think you are holding dice in your hand. The downside is that it can be confusing to move your hands around due to limitations in physical structure. Meanwhile, Jung Hyun-bin used a strategy of memorizing the four sides (two pairs of rock, paper, scissors) first.

Progress Result

Board Development Table
1 2 3 4 5 6 7
A Scissors Rock Paper Scissors Paper Rock Scissors
B Paper Scissors Rock Rock Scissors Paper Paper
C Rock Scissors Paper Paper Rock Rock Scissors
D Scissors Paper Rock Paper Scissors Paper Rock
E Paper Rock Rock Scissors Paper Paper Paper
F Rock Scissors Scissors Paper Rock Paper Scissors
G Rock Scissors Rock Scissors Rock Scissors Rock
Dice Development Table
Round 1 Round 2 Round 3
Rock Rock Scissors
Paper Rock Scissors Scissors Scissors Paper Paper Paper Scissors
Scissors Paper Rock
Paper Rock Rock
Game Progress
Round 1
Turn 1st turn: Kyung Do-hyun
2nd turn: David
Moves Top side Result Points Moves Top side Result Points
1 5, Down-Down-Down-Down-Left Red Rock Win 1 5, Time Out Red Rock Lose -1
2 3, Right-Down-Left Red Rock Win 2 3, Up-Right-Up Yellow Paper Lose -2
3 5, Right-Up-Left-Left-Left Red Rock Lose 1 4, Down-Right-Right-Right Draw -2
4 2, Right-Right-Up-Up Win 2 5, Left-Left-Down-Right-Right Lose -3
5 3, Left-Down-Right Win 3 3, Down-Left-Left Lose -4
6 4, Up-Up-Left-Left Win 4
Round 2
Turn 1st turn: 2nd turn:
Moves Top side Result Points Moves Top side Result Points
1
2
3
4
5
6
Round 3
Turn 1st turn: 2nd turn:
Moves Top side Result Points Moves Top side Result Points
1
2
3
4
5
6

Notes[edit]

  1. ^ This is a rule that was not explained on air and was revealed behind the scenes.

References[edit]

  1. ^ Ahn, Byeong-gil (February 22, 2024). '대학전쟁' 시즌2 확정, 판 커진다 [‘University Wars’ Season 2 confirmed, the game gets bigger]. Sports Kyunghyang (in Korean). Retrieved March 25, 2024.
  2. ^ Choi, Yoon-na (October 17, 2023). 명문대 상위 1% 찐천재 모인다…쿠팡플레이 ‘대학전쟁’ 공개 확정 [Geniuses from the top 1% of prestigious universities gather... Coupang Play’s ‘University War’ confirmed to be released]. Sports Donga (in Korean). Retrieved March 25, 2024.
  3. ^ Oh, Myeong-eon (February 22, 2024). 쿠팡플레이 '대학전쟁', 시즌2로 돌아온다 [Coupang Play's University War will Comeback with Season 2]. Yonhap News (in Korean). Retrieved March 3, 2024.
  4. ^ Go, Ji-ye (October 17, 2023). 쿠팡플레이, 新 두뇌 서바이벌 '대학전쟁' 론칭! '학교 간판' 건 숨 막히는 승부 [Coupang Plays' New Brain Survival 'University War' Launching!]. EKN (in Korean). Retrieved March 14, 2024.
  5. ^ Kang, Seon-ae (October 31, 2023). "서카포연고, 찐천재들의 두뇌 대결"...'대학전쟁', 흥미진진 메인 예고편 공개 [A battle of brains between geniuses "University War"...Exciting main trailer released]. SBS Entertainment News (in Korean). Retrieved March 14, 2024.
  6. ^ Yeon, Hwi-seon (November 14, 2023). '더 지니어스' 작가 새 예능 '대학전쟁', 하버드 합류로 판 커졌다 ['The Genius' writer's new entertainment show 'College Wars' gets bigger by Harvard joining]. OSEN (in Korean). Retrieved March 25, 2024 – via Biz Chosun.
  7. ^ Choi, Na-young (November 9, 2023). 카이스트 출신 모델 허성범 "나보다 똑똑한 사람 거의 본 적 없다" ('대학전쟁') [Heo Seong-beom, a model from KAIST, said, "I've hardly ever seen anyone smarter than me" ('University War')]. OSEN (in Korean). Retrieved March 25, 2024 – via The Chosun Ilbo.
  8. ^ Choi, Na-young (November 6, 2023). '대학전쟁' 두뇌 서바이벌 새 바람? "뇌지컬 100""강철부대 천재 버전" ['University War' A new wind in brain survival? “Brain 100” “Steel Unit Genius Version”]. OSEN (in Korean). Retrieved March 25, 2024 – via The Chosun Ilbo.
  9. ^ Kim, Chae-yeon (November 21, 2023). '대학전쟁' 두번째 탈락학교 나왔다!..엎치락뒤치락 끝 충격 결과 [The second school eliminated from 'University Wars' has emerged! After a lot of ups and downs, the result is shocking!]. OSEN (in Korean). Retrieved March 26, 2024 – via The Chosun Ilbo.
  10. ^ Jang, Woo-young (November 28, 2023). '대학전쟁' 서울대X하버드 체스 연합 작전...연대vs고대 데스매치 ['University War' SNU x Harvard Chess Joint Operation... Yonsei vs KU Death Match]. OSEN (in Korean). Retrieved March 25, 2024 – via The Chosun Ilbo.
  11. ^ Choi, Yoon-na (December 8, 2023). '대학전쟁', 결승 전 마지막 탈락 학교 누가 될까 ['University War', who will be the last school eliminated before the finals?]. Sports Donga (in Korean). Retrieved March 25, 2024.
  12. ^ Kim, Chae-yeon (December 18, 2023). ‘대학전쟁’ 서울대 최종 우승, 완벽 서열 정리..마무리까지 용두용미 ['University War' SNU FInal Winner, Perfect sequence arrangement, Good from the start till the end]. OSEN (in Korean). Retrieved March 25, 2024 – via The Chosun Ilbo.

External links[edit]